My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Hunter Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army Giant Skeleton Sparky
Giant Snowball
Bats Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army Sparky
Barbarian Barrel
Goblin Barrel Skeleton Army Hunter Giant Skeleton Sparky
The Log
Goblin Barrel Skeleton Army Hunter Giant Skeleton Sparky
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Goblin Barrel Skeleton Army Hunter Giant Skeleton Sparky
Fireball
Goblin Barrel Skeleton Army Hunter Sparky
Poison
Bats Skeleton Army Hunter Sparky
Lightning
Hunter Sparky
Rocket
Hunter Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Hunter Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Tornado Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Goblin Barrel Skeleton Army Tornado Hunter Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats Goblin Barrel Skeleton Army

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Goblin Barrel Sparky
Mirror
Goblin Barrel Skeleton Army Tornado Giant Skeleton Sparky
Goblin Barrel
Mirror Bats Skeleton Army Giant Skeleton Sparky
Skeleton Army
Mirror Goblin Barrel Sparky
Tornado
Sparky Mirror Hunter Giant Skeleton
Hunter
Tornado Giant Skeleton Sparky
Giant Skeleton
Bats Mirror Goblin Barrel Tornado Hunter Sparky
Sparky
Tornado Bats Mirror Goblin Barrel Skeleton Army Hunter Giant Skeleton

Defense Synergies 3 11

Bats
Hunter Giant Skeleton Sparky
Mirror
Skeleton Army Tornado Hunter Sparky
Goblin Barrel
Skeleton Army
Mirror Giant Skeleton Sparky
Tornado
Mirror Sparky Hunter Giant Skeleton Sparky
Hunter
Bats Mirror Tornado Giant Skeleton
Giant Skeleton
Bats Skeleton Army Tornado Hunter
Sparky
Tornado Bats Mirror Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Sparky
Skeleton Army Hunter Sparky Bats
Skeleton Army Tornado Hunter Sparky Bats Giant Skeleton
Skeleton Army Hunter Sparky Bats
Skeleton Army Tornado Giant Skeleton Sparky
Skeleton Army Tornado Bats Hunter
Bats Tornado Hunter
Giant Skeleton Sparky
Hunter Sparky Skeleton Army Tornado
Skeleton Army Tornado Hunter Giant Skeleton Sparky
Bats Skeleton Army Tornado Hunter Giant Skeleton
Hunter Bats Tornado
Skeleton Army Hunter Sparky Bats Giant Skeleton
Skeleton Army Sparky Bats Tornado Hunter
Skeleton Army Sparky Hunter
Skeleton Army Tornado Hunter Sparky
Sparky Bats Skeleton Army Tornado Hunter
Bats Skeleton Army Tornado Hunter
Tornado Hunter Bats Giant Skeleton
Sparky Tornado Hunter
Skeleton Army Bats Hunter Giant Skeleton Sparky
Hunter Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Skeleton Sparky
Hunter
Skeleton Army Giant Skeleton Bats Hunter Sparky
Skeleton Army Hunter Giant Skeleton Bats Tornado Sparky
Giant Skeleton Skeleton Army Hunter Sparky
Bats Tornado Hunter
Skeleton Army Sparky Bats Hunter Giant Skeleton
Giant Skeleton Skeleton Army Hunter Sparky
Giant Skeleton Bats Skeleton Army Tornado Sparky
Skeleton Army Sparky
Bats Hunter Giant Skeleton Sparky
Skeleton Army Tornado Giant Skeleton
Skeleton Army Giant Skeleton Hunter Sparky
Skeleton Army Sparky
Skeleton Army Sparky Bats Tornado Hunter Giant Skeleton
Bats Hunter Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton Sparky
Tornado
Giant Skeleton Sparky
Giant Skeleton Sparky
Sparky
Bats Tornado Hunter
Tornado Sparky
Tornado Hunter
Tornado
Bats Tornado Sparky
Tornado Sparky
Tornado
Hunter Sparky
Sparky
Hunter Sparky
Sparky
Tornado Sparky
Bats Sparky
Hunter Sparky
Tornado
Giant Skeleton Sparky
Tornado
Tornado Sparky
Tornado Hunter Sparky
Tornado Hunter Sparky
Tornado Sparky
Tornado Sparky
Bats Tornado Hunter Sparky
Bats
Sparky
Hunter Sparky
Sparky
Giant Skeleton Sparky
Sparky
Bats Skeleton Army
Tornado Hunter
Hunter Sparky
Tornado Giant Skeleton Sparky
Sparky
Bats Tornado Giant Skeleton Sparky
Bats Tornado
Tornado Giant Skeleton Sparky
Sparky
Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: