My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Tesla Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Dart Goblin Hog Rider
Zap
Bats Dart Goblin
Barbarian Barrel
Ice Spirit Tesla Dart Goblin Wizard
The Log
Ice Spirit Dart Goblin Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Ice Spirit Bats Dart Goblin
Royal Delivery
Ice Spirit Bats Dart Goblin Hog Rider Wizard
Fireball
Tesla Dart Goblin Hog Rider Wizard
Poison
Bats Dart Goblin Wizard
Lightning
Tesla Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Arrows Dart Goblin Tesla Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Arrows Dart Goblin

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Bats Dart Goblin Mega Knight
Bats
Hog Rider Mega Knight Ice Spirit
Arrows
Hog Rider Mega Knight
Tesla
Dart Goblin
Ice Spirit Hog Rider Mega Knight
Hog Rider
Ice Spirit Bats Arrows Dart Goblin Wizard Mega Knight
Wizard
Hog Rider Mega Knight
Mega Knight
Bats Ice Spirit Arrows Dart Goblin Hog Rider Wizard

Defense Synergies 1 13

Ice Spirit
Bats Tesla Dart Goblin Wizard Mega Knight
Bats
Ice Spirit Tesla Dart Goblin Mega Knight
Arrows
Mega Knight Tesla
Tesla
Ice Spirit Bats Arrows Dart Goblin Wizard
Dart Goblin
Ice Spirit Bats Tesla Mega Knight
Hog Rider
Wizard
Ice Spirit Tesla Mega Knight
Mega Knight
Arrows Ice Spirit Bats Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Wizard
Ice Spirit Bats Tesla Dart Goblin Mega Knight
Tesla Mega Knight Bats Dart Goblin
Tesla Bats Dart Goblin Mega Knight
Arrows Mega Knight
Arrows Bats Tesla Dart Goblin Mega Knight
Bats Tesla Dart Goblin Ice Spirit Arrows Wizard
Arrows Tesla Dart Goblin Mega Knight
Tesla
Ice Spirit Tesla Dart Goblin Mega Knight
Bats Dart Goblin Arrows Tesla Wizard Mega Knight
Arrows Tesla Bats Dart Goblin Wizard
Tesla Mega Knight Ice Spirit Bats Wizard
Wizard Mega Knight Ice Spirit Bats Arrows Tesla Dart Goblin
Tesla Mega Knight
Ice Spirit Tesla Mega Knight
Tesla Wizard Mega Knight Bats Arrows
Ice Spirit Arrows Tesla Mega Knight Bats Dart Goblin Wizard
Arrows Wizard Ice Spirit Bats Tesla Dart Goblin Mega Knight
Tesla Dart Goblin
Wizard Mega Knight Bats Arrows Tesla Dart Goblin
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla
Arrows Tesla Wizard Mega Knight
Mega Knight Ice Spirit Bats
Mega Knight Bats Tesla
Tesla Mega Knight
Arrows Wizard Ice Spirit Bats Tesla Dart Goblin
Bats Tesla Dart Goblin
Mega Knight Tesla
Mega Knight Ice Spirit Bats
Tesla Dart Goblin
Mega Knight Bats Tesla Dart Goblin
Mega Knight Arrows
Mega Knight Tesla Wizard
Wizard Tesla Dart Goblin Mega Knight
Tesla Ice Spirit Bats Dart Goblin
Bats Arrows Mega Knight Tesla Dart Goblin Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Wizard Arrows Mega Knight
Arrows Wizard Ice Spirit Bats Dart Goblin
Arrows Dart Goblin Wizard
Arrows Ice Spirit Dart Goblin Wizard
Arrows Dart Goblin Wizard
Bats
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Mega Knight
Arrows
Bats
Arrows Dart Goblin Wizard Mega Knight
Arrows Dart Goblin Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Ice Spirit Wizard Mega Knight
Arrows Dart Goblin Wizard
Arrows Wizard Mega Knight
Arrows Dart Goblin
Bats Arrows Dart Goblin Wizard
Ice Spirit Bats Dart Goblin Wizard
Arrows Dart Goblin Wizard Mega Knight
Ice Spirit Arrows
Mega Knight
Arrows Wizard
Ice Spirit Bats Dart Goblin
Arrows Dart Goblin Wizard
Arrows
Dart Goblin Wizard Mega Knight
Arrows Dart Goblin Wizard
Arrows
Dart Goblin Mega Knight
Ice Spirit Bats Dart Goblin
Bats Dart Goblin
Dart Goblin Mega Knight
Dart Goblin Wizard Mega Knight

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