My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Barrel Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Skeleton Barrel Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Barrel Goblin Curse Balloon
Giant Snowball
Spear Goblins Skeleton Barrel Goblin Curse Balloon
Zap
Spear Goblins Skeleton Barrel Goblin Curse Balloon
Barbarian Barrel
Spear Goblins Skeleton Barrel Bomb Tower Wizard Goblin Curse
The Log
Spear Goblins Skeleton Barrel Goblin Curse
Earthquake
Spear Goblins Bomb Tower
Arrows
Spear Goblins Skeleton Barrel Goblin Curse
Royal Delivery
Spear Goblins Skeleton Barrel Wizard Balloon
Fireball
Skeleton Barrel Bomb Tower Wizard Balloon
Poison
Spear Goblins Skeleton Barrel Bomb Tower Wizard Goblin Curse Balloon
Lightning
Bomb Tower Wizard Balloon
Rocket
Bomb Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Barrel Goblin Curse Rage Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Curse Rage Skeleton Barrel Bomb Tower Freeze Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Goblin Curse Rage Skeleton Barrel

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Goblin Curse Balloon
Skeleton Barrel
Spear Goblins Freeze Balloon
Bomb Tower
Wizard
Rage Balloon
Goblin Curse
Spear Goblins
Rage
Balloon Wizard
Freeze
Balloon Skeleton Barrel
Balloon
Rage Freeze Spear Goblins Skeleton Barrel Wizard

Defense Synergies 0 2

Spear Goblins
Bomb Tower
Skeleton Barrel
Bomb Tower
Spear Goblins
Wizard
Freeze
Goblin Curse
Rage
Freeze
Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Barrel Wizard
Bomb Tower Goblin Curse
Bomb Tower Goblin Curse Freeze
Bomb Tower Goblin Curse
Bomb Tower
Freeze Spear Goblins Bomb Tower
Spear Goblins Bomb Tower Wizard Goblin Curse Freeze
Skeleton Barrel Bomb Tower
Bomb Tower Goblin Curse
Spear Goblins
Goblin Curse Spear Goblins Bomb Tower Wizard Freeze
Spear Goblins Wizard Goblin Curse
Bomb Tower Wizard Goblin Curse Freeze
Bomb Tower Wizard Goblin Curse Freeze
Bomb Tower Goblin Curse
Bomb Tower Goblin Curse Freeze
Bomb Tower Wizard
Bomb Tower Spear Goblins Wizard
Bomb Tower Wizard Freeze Spear Goblins Goblin Curse
Bomb Tower Goblin Curse
Wizard Spear Goblins Bomb Tower Goblin Curse
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins
Skeleton Barrel Bomb Tower Wizard
Spear Goblins Bomb Tower
Goblin Curse
Wizard Skeleton Barrel Bomb Tower Goblin Curse Freeze
Spear Goblins Bomb Tower
Bomb Tower Goblin Curse
Freeze Spear Goblins Bomb Tower
Goblin Curse
Bomb Tower
Bomb Tower Wizard Goblin Curse
Wizard Bomb Tower Goblin Curse
Spear Goblins Bomb Tower Freeze
Bomb Tower Wizard Goblin Curse Freeze
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Freeze
Skeleton Barrel Goblin Curse
Skeleton Barrel
Skeleton Barrel Freeze
Wizard Goblin Curse
Wizard Spear Goblins Skeleton Barrel Goblin Curse Freeze
Wizard
Skeleton Barrel Wizard Goblin Curse Freeze
Skeleton Barrel Wizard
Skeleton Barrel Wizard
Wizard Goblin Curse
Skeleton Barrel
Skeleton Barrel Freeze
Skeleton Barrel
Spear Goblins Skeleton Barrel Wizard
Skeleton Barrel Wizard
Freeze
Skeleton Barrel Wizard
Skeleton Barrel Wizard Goblin Curse
Wizard
Skeleton Barrel
Goblin Curse Freeze Wizard
Skeleton Barrel Wizard
Skeleton Barrel Wizard
Skeleton Barrel Goblin Curse
Wizard Goblin Curse
Skeleton Barrel Wizard Freeze
Wizard
Freeze
Wizard Goblin Curse
Skeleton Barrel Spear Goblins Freeze
Wizard Goblin Curse
Freeze
Wizard
Skeleton Barrel Wizard
Freeze
Skeleton Barrel Freeze
Wizard

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