My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Barbarian Barrel Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Guards Prince
Giant Snowball
Cannon Goblin Gang Battle Ram Guards Witch
Zap
Cannon Goblin Gang Battle Ram Guards Witch Prince
Barbarian Barrel
Cannon Goblin Gang Battle Ram Guards Witch
The Log
Cannon Goblin Gang Battle Ram Guards Witch Prince
Earthquake
Cannon Goblin Gang Guards Witch
Arrows
Goblin Gang Guards Witch
Royal Delivery
Goblin Gang Battle Ram Guards Witch Prince
Fireball
Cannon Goblin Gang Battle Ram Witch
Poison
Cannon Goblin Gang Guards Witch
Lightning
Cannon Battle Ram Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Barbarian Barrel Cannon Goblin Gang Guards Battle Ram Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Barbarian Barrel Cannon Goblin Gang

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Barbarian Barrel Witch Prince
Cannon
Goblin Gang
Battle Ram Prince
Battle Ram
Giant Snowball Goblin Gang Barbarian Barrel Witch
Barbarian Barrel
Giant Snowball Battle Ram Prince
Guards
Witch
Giant Snowball Battle Ram Prince
Prince
Giant Snowball Goblin Gang Barbarian Barrel Witch

Defense Synergies 1 19

Giant Snowball
Goblin Gang Cannon Barbarian Barrel Guards Witch Prince
Cannon
Giant Snowball Goblin Gang Barbarian Barrel Guards Witch Prince
Goblin Gang
Giant Snowball Cannon Barbarian Barrel Guards Prince
Battle Ram
Barbarian Barrel
Giant Snowball Cannon Goblin Gang Guards Witch Prince
Guards
Giant Snowball Cannon Goblin Gang Barbarian Barrel Witch Prince
Witch
Giant Snowball Cannon Barbarian Barrel Guards Prince
Prince
Giant Snowball Cannon Goblin Gang Barbarian Barrel Guards Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Barbarian Barrel
Cannon Goblin Gang Witch Prince
Cannon Goblin Gang Witch Prince Giant Snowball
Cannon Witch Prince Goblin Gang Guards
Barbarian Barrel Prince
Goblin Gang Barbarian Barrel Giant Snowball Cannon Guards
Giant Snowball Cannon Goblin Gang Witch
Cannon Barbarian Barrel
Cannon Witch Goblin Gang Prince
Goblin Gang Guards Giant Snowball Cannon Barbarian Barrel Prince
Goblin Gang Guards Witch Giant Snowball Cannon Barbarian Barrel
Giant Snowball Goblin Gang Witch
Cannon Prince Giant Snowball Goblin Gang Guards Witch
Giant Snowball Cannon Goblin Gang Barbarian Barrel Guards Witch Prince
Cannon Goblin Gang Prince
Giant Snowball Cannon Goblin Gang Prince
Cannon Goblin Gang Witch Prince
Cannon Giant Snowball Goblin Gang Barbarian Barrel Guards Witch Prince
Giant Snowball Barbarian Barrel Witch Cannon Guards
Cannon Prince
Goblin Gang Giant Snowball Cannon Barbarian Barrel Guards Witch Prince
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Giant Snowball Barbarian Barrel Witch Prince
Giant Snowball Goblin Gang Barbarian Barrel Prince
Goblin Gang Guards Witch Prince
Goblin Gang Guards Prince Barbarian Barrel
Cannon Goblin Gang Guards Witch Prince
Giant Snowball Goblin Gang Witch
Goblin Gang Guards Prince Witch
Prince
Giant Snowball Barbarian Barrel Witch Prince
Witch Cannon Goblin Gang Guards
Guards Witch Prince
Giant Snowball Guards Prince
Prince Cannon Goblin Gang Guards Witch
Cannon Witch
Goblin Gang Guards Witch Barbarian Barrel Prince
Giant Snowball Cannon Barbarian Barrel Witch
Giant Snowball Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards
Giant Snowball Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Guards Prince
Giant Snowball Barbarian Barrel
Giant Snowball Witch
Witch
Giant Snowball Barbarian Barrel
Giant Snowball
Giant Snowball Goblin Gang Guards Prince
Barbarian Barrel Prince
Giant Snowball
Giant Snowball Barbarian Barrel
Barbarian Barrel
Giant Snowball Barbarian Barrel Prince
Giant Snowball Barbarian Barrel Witch
Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Prince
Giant Snowball Barbarian Barrel Witch
Prince
Giant Snowball
Prince
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Witch
Witch
Giant Snowball Barbarian Barrel Witch
Giant Snowball Witch Prince
Barbarian Barrel
Giant Snowball Witch
Giant Snowball Guards Witch
Giant Snowball
Giant Snowball
Giant Snowball
Prince
Giant Snowball
Goblin Gang Barbarian Barrel Guards Witch Prince
Giant Snowball Witch
Barbarian Barrel
Goblin Gang Prince
Giant Snowball
Giant Snowball
Prince
Giant Snowball Goblin Gang Guards Witch
Giant Snowball Witch
Giant Snowball Barbarian Barrel Witch Prince
Prince

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