My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Archers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Archers Knight Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Knight Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Archers Prince
Giant Snowball
Skeletons Fire Spirit Spear Goblins Archers
Zap
Skeletons Fire Spirit Spear Goblins Archers Prince
Barbarian Barrel
Skeletons Fire Spirit Spear Goblins Archers Knight Magic Archer
The Log
Skeletons Fire Spirit Spear Goblins Archers Prince
Earthquake
Skeletons Spear Goblins Archers
Arrows
Skeletons Fire Spirit Spear Goblins Archers
Royal Delivery
Skeletons Fire Spirit Spear Goblins Archers Knight Prince Magic Archer
Fireball
Archers Magic Archer
Poison
Spear Goblins Archers Magic Archer
Lightning
Knight Prince Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Knight Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Spear Goblins Giant Snowball Archers Knight Magic Archer Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Fire Spirit Spear Goblins Giant Snowball

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Giant Snowball Knight Prince
Spear Goblins
Knight Giant Snowball Prince
Giant Snowball
Fire Spirit Spear Goblins Archers Knight Prince Magic Archer
Archers
Knight Giant Snowball Prince
Knight
Spear Goblins Archers Fire Spirit Giant Snowball Prince Magic Archer
Prince
Fire Spirit Spear Goblins Giant Snowball Archers Knight Magic Archer
Magic Archer
Giant Snowball Knight Prince

Defense Synergies 4 17

Skeletons
Fire Spirit Spear Goblins Giant Snowball Archers Knight Prince Magic Archer
Fire Spirit
Knight Skeletons Spear Goblins Giant Snowball
Spear Goblins
Knight Skeletons Fire Spirit Giant Snowball Archers Prince
Giant Snowball
Skeletons Fire Spirit Spear Goblins Archers Knight Prince Magic Archer
Archers
Knight Skeletons Spear Goblins Giant Snowball
Knight
Fire Spirit Spear Goblins Archers Magic Archer Skeletons Giant Snowball
Prince
Skeletons Spear Goblins Giant Snowball Magic Archer
Magic Archer
Knight Skeletons Giant Snowball Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Magic Archer
Skeletons Knight Prince
Prince Skeletons Fire Spirit Giant Snowball Archers Knight
Prince Skeletons Knight
Prince
Skeletons Fire Spirit Spear Goblins Giant Snowball Archers Magic Archer
Giant Snowball Fire Spirit Spear Goblins Archers Magic Archer
Magic Archer
Skeletons Prince
Knight Skeletons Fire Spirit Spear Goblins Giant Snowball Archers Prince
Archers Skeletons Spear Goblins Giant Snowball Knight Magic Archer
Spear Goblins Giant Snowball Archers Magic Archer
Prince Skeletons Fire Spirit Giant Snowball Knight
Fire Spirit Giant Snowball Prince Magic Archer
Knight Prince
Giant Snowball Prince
Skeletons Knight Prince
Fire Spirit Spear Goblins Giant Snowball Archers Knight Prince Magic Archer
Giant Snowball Fire Spirit Spear Goblins Archers Knight Magic Archer
Prince
Fire Spirit Spear Goblins Giant Snowball Archers Knight Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Spear Goblins Giant Snowball Archers Prince
Giant Snowball Archers Knight Prince Magic Archer
Skeletons Spear Goblins Knight Prince
Prince Knight
Skeletons Knight Prince
Fire Spirit Skeletons Giant Snowball Archers Magic Archer
Prince Skeletons Spear Goblins Archers Knight
Knight Prince
Skeletons Spear Goblins Giant Snowball Knight Prince Magic Archer
Skeletons
Knight Prince
Giant Snowball Prince
Prince Skeletons Knight
Archers Magic Archer
Skeletons Spear Goblins Archers Knight Prince Magic Archer
Giant Snowball Archers Magic Archer
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight
Giant Snowball Magic Archer
Magic Archer
Knight Prince
Fire Spirit Giant Snowball Magic Archer
Fire Spirit Spear Goblins Giant Snowball Magic Archer
Fire Spirit Archers Magic Archer
Fire Spirit Giant Snowball Magic Archer
Giant Snowball
Fire Spirit Giant Snowball Prince
Knight Prince Magic Archer
Fire Spirit Giant Snowball Archers Magic Archer
Fire Spirit Giant Snowball Knight Magic Archer
Magic Archer
Giant Snowball Prince Magic Archer
Spear Goblins Giant Snowball Magic Archer
Magic Archer
Giant Snowball
Fire Spirit Giant Snowball Archers Prince Magic Archer
Fire Spirit Giant Snowball Magic Archer
Prince Magic Archer
Giant Snowball
Prince
Giant Snowball
Giant Snowball Fire Spirit Magic Archer
Giant Snowball Magic Archer
Giant Snowball Prince Magic Archer
Magic Archer
Fire Spirit Giant Snowball Archers Magic Archer
Giant Snowball
Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Prince
Giant Snowball Magic Archer
Fire Spirit Spear Goblins Archers Prince Magic Archer
Fire Spirit Giant Snowball Archers Magic Archer
Knight Prince Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Prince
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Prince Magic Archer
Prince

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