My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Goblin Hut Dark Prince Cannon Cart Mother Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Dark Prince Cannon Cart
Giant Snowball
Bats Goblin Hut
Zap
Bats Goblin Hut Dark Prince Cannon Cart
Barbarian Barrel
Goblin Hut Dark Prince Cannon Cart
The Log
Goblin Hut Dark Prince Cannon Cart
Earthquake
Goblin Hut
Arrows
Bats Goblin Hut
Royal Delivery
Bats Goblin Hut Dark Prince Cannon Cart Mother Witch
Fireball
Goblin Hut Cannon Cart Mother Witch
Poison
Bats Goblin Hut Mother Witch
Lightning
Goblin Hut Dark Prince Cannon Cart Mother Witch Goblinstein
Rocket
Goblin Hut Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Dark Prince Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Dark Prince Mother Witch Giant Goblin Hut Cannon Cart Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Giant Snowball Dark Prince Mother Witch

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Dark Prince Cannon Cart
Giant Snowball
Giant Goblin Hut Dark Prince Cannon Cart Mother Witch
Giant
Bats Dark Prince Giant Snowball Goblin Hut Cannon Cart Mother Witch
Goblin Hut
Giant Snowball Giant Dark Prince Cannon Cart
Dark Prince
Giant Bats Giant Snowball Goblin Hut Mother Witch
Cannon Cart
Bats Giant Snowball Giant Goblin Hut Mother Witch
Mother Witch
Giant Snowball Giant Dark Prince Cannon Cart
Goblinstein

Defense Synergies 0 12

Bats
Giant Snowball Dark Prince Cannon Cart
Giant Snowball
Bats Goblin Hut Dark Prince Cannon Cart Mother Witch
Giant
Goblin Hut
Giant Snowball Dark Prince Cannon Cart Mother Witch
Dark Prince
Bats Giant Snowball Goblin Hut Cannon Cart Mother Witch
Cannon Cart
Bats Giant Snowball Goblin Hut Dark Prince
Mother Witch
Giant Snowball Goblin Hut Dark Prince
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Goblin Hut
Bats Goblin Hut Dark Prince Cannon Cart
Goblin Hut Bats Giant Snowball Dark Prince Cannon Cart
Goblin Hut Bats Dark Prince Cannon Cart
Dark Prince
Bats Giant Snowball Dark Prince Cannon Cart Mother Witch
Bats Giant Snowball Goblin Hut
Cannon Cart
Goblin Hut
Giant Snowball Dark Prince Cannon Cart
Bats Mother Witch Giant Snowball Goblin Hut Dark Prince Cannon Cart
Bats Giant Snowball Goblin Hut
Goblin Hut Bats Giant Snowball Dark Prince Cannon Cart
Bats Giant Snowball Goblin Hut Dark Prince Cannon Cart
Goblin Hut Cannon Cart
Giant Snowball Goblin Hut
Bats Goblin Hut Dark Prince Cannon Cart
Bats Giant Snowball Goblin Hut Dark Prince Cannon Cart
Giant Snowball Bats Goblin Hut Dark Prince Cannon Cart Mother Witch
Goblin Hut Cannon Cart
Dark Prince Bats Giant Snowball Cannon Cart Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Goblin Hut Dark Prince Cannon Cart
Giant Snowball Cannon Cart
Bats Goblin Hut Dark Prince Cannon Cart
Dark Prince Bats Cannon Cart
Goblin Hut Dark Prince Cannon Cart
Mother Witch Bats Giant Snowball Goblin Hut
Dark Prince Bats Goblin Hut Cannon Cart
Dark Prince Cannon Cart
Bats Giant Snowball Goblin Hut Dark Prince Cannon Cart
Goblin Hut
Bats Goblin Hut Dark Prince Cannon Cart
Giant Snowball Dark Prince
Dark Prince Cannon Cart
Cannon Cart
Goblin Hut Bats Dark Prince Cannon Cart
Bats Giant Snowball Goblin Hut Dark Prince Cannon Cart Mother Witch
Giant Snowball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball
Goblin Hut Cannon Cart
Cannon Cart Dark Prince
Giant Snowball Dark Prince
Mother Witch Bats Giant Snowball
Giant Snowball
Giant Snowball
Bats Giant Snowball
Dark Prince Cannon Cart
Giant Snowball
Giant Snowball Goblin Hut Cannon Cart
Cannon Cart
Giant Snowball Goblin Hut Cannon Cart
Giant Snowball Goblin Hut Cannon Cart
Goblin Hut Cannon Cart
Giant Snowball
Bats
Giant Snowball Dark Prince
Giant Snowball Mother Witch
Giant Snowball
Giant Snowball Cannon Cart
Giant Snowball Mother Witch Dark Prince
Giant Snowball
Giant Snowball
Bats Giant Snowball Mother Witch
Bats Giant Snowball Goblin Hut
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Bats Goblin Hut Dark Prince Cannon Cart
Giant Snowball
Dark Prince Cannon Cart
Giant Snowball
Giant Snowball
Dark Prince Cannon Cart
Bats Giant Snowball
Bats Giant Snowball
Giant Snowball Dark Prince Cannon Cart
Cannon Cart

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