My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Goblin Barrel Guards
Giant Snowball
Bomber Goblin Gang Tombstone Goblin Barrel Guards
Zap
Bomber Goblin Gang Tombstone Goblin Barrel Guards
Barbarian Barrel
Electro Spirit Ice Spirit Bomber Goblin Gang Tombstone Goblin Barrel Guards
The Log
Electro Spirit Ice Spirit Bomber Goblin Gang Tombstone Goblin Barrel Guards
Earthquake
Bomber Goblin Gang Tombstone Goblin Barrel Guards
Arrows
Electro Spirit Ice Spirit Bomber Goblin Gang Tombstone Goblin Barrel Guards
Royal Delivery
Electro Spirit Ice Spirit Bomber Goblin Gang Goblin Barrel Guards
Fireball
Bomber Goblin Gang Tombstone Goblin Barrel
Poison
Bomber Goblin Gang Tombstone Guards
Lightning
Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Bomber Giant Snowball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Tombstone Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Bomber Giant Snowball Goblin Gang Tombstone Goblin Barrel Guards

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Electro Spirit Ice Spirit Bomber Giant Snowball

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball
Ice Spirit
Goblin Barrel Bomber Giant Snowball Guards
Bomber
Ice Spirit Giant Snowball
Giant Snowball
Electro Spirit Ice Spirit Bomber Goblin Barrel
Goblin Gang
Goblin Barrel
Tombstone
Goblin Barrel
Ice Spirit Goblin Gang Giant Snowball Guards
Guards
Ice Spirit Goblin Barrel

Defense Synergies 2 12

Electro Spirit
Giant Snowball
Ice Spirit
Goblin Gang Bomber Giant Snowball Tombstone Guards
Bomber
Ice Spirit Giant Snowball Tombstone Guards
Giant Snowball
Goblin Gang Electro Spirit Ice Spirit Bomber Guards
Goblin Gang
Ice Spirit Giant Snowball Tombstone Guards
Tombstone
Ice Spirit Bomber Goblin Gang Guards
Goblin Barrel
Guards
Ice Spirit Bomber Giant Snowball Goblin Gang Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tombstone
Ice Spirit Goblin Gang Tombstone
Goblin Gang Bomber Giant Snowball Tombstone
Goblin Gang Tombstone Guards
Bomber Tombstone
Goblin Gang Electro Spirit Bomber Giant Snowball Guards
Giant Snowball Electro Spirit Ice Spirit Goblin Gang Tombstone
Electro Spirit
Goblin Gang Tombstone
Goblin Gang Guards Ice Spirit Bomber Giant Snowball
Goblin Gang Guards Electro Spirit Bomber Giant Snowball Tombstone
Giant Snowball Goblin Gang
Tombstone Ice Spirit Bomber Giant Snowball Goblin Gang Guards
Bomber Electro Spirit Ice Spirit Giant Snowball Goblin Gang Tombstone Guards
Goblin Gang Tombstone
Ice Spirit Giant Snowball Goblin Gang
Bomber Goblin Gang Tombstone
Ice Spirit Tombstone Electro Spirit Bomber Giant Snowball Goblin Gang Guards
Giant Snowball Electro Spirit Ice Spirit Bomber Tombstone Guards
Bomber Goblin Gang Electro Spirit Giant Snowball Guards
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Giant Snowball Tombstone
Bomber Giant Snowball Goblin Gang
Goblin Gang Tombstone Guards Ice Spirit
Goblin Gang Guards
Goblin Gang Tombstone Guards
Electro Spirit Ice Spirit Giant Snowball Goblin Gang
Goblin Gang Guards Tombstone
Electro Spirit Ice Spirit Giant Snowball Tombstone
Goblin Gang Tombstone Guards
Tombstone Guards
Giant Snowball Guards
Goblin Gang Tombstone Guards
Bomber
Goblin Gang Tombstone Guards Electro Spirit Ice Spirit Bomber
Electro Spirit Bomber Giant Snowball
Electro Spirit Bomber Giant Snowball Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Giant Snowball
Guards
Bomber Giant Snowball
Electro Spirit Ice Spirit Giant Snowball
Bomber
Ice Spirit Giant Snowball
Giant Snowball
Giant Snowball Goblin Gang Guards
Giant Snowball
Giant Snowball
Giant Snowball
Bomber Giant Snowball
Giant Snowball
Bomber
Bomber Giant Snowball
Bomber Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Electro Spirit Ice Spirit Bomber
Giant Snowball
Giant Snowball
Giant Snowball
Electro Spirit Ice Spirit Giant Snowball Guards
Giant Snowball
Bomber Giant Snowball
Electro Spirit Ice Spirit Giant Snowball
Giant Snowball
Electro Spirit Ice Spirit Goblin Gang Tombstone Guards
Giant Snowball
Goblin Gang
Bomber Giant Snowball
Giant Snowball
Electro Spirit Ice Spirit Giant Snowball Goblin Gang Guards
Giant Snowball
Giant Snowball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: