My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel Guards Skeleton Army
Giant Snowball
Minions Tombstone Hog Rider Goblin Barrel Guards Skeleton Army Witch
Zap
Minions Tombstone Goblin Barrel Guards Skeleton Army Witch
Barbarian Barrel
Tombstone Goblin Barrel Guards Skeleton Army Witch
The Log
Tombstone Hog Rider Goblin Barrel Guards Skeleton Army Witch
Earthquake
Tombstone Hog Rider Goblin Barrel Guards Skeleton Army Witch
Arrows
Minions Tombstone Goblin Barrel Guards Skeleton Army Witch
Royal Delivery
Minions Hog Rider Goblin Barrel Guards Skeleton Army Witch
Fireball
Minions Tombstone Hog Rider Goblin Barrel Skeleton Army Witch
Poison
Minions Tombstone Guards Skeleton Army Witch
Lightning
Tombstone Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Guards Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tombstone Goblin Barrel Guards Skeleton Army Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Tombstone Goblin Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Guards Witch
Minions
Hog Rider Zap
Tombstone
Hog Rider
Zap Minions Goblin Barrel Guards Witch
Goblin Barrel
Hog Rider Guards Skeleton Army
Guards
Zap Hog Rider Goblin Barrel
Skeleton Army
Goblin Barrel
Witch
Zap Hog Rider

Defense Synergies 0 9

Zap
Minions Tombstone Guards Skeleton Army Witch
Minions
Zap Tombstone
Tombstone
Zap Minions Guards
Hog Rider
Goblin Barrel
Guards
Zap Tombstone Skeleton Army Witch
Skeleton Army
Zap Guards
Witch
Zap Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tombstone
Skeleton Army Zap Minions Tombstone Witch
Skeleton Army Witch Minions Tombstone
Skeleton Army Witch Minions Tombstone Guards
Tombstone Skeleton Army
Skeleton Army Zap Minions Guards
Minions Zap Tombstone Witch
Zap
Witch Minions Tombstone Skeleton Army
Guards Skeleton Army
Minions Guards Skeleton Army Witch Zap Tombstone
Minions Zap Witch
Tombstone Skeleton Army Zap Minions Guards Witch
Skeleton Army Zap Minions Tombstone Guards Witch
Skeleton Army Tombstone
Skeleton Army Zap
Minions Tombstone Skeleton Army Witch
Tombstone Zap Minions Guards Skeleton Army Witch
Zap Witch Minions Tombstone Guards
Skeleton Army Minions Guards Witch
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Zap Tombstone Witch
Zap
Tombstone Guards Skeleton Army Zap Minions Witch
Guards Skeleton Army Zap
Tombstone Guards Skeleton Army Witch
Zap Minions Witch
Guards Skeleton Army Minions Tombstone Witch
Skeleton Army
Zap Minions Tombstone Skeleton Army Witch
Witch Tombstone Guards Skeleton Army
Minions Tombstone Guards Witch
Skeleton Army Zap Guards
Skeleton Army Tombstone Guards Witch
Skeleton Army Witch
Tombstone Guards Skeleton Army Witch Zap Minions
Minions Zap Witch
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Zap
Guards
Zap
Zap Minions Witch
Witch
Zap
Zap
Minions Guards
Zap
Zap
Minions
Zap
Zap Witch
Minions
Zap
Zap Witch
Minions
Zap
Zap Witch
Witch
Zap Witch
Zap Witch
Zap
Zap Witch
Zap Minions Guards Witch
Zap
Zap
Zap Minions Tombstone Guards Skeleton Army Witch
Zap Witch
Zap
Zap
Zap Minions Guards Witch
Zap Witch
Zap Witch

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