My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Giant Dark Prince Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Recruits Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Giant Dark Prince
Giant Snowball
Goblins Bats Royal Recruits
Zap
Goblins Bats Dark Prince
Barbarian Barrel
Goblins Royal Recruits Dark Prince Hunter
The Log
Goblins Royal Recruits Dark Prince Hunter
Earthquake
Arrows
Goblins Bats Royal Recruits
Royal Delivery
Goblins Bats Royal Recruits Dark Prince Hunter
Fireball
Hunter
Poison
Bats Royal Recruits Hunter
Lightning
Dark Prince Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Freeze Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Dark Prince Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Void Dark Prince Freeze Hunter Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Bats Void Dark Prince

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Bats
Giant Royal Recruits Dark Prince
Royal Recruits
Bats
Giant
Bats Dark Prince Hunter Goblins Void
Void
Giant
Dark Prince
Giant Bats
Freeze
Hunter
Giant

Defense Synergies 0 8

Goblins
Freeze Hunter
Bats
Royal Recruits Dark Prince Freeze Hunter
Royal Recruits
Bats
Giant
Void
Dark Prince
Bats Hunter
Freeze
Goblins Bats Hunter
Hunter
Goblins Bats Dark Prince Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Void
Hunter Goblins Bats Royal Recruits Dark Prince
Hunter Goblins Bats Royal Recruits Void Dark Prince Freeze
Royal Recruits Hunter Goblins Bats Dark Prince
Royal Recruits Dark Prince
Freeze Goblins Bats Dark Prince Hunter
Bats Hunter Void Freeze
Royal Recruits Void
Hunter Goblins Royal Recruits
Goblins Royal Recruits Dark Prince Hunter
Goblins Bats Royal Recruits Dark Prince Freeze Hunter
Hunter Bats
Royal Recruits Hunter Bats Dark Prince Freeze
Goblins Bats Royal Recruits Dark Prince Freeze Hunter
Royal Recruits Hunter
Royal Recruits Freeze Hunter
Goblins Bats Royal Recruits Dark Prince Hunter
Goblins Bats Royal Recruits Dark Prince Hunter
Freeze Hunter Bats Royal Recruits Dark Prince
Royal Recruits Hunter
Royal Recruits Dark Prince Goblins Bats Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins Void Dark Prince
Void Hunter
Royal Recruits Goblins Bats Dark Prince Hunter
Royal Recruits Dark Prince Hunter Bats
Royal Recruits Dark Prince Hunter
Bats Freeze Hunter
Royal Recruits Dark Prince Goblins Bats Void Hunter
Royal Recruits Dark Prince Hunter
Royal Recruits Void Freeze Goblins Bats Dark Prince
Royal Recruits
Bats Royal Recruits Dark Prince Hunter
Royal Recruits Void Dark Prince
Royal Recruits Dark Prince Hunter
Royal Recruits
Royal Recruits Goblins Bats Dark Prince Freeze Hunter
Bats Royal Recruits Dark Prince Freeze Hunter
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Royal Recruits Freeze
Void
Void
Royal Recruits Void Dark Prince Freeze
Dark Prince
Bats Freeze Hunter
Freeze Hunter
Void
Goblins Bats Void
Void Royal Recruits Dark Prince
Void
Void Hunter
Void Freeze
Hunter
Royal Recruits
Freeze
Bats
Void Dark Prince Hunter
Void
Void
Void
Void
Royal Recruits Void
Freeze Dark Prince Hunter
Void Hunter
Void
Void
Bats Void Hunter
Bats Void Freeze
Void
Void Hunter
Void Freeze
Bats Royal Recruits Void Dark Prince Freeze
Hunter
Freeze
Void Dark Prince Hunter
Void
Royal Recruits Dark Prince
Bats Royal Recruits Freeze
Bats Void
Void Royal Recruits Dark Prince Freeze
Void
Void

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