My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Freeze Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Skeleton Army Balloon
Zap
Skeleton Army Balloon
Barbarian Barrel
Knight Skeleton Army
The Log
Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Mini P.E.K.K.A Skeleton Army Balloon
Fireball
Skeleton Army Balloon
Poison
Skeleton Army Balloon
Lightning
Knight Mini P.E.K.K.A Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Knight Skeleton Army Mini P.E.K.K.A Freeze Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Knight Skeleton Army

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon Knight
Arrows
Balloon Knight Mini P.E.K.K.A Freeze Lightning
Knight
Balloon Giant Snowball Arrows
Mini P.E.K.K.A
Arrows Lightning
Skeleton Army
Freeze
Balloon Arrows
Balloon
Giant Snowball Arrows Knight Freeze
Lightning
Arrows Mini P.E.K.K.A

Defense Synergies 0 10

Giant Snowball
Knight Mini P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A Lightning
Knight
Giant Snowball Arrows Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A
Giant Snowball Arrows Knight Skeleton Army Freeze
Skeleton Army
Knight Mini P.E.K.K.A Freeze
Freeze
Mini P.E.K.K.A Skeleton Army
Balloon
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight
Mini P.E.K.K.A Skeleton Army Knight
Mini P.E.K.K.A Skeleton Army Giant Snowball Knight Freeze Lightning
Mini P.E.K.K.A Skeleton Army Knight
Lightning Arrows Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Freeze Giant Snowball
Giant Snowball Lightning Arrows Freeze
Lightning Arrows
Mini P.E.K.K.A Skeleton Army
Knight Skeleton Army Giant Snowball Mini P.E.K.K.A
Skeleton Army Giant Snowball Arrows Knight Freeze
Arrows Giant Snowball
Mini P.E.K.K.A Skeleton Army Giant Snowball Knight Freeze Lightning
Skeleton Army Giant Snowball Arrows Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Skeleton Army Knight
Skeleton Army Giant Snowball Mini P.E.K.K.A Freeze Lightning
Arrows Knight Mini P.E.K.K.A Skeleton Army
Arrows Giant Snowball Knight Skeleton Army
Giant Snowball Arrows Freeze Knight
Mini P.E.K.K.A
Skeleton Army Giant Snowball Arrows Knight Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Giant Snowball
Giant Snowball Arrows Knight Mini P.E.K.K.A Lightning
Skeleton Army Knight Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Skeleton Army Lightning Knight
Knight Mini P.E.K.K.A Skeleton Army
Arrows Giant Snowball Freeze
Mini P.E.K.K.A Skeleton Army Knight Lightning
Mini P.E.K.K.A Knight Skeleton Army
Freeze Lightning Giant Snowball Knight Mini P.E.K.K.A Skeleton Army
Skeleton Army
Knight Mini P.E.K.K.A
Skeleton Army Lightning Giant Snowball Arrows
Mini P.E.K.K.A Skeleton Army Lightning Knight
Skeleton Army
Skeleton Army Knight Mini P.E.K.K.A Freeze Lightning
Arrows Giant Snowball Mini P.E.K.K.A Freeze
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Freeze
Arrows Giant Snowball
Lightning Arrows
Lightning Arrows Knight Freeze
Giant Snowball Arrows
Arrows Giant Snowball Freeze
Arrows
Arrows Giant Snowball Freeze Lightning
Arrows Giant Snowball Lightning
Lightning Giant Snowball Mini P.E.K.K.A
Lightning Arrows Knight
Lightning Giant Snowball Arrows
Lightning Giant Snowball Knight
Lightning Arrows Freeze
Lightning Giant Snowball Arrows
Lightning Giant Snowball Arrows
Lightning Arrows
Lightning Giant Snowball Arrows Freeze
Mini P.E.K.K.A Lightning
Lightning Giant Snowball Arrows Mini P.E.K.K.A
Lightning Giant Snowball Arrows
Lightning
Lightning Giant Snowball Arrows
Lightning
Lightning Giant Snowball Arrows
Giant Snowball Arrows Freeze
Arrows Giant Snowball Lightning
Lightning Giant Snowball Arrows
Lightning Arrows
Lightning Giant Snowball Arrows
Lightning Giant Snowball Freeze
Lightning Giant Snowball Mini P.E.K.K.A
Lightning Giant Snowball Arrows
Lightning Giant Snowball Arrows Freeze
Giant Snowball Arrows Lightning
Lightning Skeleton Army Freeze
Lightning Giant Snowball Arrows
Freeze
Arrows
Lightning Knight Mini P.E.K.K.A
Arrows Giant Snowball Lightning
Lightning Giant Snowball Arrows
Giant Snowball Freeze Lightning
Giant Snowball Lightning
Lightning Giant Snowball Freeze
Lightning

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