My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Firecracker Zappies Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel
Giant Snowball
Spear Goblins Zappies Goblin Barrel Lumberjack
Zap
Spear Goblins Firecracker Zappies Goblin Barrel
Barbarian Barrel
Spear Goblins Knight Firecracker Zappies Goblin Barrel Lumberjack
The Log
Spear Goblins Firecracker Zappies Goblin Barrel Lumberjack
Earthquake
Spear Goblins Firecracker Zappies Goblin Barrel
Arrows
Spear Goblins Firecracker Zappies Goblin Barrel
Royal Delivery
Spear Goblins Knight Firecracker Zappies Goblin Barrel Lumberjack
Fireball
Firecracker Zappies Goblin Barrel Lumberjack
Poison
Spear Goblins Firecracker Zappies
Lightning
Knight Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Knight Firecracker Goblin Barrel Void Zappies Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Rage Knight Firecracker

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Firecracker Zappies Lumberjack
Knight
Spear Goblins Firecracker Goblin Barrel Zappies Lumberjack
Firecracker
Knight Spear Goblins Zappies Goblin Barrel Lumberjack
Zappies
Spear Goblins Knight Firecracker Rage Goblin Barrel Lumberjack
Rage
Zappies
Goblin Barrel
Spear Goblins Knight Firecracker Zappies Lumberjack
Void
Lumberjack
Spear Goblins Knight Firecracker Zappies Goblin Barrel

Defense Synergies 2 8

Spear Goblins
Knight Firecracker Zappies Lumberjack
Knight
Spear Goblins Firecracker Zappies Lumberjack
Firecracker
Knight Spear Goblins Zappies Lumberjack
Zappies
Spear Goblins Knight Firecracker Lumberjack
Rage
Goblin Barrel
Void
Lumberjack
Spear Goblins Knight Firecracker Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Firecracker Zappies Void
Lumberjack Knight Firecracker Zappies
Lumberjack Knight Zappies Void
Lumberjack Knight Firecracker Zappies
Firecracker Lumberjack
Spear Goblins Firecracker Zappies Lumberjack
Spear Goblins Firecracker Zappies Void
Void
Zappies Lumberjack
Knight Spear Goblins Firecracker Zappies Lumberjack
Spear Goblins Knight Firecracker Zappies Lumberjack
Spear Goblins Firecracker Zappies
Lumberjack Knight Zappies
Firecracker Zappies Lumberjack
Knight Zappies Lumberjack
Zappies Lumberjack
Knight Firecracker Zappies Lumberjack
Spear Goblins Knight Firecracker Zappies Lumberjack
Spear Goblins Knight Firecracker Zappies Lumberjack
Zappies Lumberjack
Spear Goblins Knight Firecracker Zappies Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Spear Goblins Zappies Void
Void Knight Firecracker Lumberjack
Zappies Lumberjack Spear Goblins Knight
Lumberjack Knight Zappies
Knight Zappies Lumberjack
Firecracker Zappies
Spear Goblins Knight Zappies Void Lumberjack
Knight Zappies Lumberjack
Void Spear Goblins Knight Firecracker Zappies
Zappies
Knight Zappies Lumberjack
Void
Knight Zappies Lumberjack
Firecracker Zappies
Zappies Spear Goblins Knight Firecracker Lumberjack
Firecracker Zappies
Void
Void
Zappies Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Firecracker
Firecracker Void
Void
Knight Firecracker Void
Firecracker
Firecracker Spear Goblins
Firecracker
Firecracker
Void Firecracker
Void Lumberjack
Firecracker Void Knight
Void Firecracker
Knight Firecracker Void
Firecracker Void
Firecracker
Spear Goblins Firecracker
Firecracker
Void Firecracker
Firecracker Void
Void
Void
Void
Void
Firecracker
Firecracker Void
Void
Void Firecracker
Firecracker Void
Firecracker Zappies Void
Void
Void
Void Firecracker Zappies
Firecracker
Spear Goblins Zappies Void
Firecracker Zappies
Void Knight Firecracker Lumberjack
Firecracker
Void
Firecracker
Firecracker Zappies
Firecracker Zappies Void
Void Firecracker
Firecracker Void
Void

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: