My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Prince Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Prince
Giant Snowball
Spear Goblins Minions Goblin Gang
Zap
Spear Goblins Minions Goblin Gang Prince
Barbarian Barrel
Spear Goblins Goblin Gang Tesla
The Log
Spear Goblins Goblin Gang Prince
Earthquake
Spear Goblins Goblin Gang Tesla
Arrows
Spear Goblins Minions Goblin Gang
Royal Delivery
Spear Goblins Minions Goblin Gang Prince
Fireball
Minions Goblin Gang Tesla
Poison
Spear Goblins Minions Goblin Gang
Lightning
Tesla Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Minions Goblin Gang Tesla Golden Knight Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Minions

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Goblin Gang Prince
Zap
Prince Spear Goblins Minions The Log
Minions
Zap Prince
Goblin Gang
Spear Goblins Prince
Tesla
Prince
Zap Spear Goblins Minions Goblin Gang The Log
The Log
Zap Prince
Golden Knight

Defense Synergies 4 20

Spear Goblins
Tesla Zap Minions Goblin Gang Prince The Log Golden Knight
Zap
Spear Goblins Minions Goblin Gang Tesla Prince The Log Golden Knight
Minions
Spear Goblins Zap Tesla Prince The Log Golden Knight
Goblin Gang
Tesla Spear Goblins Zap Prince The Log
Tesla
Spear Goblins Goblin Gang The Log Zap Minions Prince
Prince
The Log Spear Goblins Zap Minions Goblin Gang Tesla
The Log
Tesla Prince Spear Goblins Zap Minions Goblin Gang Golden Knight
Golden Knight
Spear Goblins Zap Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Tesla The Log Golden Knight
Zap Minions Goblin Gang Tesla Prince The Log
Goblin Gang Tesla Prince Minions
Tesla Prince Minions Goblin Gang
Prince The Log
Goblin Gang The Log Spear Goblins Zap Minions Tesla
Minions Tesla Spear Goblins Zap Goblin Gang
Zap Tesla The Log Golden Knight
Tesla Minions Goblin Gang Prince
Goblin Gang Spear Goblins Tesla Prince
Minions Goblin Gang Spear Goblins Zap Tesla The Log
Minions Tesla Spear Goblins Zap Goblin Gang
Tesla Prince Zap Minions Goblin Gang The Log
Zap Minions Goblin Gang Tesla Prince The Log Golden Knight
Goblin Gang Tesla Prince
Zap Goblin Gang Tesla Prince The Log
Tesla Minions Goblin Gang Prince
Tesla Spear Goblins Zap Minions Goblin Gang Prince The Log Golden Knight
Zap The Log Spear Goblins Minions Tesla
Tesla Prince
Goblin Gang Spear Goblins Minions Tesla Prince The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Tesla Prince
Zap Goblin Gang Tesla Prince The Log
Goblin Gang Spear Goblins Zap Minions Prince The Log Golden Knight
Goblin Gang Prince Zap Tesla The Log
Goblin Gang Tesla Prince
Zap Minions Goblin Gang Tesla
Goblin Gang Prince Spear Goblins Minions Tesla
Tesla Prince
Zap Spear Goblins Minions Prince The Log
Goblin Gang Tesla
Minions Tesla Prince Golden Knight
Zap Prince The Log
Prince Goblin Gang Tesla Golden Knight
Tesla
Goblin Gang Tesla Spear Goblins Zap Minions Prince The Log Golden Knight
Minions Zap Tesla The Log Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Golden Knight
Zap The Log Golden Knight
The Log
Prince The Log
Zap The Log
Spear Goblins Zap Minions
The Log
The Log Zap
The Log Zap Golden Knight
Minions Goblin Gang Prince
Zap Prince The Log Golden Knight
Zap
The Log Golden Knight
Minions
Zap Prince The Log
Spear Goblins Zap The Log Golden Knight
The Log
Minions
Zap Prince The Log
Zap The Log Golden Knight
Minions Prince The Log
Prince The Log
Zap The Log
Zap The Log
The Log Zap Golden Knight
Zap Prince The Log Golden Knight
Zap The Log Golden Knight
Zap
Zap Minions
Zap The Log
Zap
Prince
The Log
Zap Spear Goblins Minions Goblin Gang Prince
Zap
The Log
Goblin Gang Prince
The Log Zap
Zap
Prince
Zap Minions Goblin Gang The Log Golden Knight
Zap
Zap Prince The Log Golden Knight
Prince

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