My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Electro Giant Ice Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Electro Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Musketeer Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Musketeer Ice Wizard
The Log
Musketeer
Earthquake
Arrows
Royal Delivery
Musketeer Battle Healer Ice Wizard Inferno Dragon
Fireball
Musketeer Battle Healer Ice Wizard Inferno Dragon
Poison
Musketeer Battle Healer Ice Wizard
Lightning
Musketeer Battle Healer Ice Wizard Inferno Dragon
Rocket
Musketeer Battle Healer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Electro Giant Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Battle Healer Electro Giant Ice Wizard Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Ice Wizard Musketeer Battle Healer Inferno Dragon Lightning Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Royal Delivery Ice Wizard Musketeer Battle Healer

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Musketeer
Battle Healer Mega Knight
Battle Healer
Inferno Dragon Musketeer Ice Wizard
Lightning
Electro Giant
Electro Giant
Lightning Inferno Dragon
Ice Wizard
Battle Healer
Inferno Dragon
Battle Healer Mega Knight Electro Giant
Mega Knight
Inferno Dragon Musketeer

Defense Synergies 3 11

Royal Delivery
Musketeer Battle Healer Ice Wizard Inferno Dragon Mega Knight
Musketeer
Royal Delivery Battle Healer Mega Knight
Battle Healer
Musketeer Inferno Dragon Royal Delivery Ice Wizard
Lightning
Electro Giant
Ice Wizard Inferno Dragon
Ice Wizard
Royal Delivery Battle Healer Electro Giant Inferno Dragon Mega Knight
Inferno Dragon
Battle Healer Royal Delivery Electro Giant Ice Wizard Mega Knight
Mega Knight
Royal Delivery Musketeer Ice Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Musketeer
Inferno Dragon Royal Delivery Musketeer Battle Healer Ice Wizard Mega Knight
Mega Knight Royal Delivery Musketeer Lightning Ice Wizard Inferno Dragon
Inferno Dragon Musketeer Ice Wizard Mega Knight
Lightning Royal Delivery Battle Healer Mega Knight
Royal Delivery Musketeer Ice Wizard Mega Knight
Musketeer Lightning Inferno Dragon Royal Delivery Ice Wizard
Lightning Musketeer Battle Healer Electro Giant Mega Knight
Inferno Dragon Musketeer Ice Wizard
Royal Delivery Musketeer Battle Healer Ice Wizard Mega Knight
Ice Wizard Royal Delivery Musketeer Electro Giant Mega Knight
Musketeer Inferno Dragon Royal Delivery Ice Wizard
Mega Knight Royal Delivery Musketeer Battle Healer Lightning Ice Wizard
Mega Knight Royal Delivery
Inferno Dragon Mega Knight
Royal Delivery Lightning Electro Giant Inferno Dragon Mega Knight
Mega Knight Royal Delivery Musketeer
Royal Delivery Mega Knight Musketeer Battle Healer Ice Wizard
Royal Delivery Musketeer Battle Healer Ice Wizard Inferno Dragon Mega Knight
Musketeer Inferno Dragon
Mega Knight Royal Delivery Musketeer Battle Healer Electro Giant
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery Battle Healer Electro Giant
Royal Delivery Musketeer Battle Healer Lightning Inferno Dragon Mega Knight
Royal Delivery Mega Knight Musketeer Battle Healer Lightning
Lightning Mega Knight Royal Delivery Musketeer Battle Healer
Royal Delivery Musketeer Battle Healer Inferno Dragon Mega Knight
Royal Delivery Electro Giant Musketeer Ice Wizard
Royal Delivery Musketeer Battle Healer Lightning Ice Wizard
Mega Knight Royal Delivery Battle Healer Inferno Dragon
Royal Delivery Lightning Mega Knight Inferno Dragon
Royal Delivery Musketeer Inferno Dragon
Inferno Dragon Mega Knight Musketeer
Lightning Mega Knight Royal Delivery Electro Giant
Royal Delivery Lightning Mega Knight
Musketeer Electro Giant Mega Knight
Electro Giant Royal Delivery Musketeer Battle Healer Lightning Inferno Dragon
Mega Knight Royal Delivery Musketeer Battle Healer Electro Giant Ice Wizard Inferno Dragon
Royal Delivery Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer
Musketeer Ice Wizard
Lightning
Lightning Musketeer
Mega Knight
Electro Giant Musketeer Ice Wizard
Musketeer
Lightning Ice Wizard
Lightning
Lightning Musketeer
Lightning Musketeer
Lightning Musketeer
Lightning Musketeer
Lightning Musketeer
Lightning Musketeer
Lightning Musketeer
Lightning Musketeer Mega Knight
Lightning
Lightning
Lightning Musketeer Mega Knight
Lightning Electro Giant Mega Knight
Lightning Musketeer Mega Knight
Lightning
Musketeer Lightning
Lightning Musketeer
Electro Giant Ice Wizard Mega Knight
Inferno Dragon
Musketeer Lightning Ice Wizard
Lightning Musketeer Mega Knight
Lightning Musketeer
Lightning Musketeer Electro Giant Ice Wizard
Lightning Musketeer Electro Giant
Lightning
Lightning Musketeer Mega Knight
Lightning
Mega Knight
Lightning
Lightning Musketeer
Lightning Musketeer Ice Wizard
Lightning Musketeer Mega Knight
Musketeer Lightning
Lightning Electro Giant
Musketeer Mega Knight
Electro Giant Musketeer Lightning
Musketeer Lightning
Lightning Musketeer Electro Giant Mega Knight
Inferno Dragon
Lightning Mega Knight

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