My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Suspicious Bush P.E.K.K.A Golem Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Goblin Curse

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse
Giant Snowball
Skeletons Goblin Curse
Zap
Skeletons Goblin Curse
Barbarian Barrel
Skeletons Knight Goblin Curse
The Log
Skeletons Suspicious Bush Goblin Curse
Earthquake
Skeletons
Arrows
Skeletons Suspicious Bush Goblin Curse
Royal Delivery
Skeletons Knight P.E.K.K.A Mother Witch
Fireball
Suspicious Bush Mother Witch
Poison
Suspicious Bush Goblin Curse Mother Witch
Lightning
Knight Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Suspicious Bush Rocket Goblin Curse P.E.K.K.A Golem Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Suspicious Bush Goblin Curse Knight Mother Witch Rocket P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Suspicious Bush Goblin Curse Knight

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Mother Witch
Suspicious Bush
Rocket
Golem
Goblin Curse
P.E.K.K.A
Mother Witch
Golem
Rocket Mother Witch
Mother Witch
Knight P.E.K.K.A Golem

Defense Synergies 0 3

Skeletons
Knight P.E.K.K.A
Knight
Skeletons Mother Witch
Suspicious Bush
Rocket
Goblin Curse
P.E.K.K.A
Skeletons
Golem
Mother Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight
P.E.K.K.A Skeletons Knight Goblin Curse
Rocket P.E.K.K.A Skeletons Knight Goblin Curse
P.E.K.K.A Skeletons Knight Goblin Curse
Rocket P.E.K.K.A
Skeletons Mother Witch
Rocket Goblin Curse
Rocket P.E.K.K.A
P.E.K.K.A Skeletons Goblin Curse
Knight Skeletons
Goblin Curse Mother Witch Skeletons Knight
Goblin Curse
P.E.K.K.A Skeletons Knight Rocket Goblin Curse
Rocket Goblin Curse P.E.K.K.A
P.E.K.K.A Knight Goblin Curse
Rocket Goblin Curse P.E.K.K.A
Skeletons Knight P.E.K.K.A
Knight
Knight Goblin Curse Mother Witch
P.E.K.K.A Goblin Curse
Knight Goblin Curse P.E.K.K.A Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons P.E.K.K.A
Knight Rocket
P.E.K.K.A Skeletons Knight Rocket
Rocket P.E.K.K.A Knight
P.E.K.K.A Skeletons Knight Goblin Curse
Rocket Mother Witch Skeletons Goblin Curse
Rocket P.E.K.K.A Skeletons Knight
P.E.K.K.A Knight Goblin Curse
Rocket P.E.K.K.A Skeletons Knight
P.E.K.K.A Skeletons Goblin Curse
P.E.K.K.A Knight
Rocket P.E.K.K.A
Rocket P.E.K.K.A Skeletons Knight Goblin Curse
Goblin Curse
Skeletons Knight Rocket P.E.K.K.A
Goblin Curse P.E.K.K.A Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket
Goblin Curse
Rocket
Knight Rocket
Rocket Goblin Curse
Mother Witch Rocket Goblin Curse
Goblin Curse
Rocket
Rocket Knight
Rocket Goblin Curse
Rocket Knight
Rocket
Rocket
Rocket
Rocket
Rocket
Rocket
Rocket Goblin Curse Mother Witch
Rocket
Rocket
Rocket
Rocket
Goblin Curse Mother Witch
Rocket Goblin Curse
Goblin Curse Mother Witch
Rocket
Rocket
Rocket
P.E.K.K.A
Rocket Goblin Curse
Rocket
Rocket Goblin Curse
Knight Rocket
Rocket
P.E.K.K.A
Rocket
Rocket
Rocket
P.E.K.K.A
Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: