My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Prince Fisherman Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Prince Fisherman Graveyard
Giant Snowball
Battle Ram Fisherman Graveyard
Zap
Firecracker Battle Ram Prince Fisherman Graveyard
Barbarian Barrel
Firecracker Battle Ram Magic Archer Graveyard
The Log
Firecracker Battle Ram Prince Fisherman Graveyard
Earthquake
Firecracker Graveyard
Arrows
Firecracker Graveyard
Royal Delivery
Firecracker Battle Ram Prince Fisherman Magic Archer Graveyard
Fireball
Firecracker Battle Ram Fisherman Magic Archer
Poison
Firecracker Fisherman Magic Archer Graveyard
Lightning
Battle Ram Prince Fisherman Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Fisherman Fireball Battle Ram Magic Archer Prince Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Tornado Fisherman Fireball

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Tornado Prince Fisherman
Fireball
Tornado Graveyard Battle Ram Magic Archer
Battle Ram
Magic Archer Firecracker Fireball Tornado Graveyard
Tornado
Fireball Magic Archer Firecracker Battle Ram Graveyard
Prince
Firecracker Magic Archer Graveyard
Fisherman
Firecracker Graveyard
Magic Archer
Battle Ram Tornado Fireball Prince
Graveyard
Fireball Battle Ram Tornado Prince Fisherman

Defense Synergies 2 7

Firecracker
Tornado Prince Fisherman
Fireball
Tornado
Battle Ram
Tornado
Fireball Magic Archer Firecracker Prince
Prince
Firecracker Tornado Fisherman Magic Archer
Fisherman
Firecracker Prince Magic Archer
Magic Archer
Tornado Prince Fisherman
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Magic Archer
Firecracker Prince Fisherman
Tornado Prince Fisherman
Prince Firecracker Fisherman
Firecracker Fireball Tornado Prince
Fireball Tornado Firecracker Magic Archer
Tornado Firecracker Fireball Magic Archer
Fireball Magic Archer
Tornado Prince Fisherman
Tornado Firecracker Prince Fisherman
Firecracker Fireball Tornado Fisherman Magic Archer
Firecracker Fireball Tornado Magic Archer
Prince Fireball
Fireball Firecracker Tornado Prince Magic Archer
Prince
Tornado Fireball Prince Fisherman
Firecracker Fireball Tornado Prince Fisherman
Fireball Firecracker Tornado Prince Fisherman Magic Archer
Tornado Firecracker Fireball Fisherman Magic Archer
Tornado Prince Fisherman
Firecracker Fireball Prince Fisherman
Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Prince Fisherman
Fireball Firecracker Prince Fisherman Magic Archer
Prince Fisherman
Prince Fireball Tornado Fisherman
Prince Fisherman
Firecracker Fireball Tornado Magic Archer
Prince Fireball
Prince Fisherman
Firecracker Fireball Tornado Prince Magic Archer
Prince
Fireball Tornado Prince
Prince Fireball
Firecracker Fireball Magic Archer
Firecracker Fireball Tornado Prince Fisherman Magic Archer
Firecracker Fireball Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker
Firecracker Fireball Tornado Fisherman Magic Archer
Fireball Magic Archer
Firecracker Fireball Prince
Fireball Firecracker Magic Archer
Firecracker Fireball Tornado Magic Archer
Firecracker Tornado Magic Archer
Fireball Firecracker Tornado Magic Archer
Fireball Firecracker Tornado Fisherman
Fireball Tornado Prince Fisherman
Firecracker Fireball Tornado Prince Fisherman Magic Archer
Fireball Firecracker Tornado Magic Archer
Firecracker Fireball Fisherman Magic Archer
Firecracker Fireball Fisherman Magic Archer
Firecracker Fireball Prince Fisherman Magic Archer
Firecracker Fireball Magic Archer
Magic Archer Firecracker Fireball
Fireball Tornado
Fisherman
Firecracker Fireball Prince Fisherman Magic Archer
Firecracker Fireball Tornado Magic Archer
Fireball Prince Magic Archer
Fireball Tornado
Tornado Prince Fisherman
Fireball
Firecracker Tornado Fireball Magic Archer
Fisherman
Firecracker Fireball Tornado Fisherman Magic Archer
Fireball Tornado Prince Fisherman Magic Archer
Fireball Firecracker Tornado Fisherman Magic Archer
Firecracker Fireball Tornado Magic Archer
Firecracker Fireball
Fireball
Fireball Magic Archer
Firecracker Fireball Magic Archer
Prince
Firecracker Fireball Magic Archer
Fireball Prince Magic Archer
Fireball Firecracker Tornado Magic Archer
Fireball
Fireball Firecracker Prince Magic Archer
Firecracker Fireball Magic Archer
Fireball Tornado
Firecracker Prince
Firecracker Fireball Tornado Magic Archer
Firecracker Fireball Tornado Magic Archer
Firecracker Fireball Tornado Prince Magic Archer
Prince
Fireball Firecracker
Fisherman

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