My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill Inferno Dragon
Giant Snowball
Cannon Guards Goblin Drill Inferno Dragon
Zap
Cannon Guards Goblin Drill Inferno Dragon
Barbarian Barrel
Cannon Tesla Guards Goblin Drill
The Log
Cannon Guards Goblin Drill
Earthquake
Cannon Tesla Guards Goblin Drill
Arrows
Guards Goblin Drill
Royal Delivery
Guards Goblin Drill Inferno Dragon
Fireball
Cannon Tesla Goblin Drill Inferno Dragon
Poison
Cannon Guards Goblin Drill
Lightning
Cannon Tesla Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Goblin Drill Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Guards Tesla Fireball Goblin Drill Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Cannon Guards Tesla

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Tesla
Fireball
Goblin Drill The Log Mega Knight
Guards
The Log
Goblin Drill
Fireball The Log Mega Knight
The Log
Fireball Guards Goblin Drill Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Fireball Goblin Drill The Log

Defense Synergies 3 15

Cannon
The Log Fireball Guards Inferno Dragon
Tesla
The Log Fireball Guards Goblin Drill Inferno Dragon
Fireball
The Log Cannon Tesla Goblin Drill Mega Knight
Guards
Cannon Tesla Goblin Drill The Log
Goblin Drill
Tesla Fireball Guards The Log
The Log
Cannon Tesla Fireball Guards Goblin Drill Inferno Dragon Mega Knight
Inferno Dragon
Cannon Tesla The Log Mega Knight
Mega Knight
Fireball The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Tesla Fireball The Log
Inferno Dragon Cannon Tesla Goblin Drill The Log Mega Knight
Cannon Tesla Mega Knight Goblin Drill Inferno Dragon
Cannon Tesla Inferno Dragon Guards Goblin Drill Mega Knight
Fireball The Log Mega Knight
Fireball The Log Cannon Tesla Guards Mega Knight
Tesla Inferno Dragon Cannon Fireball
Cannon Tesla Fireball The Log Mega Knight
Cannon Tesla Inferno Dragon Goblin Drill
Guards Cannon Tesla Mega Knight
Guards Cannon Tesla Fireball Goblin Drill The Log Mega Knight
Tesla Inferno Dragon Fireball
Cannon Tesla Goblin Drill Mega Knight Fireball Guards The Log
Fireball Mega Knight Cannon Tesla Guards Goblin Drill The Log
Inferno Dragon Cannon Tesla Goblin Drill Mega Knight
Cannon Tesla Fireball Goblin Drill The Log Inferno Dragon Mega Knight
Tesla Mega Knight Cannon Fireball Goblin Drill
Cannon Tesla Fireball Mega Knight Guards Goblin Drill The Log
Goblin Drill The Log Cannon Tesla Fireball Guards Inferno Dragon Mega Knight
Cannon Tesla Goblin Drill Inferno Dragon
Mega Knight Cannon Tesla Fireball Guards The Log
Cannon Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Tesla Fireball
Fireball Tesla The Log Inferno Dragon Mega Knight
Guards Mega Knight The Log
Guards Mega Knight Tesla Fireball The Log
Cannon Tesla Guards Goblin Drill Inferno Dragon Mega Knight
Fireball Tesla
Guards Tesla Fireball
Mega Knight Tesla Inferno Dragon
Mega Knight Fireball The Log Inferno Dragon
Cannon Tesla Guards Goblin Drill Inferno Dragon
Inferno Dragon Mega Knight Tesla Guards
Mega Knight Fireball Guards The Log
Mega Knight Cannon Tesla Fireball Guards
Cannon Tesla Fireball Mega Knight
Tesla Guards Fireball Goblin Drill The Log Inferno Dragon
Mega Knight Cannon Tesla Fireball The Log Inferno Dragon
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards Goblin Drill The Log
Fireball The Log
Fireball Goblin Drill The Log
Fireball Guards The Log
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Fireball The Log
Fireball Guards
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Goblin Drill The Log
Fireball The Log Mega Knight
Fireball
Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball Goblin Drill The Log
The Log Fireball Mega Knight
Inferno Dragon
Fireball The Log
Fireball The Log Mega Knight
Fireball The Log
Fireball
Fireball Guards
Fireball
Fireball The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Fireball Guards
Fireball
The Log Fireball
Fireball Mega Knight
The Log Fireball
Fireball
Mega Knight
Fireball Guards The Log
Fireball
Fireball The Log Mega Knight
Inferno Dragon
Fireball Mega Knight

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