My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Firecracker Royal Delivery Rascals Heal Spirit Earthquake Elixir Golem Goblin Demolisher Elixir Collector Mirror Wall Breakers Rage Goblin Curse Clone Tornado Void Electro Dragon Bowler Executioner Cannon Cart Electro Giant The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Goblin Machine Sparky Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Electro Dragon Cannon Cart Electro Giant Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Cannon Cart Inferno Dragon
Giant Snowball
Bomber Tombstone Electro Dragon Inferno Dragon
Zap
Bomber Tombstone Cannon Cart Inferno Dragon
Barbarian Barrel
Bomber Tombstone Cannon Cart Ice Wizard
The Log
Bomber Tombstone Cannon Cart
Earthquake
Bomber Tombstone
Arrows
Bomber Tombstone
Royal Delivery
Bomber Electro Dragon Cannon Cart Ice Wizard Inferno Dragon
Fireball
Bomber Tombstone Electro Dragon Cannon Cart Ice Wizard Inferno Dragon
Poison
Bomber Tombstone Electro Dragon Ice Wizard
Lightning
Tombstone Electro Dragon Cannon Cart Ice Wizard Inferno Dragon
Rocket
Electro Dragon Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Electro Dragon Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Royal Delivery Electro Dragon Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Tombstone Electro Giant Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Royal Delivery Tombstone Ice Wizard Inferno Dragon Electro Dragon Cannon Cart Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Royal Delivery Tombstone Ice Wizard

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Cannon Cart
Royal Delivery
Tombstone
Electro Dragon
Cannon Cart Ice Wizard Inferno Dragon
Cannon Cart
Bomber Electro Dragon
Electro Giant
Inferno Dragon
Ice Wizard
Electro Dragon
Inferno Dragon
Electro Dragon Electro Giant

Defense Synergies 0 18

Bomber
Tombstone Electro Giant
Royal Delivery
Tombstone Electro Dragon Cannon Cart Ice Wizard Inferno Dragon
Tombstone
Bomber Royal Delivery Electro Dragon Cannon Cart Ice Wizard Inferno Dragon
Electro Dragon
Royal Delivery Tombstone Cannon Cart Ice Wizard Inferno Dragon
Cannon Cart
Royal Delivery Tombstone Electro Dragon Ice Wizard
Electro Giant
Bomber Ice Wizard Inferno Dragon
Ice Wizard
Royal Delivery Tombstone Electro Dragon Cannon Cart Electro Giant Inferno Dragon
Inferno Dragon
Royal Delivery Tombstone Electro Dragon Electro Giant Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Tombstone Electro Dragon
Inferno Dragon Bomber Royal Delivery Tombstone Electro Dragon Cannon Cart Ice Wizard
Bomber Royal Delivery Tombstone Electro Dragon Cannon Cart Ice Wizard Inferno Dragon
Inferno Dragon Bomber Tombstone Electro Dragon Cannon Cart Ice Wizard
Bomber Royal Delivery Tombstone
Royal Delivery Bomber Electro Dragon Cannon Cart Ice Wizard
Inferno Dragon Royal Delivery Tombstone Electro Dragon Ice Wizard
Electro Dragon Cannon Cart Electro Giant
Inferno Dragon Tombstone Ice Wizard
Bomber Royal Delivery Cannon Cart Ice Wizard
Ice Wizard Bomber Royal Delivery Tombstone Electro Dragon Cannon Cart Electro Giant
Inferno Dragon Royal Delivery Electro Dragon Ice Wizard
Tombstone Bomber Royal Delivery Electro Dragon Cannon Cart Ice Wizard
Bomber Royal Delivery Tombstone Electro Dragon Cannon Cart
Inferno Dragon Tombstone Cannon Cart
Royal Delivery Electro Giant Inferno Dragon
Bomber Royal Delivery Tombstone Electro Dragon Cannon Cart
Royal Delivery Tombstone Bomber Electro Dragon Cannon Cart Ice Wizard
Royal Delivery Bomber Tombstone Electro Dragon Cannon Cart Ice Wizard Inferno Dragon
Cannon Cart Inferno Dragon
Bomber Royal Delivery Electro Dragon Cannon Cart Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Tombstone Cannon Cart Electro Giant
Royal Delivery Bomber Electro Dragon Cannon Cart Inferno Dragon
Royal Delivery Tombstone Electro Dragon Cannon Cart
Royal Delivery Cannon Cart
Royal Delivery Tombstone Cannon Cart Inferno Dragon
Royal Delivery Electro Giant Electro Dragon Ice Wizard
Royal Delivery Tombstone Cannon Cart Ice Wizard
Royal Delivery Cannon Cart Inferno Dragon
Royal Delivery Electro Dragon Tombstone Cannon Cart Inferno Dragon
Royal Delivery Tombstone Inferno Dragon
Inferno Dragon Tombstone Electro Dragon Cannon Cart
Royal Delivery Electro Giant
Royal Delivery Cannon Cart Tombstone
Bomber Electro Dragon Cannon Cart Electro Giant
Tombstone Electro Dragon Electro Giant Bomber Royal Delivery Cannon Cart Inferno Dragon
Bomber Royal Delivery Electro Dragon Cannon Cart Electro Giant Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Electro Dragon Ice Wizard
Electro Dragon Cannon Cart
Cannon Cart
Bomber
Electro Giant Electro Dragon Ice Wizard
Bomber
Electro Dragon Ice Wizard
Electro Dragon
Electro Dragon
Electro Dragon Cannon Cart
Electro Dragon
Cannon Cart
Electro Dragon Cannon Cart
Cannon Cart
Bomber Electro Dragon Cannon Cart
Electro Dragon Cannon Cart
Bomber
Bomber Electro Dragon
Bomber Electro Dragon Electro Giant
Electro Dragon Cannon Cart
Electro Giant Bomber Electro Dragon Ice Wizard
Inferno Dragon
Electro Dragon Ice Wizard
Electro Dragon
Electro Dragon Electro Giant Ice Wizard
Electro Dragon Electro Giant
Bomber Electro Dragon
Electro Dragon
Tombstone Electro Dragon Cannon Cart
Electro Dragon Ice Wizard
Electro Dragon Cannon Cart
Bomber Electro Dragon
Electro Giant
Electro Dragon Cannon Cart
Electro Dragon Electro Giant
Electro Dragon
Electro Dragon Cannon Cart Electro Giant

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