My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

X-Bow Royal Ghost Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin X-Bow Royal Ghost Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Guards Lumberjack
Zap
Dart Goblin Guards X-Bow
Barbarian Barrel
Dart Goblin Guards X-Bow Royal Ghost Magic Archer Lumberjack
The Log
Dart Goblin Guards X-Bow Lumberjack
Earthquake
Guards X-Bow
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Guards Royal Ghost Magic Archer Lumberjack
Fireball
Dart Goblin X-Bow Magic Archer Lumberjack
Poison
Dart Goblin Guards X-Bow Magic Archer
Lightning
X-Bow Magic Archer Lumberjack
Rocket
X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Freeze Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Guards Tornado Royal Ghost Freeze Magic Archer Lumberjack X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Dart Goblin Guards Tornado Royal Ghost

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
X-Bow
Guards
X-Bow Lumberjack
Tornado
Magic Archer Freeze
Freeze
Tornado
X-Bow
Dart Goblin Guards
Royal Ghost
Magic Archer Lumberjack
Magic Archer
Tornado Royal Ghost Lumberjack
Lumberjack
Guards Royal Ghost Magic Archer

Defense Synergies 1 11

Dart Goblin
Guards Tornado X-Bow Magic Archer Lumberjack
Guards
Dart Goblin X-Bow Magic Archer Lumberjack
Tornado
Magic Archer Dart Goblin X-Bow
Freeze
Lumberjack
X-Bow
Dart Goblin Guards Tornado
Royal Ghost
Magic Archer
Tornado Dart Goblin Guards Lumberjack
Lumberjack
Dart Goblin Guards Freeze Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin X-Bow Magic Archer
Lumberjack Dart Goblin X-Bow
Tornado Lumberjack Dart Goblin Freeze
Lumberjack Dart Goblin Guards
Tornado X-Bow Lumberjack
Tornado Freeze Dart Goblin Guards X-Bow Royal Ghost Magic Archer Lumberjack
Dart Goblin Tornado Freeze X-Bow Magic Archer
Dart Goblin X-Bow Magic Archer
Tornado X-Bow Lumberjack
Guards Tornado Dart Goblin Royal Ghost Lumberjack
Dart Goblin Guards Tornado Freeze X-Bow Royal Ghost Magic Archer Lumberjack
Dart Goblin Tornado Magic Archer
Lumberjack Guards Freeze X-Bow
Dart Goblin Guards Tornado Freeze X-Bow Royal Ghost Magic Archer Lumberjack
X-Bow Lumberjack
Tornado Freeze X-Bow Lumberjack
Tornado X-Bow Lumberjack
Dart Goblin Guards Tornado X-Bow Royal Ghost Magic Archer Lumberjack
Tornado Freeze Dart Goblin Guards Royal Ghost Magic Archer Lumberjack
Dart Goblin Tornado Lumberjack
Royal Ghost Dart Goblin Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack X-Bow Royal Ghost
X-Bow Royal Ghost Magic Archer Lumberjack
Guards Lumberjack
Guards Lumberjack Tornado X-Bow
Guards Lumberjack
Dart Goblin Tornado Freeze Magic Archer
Guards Dart Goblin Lumberjack
Lumberjack
Freeze Tornado X-Bow Magic Archer
Dart Goblin Guards
Dart Goblin Guards Lumberjack
Guards Tornado
Guards Lumberjack
Dart Goblin Magic Archer
Guards Dart Goblin Tornado Freeze X-Bow Magic Archer Lumberjack
Dart Goblin Freeze Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin Guards Freeze X-Bow Royal Ghost
Dart Goblin Tornado X-Bow Royal Ghost Magic Archer
Dart Goblin X-Bow Magic Archer
Dart Goblin Guards Freeze
Magic Archer
Dart Goblin Tornado Freeze Magic Archer
Dart Goblin Tornado Magic Archer
X-Bow Dart Goblin Tornado Freeze Magic Archer
Dart Goblin Tornado X-Bow
Guards Tornado X-Bow Lumberjack
Dart Goblin Tornado X-Bow Magic Archer
Dart Goblin Tornado Magic Archer
Dart Goblin Magic Archer
Dart Goblin Freeze X-Bow Magic Archer
Dart Goblin X-Bow Magic Archer
X-Bow Dart Goblin Magic Archer
Magic Archer Dart Goblin X-Bow
Tornado Freeze
Dart Goblin X-Bow Magic Archer
Dart Goblin Tornado X-Bow Magic Archer
X-Bow Magic Archer
Tornado
Tornado X-Bow
X-Bow
Tornado Freeze Magic Archer
X-Bow Dart Goblin Tornado Royal Ghost Magic Archer
Tornado X-Bow Magic Archer
Dart Goblin Tornado X-Bow Magic Archer
Dart Goblin Tornado X-Bow Magic Archer
Dart Goblin Guards Freeze
Dart Goblin X-Bow Magic Archer
Freeze Magic Archer
Magic Archer
Dart Goblin Guards Freeze X-Bow Magic Archer
Dart Goblin Tornado Magic Archer
Freeze
Dart Goblin Magic Archer Lumberjack
Dart Goblin Magic Archer
Tornado
Dart Goblin
Dart Goblin Guards Tornado Freeze Magic Archer
Dart Goblin Tornado Magic Archer
Dart Goblin Tornado Freeze X-Bow Royal Ghost Magic Archer
Dart Goblin

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