My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Hut Wizard Witch Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army Balloon Giant Skeleton
Giant Snowball
Bomber Dart Goblin Goblin Hut Skeleton Army Witch Balloon
Zap
Bomber Dart Goblin Goblin Hut Skeleton Army Witch Balloon
Barbarian Barrel
Bomber Dart Goblin Goblin Hut Wizard Skeleton Army Witch Giant Skeleton
The Log
Bomber Dart Goblin Goblin Hut Skeleton Army Witch Giant Skeleton
Earthquake
Bomber Goblin Hut Skeleton Army Witch
Arrows
Bomber Dart Goblin Goblin Hut Skeleton Army Witch
Royal Delivery
Bomber Dart Goblin Goblin Hut Wizard Skeleton Army Witch Balloon Giant Skeleton
Fireball
Bomber Dart Goblin Goblin Hut Wizard Skeleton Army Witch Balloon
Poison
Bomber Dart Goblin Goblin Hut Wizard Skeleton Army Witch Balloon
Lightning
Goblin Hut Wizard Witch Balloon
Rocket
Goblin Hut Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Skeleton Army Goblin Hut Wizard Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Dart Goblin Skeleton Army Goblin Hut

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Skeleton
Dart Goblin
Balloon Giant Skeleton
Goblin Hut
Balloon Giant Skeleton
Wizard
Balloon Giant Skeleton
Skeleton Army
Witch
Giant Skeleton
Balloon
Dart Goblin Goblin Hut Wizard Giant Skeleton
Giant Skeleton
Bomber Dart Goblin Goblin Hut Wizard Witch Balloon

Defense Synergies 0 10

Bomber
Dart Goblin
Goblin Hut Skeleton Army Giant Skeleton
Goblin Hut
Dart Goblin Wizard Skeleton Army Giant Skeleton
Wizard
Goblin Hut Skeleton Army Giant Skeleton
Skeleton Army
Dart Goblin Goblin Hut Wizard Giant Skeleton
Witch
Giant Skeleton
Balloon
Giant Skeleton
Dart Goblin Goblin Hut Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Goblin Hut Wizard
Skeleton Army Dart Goblin Goblin Hut Witch
Goblin Hut Skeleton Army Witch Bomber Dart Goblin Giant Skeleton
Goblin Hut Skeleton Army Witch Dart Goblin
Bomber Skeleton Army Giant Skeleton
Skeleton Army Bomber Dart Goblin
Dart Goblin Goblin Hut Wizard Witch
Dart Goblin Giant Skeleton
Witch Goblin Hut Skeleton Army
Skeleton Army Bomber Dart Goblin Giant Skeleton
Dart Goblin Skeleton Army Witch Bomber Goblin Hut Wizard Giant Skeleton
Dart Goblin Goblin Hut Wizard Witch
Goblin Hut Skeleton Army Bomber Wizard Witch Giant Skeleton
Bomber Wizard Skeleton Army Dart Goblin Goblin Hut Witch
Skeleton Army Goblin Hut
Skeleton Army Goblin Hut
Wizard Bomber Goblin Hut Skeleton Army Witch
Bomber Dart Goblin Goblin Hut Wizard Skeleton Army Witch
Wizard Witch Bomber Dart Goblin Goblin Hut Giant Skeleton
Dart Goblin Goblin Hut
Bomber Wizard Skeleton Army Dart Goblin Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Hut Witch Giant Skeleton
Bomber Wizard
Skeleton Army Giant Skeleton Goblin Hut Witch
Skeleton Army Giant Skeleton
Giant Skeleton Goblin Hut Skeleton Army Witch
Wizard Dart Goblin Goblin Hut Witch
Skeleton Army Dart Goblin Goblin Hut Witch Giant Skeleton
Giant Skeleton Skeleton Army
Giant Skeleton Goblin Hut Skeleton Army Witch
Witch Dart Goblin Goblin Hut Skeleton Army
Dart Goblin Goblin Hut Witch Giant Skeleton
Skeleton Army Giant Skeleton
Skeleton Army Giant Skeleton Wizard Witch
Wizard Bomber Dart Goblin Skeleton Army Witch
Goblin Hut Skeleton Army Witch Bomber Dart Goblin Giant Skeleton
Bomber Dart Goblin Goblin Hut Wizard Witch Giant Skeleton
Bomber Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Giant Skeleton
Dart Goblin
Dart Goblin Goblin Hut Giant Skeleton
Dart Goblin Giant Skeleton
Bomber Wizard
Wizard Dart Goblin Witch
Bomber Dart Goblin Wizard Witch
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Goblin Hut
Dart Goblin
Dart Goblin Goblin Hut
Bomber Dart Goblin Goblin Hut Wizard Witch
Dart Goblin Goblin Hut Wizard
Bomber
Bomber Dart Goblin Wizard
Bomber Dart Goblin Wizard Witch
Giant Skeleton
Wizard
Bomber Wizard Witch
Witch
Dart Goblin Wizard Witch
Wizard Witch
Dart Goblin
Dart Goblin Wizard Witch
Dart Goblin Goblin Hut Wizard Witch
Bomber Dart Goblin Wizard
Giant Skeleton
Wizard
Dart Goblin Goblin Hut Skeleton Army Witch
Dart Goblin Wizard Witch
Dart Goblin Wizard
Bomber Dart Goblin Wizard
Giant Skeleton
Dart Goblin
Dart Goblin Witch Giant Skeleton
Dart Goblin Witch
Dart Goblin Witch Giant Skeleton
Dart Goblin Wizard

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