My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Valkyrie Goblin Hut Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Skeleton Army
Giant Snowball
Skeleton Barrel Dart Goblin Goblin Hut Goblin Barrel Skeleton Army
Zap
Skeleton Barrel Dart Goblin Goblin Hut Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Skeleton Barrel Dart Goblin Valkyrie Goblin Hut Wizard Goblin Barrel Skeleton Army
The Log
Skeleton Barrel Dart Goblin Goblin Hut Goblin Barrel Skeleton Army
Earthquake
Goblin Hut Goblin Barrel Skeleton Army
Arrows
Skeleton Barrel Dart Goblin Goblin Hut Goblin Barrel Skeleton Army
Royal Delivery
Knight Skeleton Barrel Dart Goblin Valkyrie Goblin Hut Wizard Goblin Barrel Skeleton Army
Fireball
Skeleton Barrel Dart Goblin Goblin Hut Wizard Goblin Barrel Skeleton Army
Poison
Skeleton Barrel Dart Goblin Goblin Hut Wizard Skeleton Army
Lightning
Knight Valkyrie Goblin Hut Wizard
Rocket
Valkyrie Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Dart Goblin Goblin Barrel Skeleton Army Valkyrie Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Skeleton Barrel Dart Goblin Goblin Barrel

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Dart Goblin Goblin Barrel Goblin Hut Wizard
Skeleton Barrel
Knight Goblin Hut Goblin Barrel Dart Goblin Valkyrie
Dart Goblin
Knight Valkyrie Goblin Barrel Skeleton Barrel
Valkyrie
Dart Goblin Goblin Barrel Skeleton Barrel Goblin Hut Wizard
Goblin Hut
Skeleton Barrel Knight Valkyrie Goblin Barrel
Wizard
Knight Valkyrie
Goblin Barrel
Knight Skeleton Barrel Dart Goblin Valkyrie Goblin Hut Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 1 12

Knight
Dart Goblin Goblin Hut Wizard Skeleton Army
Skeleton Barrel
Dart Goblin
Dart Goblin
Knight Skeleton Barrel Valkyrie Goblin Hut Skeleton Army
Valkyrie
Dart Goblin Goblin Hut Wizard
Goblin Hut
Knight Dart Goblin Valkyrie Wizard Skeleton Army
Wizard
Knight Valkyrie Goblin Hut Skeleton Army
Goblin Barrel
Skeleton Army
Knight Dart Goblin Goblin Hut Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Dart Goblin Valkyrie Goblin Hut Wizard
Skeleton Army Knight Dart Goblin Valkyrie Goblin Hut
Goblin Hut Skeleton Army Knight Dart Goblin Valkyrie
Goblin Hut Skeleton Army Knight Dart Goblin Valkyrie
Valkyrie Skeleton Army
Skeleton Army Dart Goblin Valkyrie
Dart Goblin Goblin Hut Wizard
Skeleton Barrel Dart Goblin Valkyrie
Goblin Hut Skeleton Army
Knight Skeleton Army Dart Goblin Valkyrie
Dart Goblin Valkyrie Skeleton Army Knight Goblin Hut Wizard
Dart Goblin Goblin Hut Wizard
Goblin Hut Skeleton Army Knight Valkyrie Wizard
Valkyrie Wizard Skeleton Army Dart Goblin Goblin Hut
Skeleton Army Knight Goblin Hut
Skeleton Army Goblin Hut
Wizard Knight Valkyrie Goblin Hut Skeleton Army
Valkyrie Knight Dart Goblin Goblin Hut Wizard Skeleton Army
Valkyrie Wizard Knight Dart Goblin Goblin Hut
Dart Goblin Goblin Hut
Valkyrie Wizard Skeleton Army Knight Dart Goblin
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Goblin Hut
Knight Skeleton Barrel Valkyrie Wizard
Skeleton Army Knight Valkyrie Goblin Hut
Valkyrie Skeleton Army Knight
Knight Valkyrie Goblin Hut Skeleton Army
Wizard Skeleton Barrel Dart Goblin Goblin Hut
Skeleton Army Knight Dart Goblin Valkyrie Goblin Hut
Knight Valkyrie Skeleton Army
Knight Valkyrie Goblin Hut Skeleton Army
Dart Goblin Goblin Hut Skeleton Army
Knight Dart Goblin Valkyrie Goblin Hut
Skeleton Army Valkyrie
Skeleton Army Knight Valkyrie Wizard
Wizard Dart Goblin Valkyrie Skeleton Army
Goblin Hut Skeleton Army Knight Dart Goblin Valkyrie
Valkyrie Dart Goblin Goblin Hut Wizard
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Dart Goblin Valkyrie
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Goblin Hut
Knight Skeleton Barrel Dart Goblin Valkyrie
Wizard Valkyrie
Wizard Skeleton Barrel Dart Goblin
Dart Goblin Wizard
Skeleton Barrel Dart Goblin Wizard
Skeleton Barrel Dart Goblin Wizard
Knight Skeleton Barrel Dart Goblin Valkyrie Wizard
Dart Goblin Wizard
Knight Skeleton Barrel Dart Goblin Goblin Hut
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Goblin Hut
Skeleton Barrel Dart Goblin Goblin Hut Wizard
Skeleton Barrel Dart Goblin Goblin Hut Wizard
Skeleton Barrel Dart Goblin Wizard
Skeleton Barrel Dart Goblin Valkyrie Wizard
Wizard
Skeleton Barrel
Valkyrie Wizard
Skeleton Barrel Dart Goblin Wizard
Skeleton Barrel Wizard
Skeleton Barrel Dart Goblin
Dart Goblin Wizard
Skeleton Barrel Dart Goblin Goblin Hut Wizard
Dart Goblin Wizard
Wizard
Skeleton Barrel Dart Goblin Goblin Hut Skeleton Army
Dart Goblin Wizard
Knight Dart Goblin Valkyrie Wizard
Skeleton Barrel Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Skeleton Barrel Dart Goblin
Dart Goblin Wizard

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