My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Barrel Miner
Giant Snowball
Goblins Bats Goblin Gang Goblin Barrel Miner
Zap
Goblins Bats Goblin Gang Goblin Barrel
Barbarian Barrel
Goblins Goblin Gang Valkyrie Goblin Barrel
The Log
Goblins Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblins Bats Goblin Gang Goblin Barrel
Royal Delivery
Goblins Bats Goblin Gang Valkyrie Goblin Barrel Miner
Fireball
Goblin Gang Goblin Barrel
Poison
Bats Goblin Gang
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Arrows Goblin Gang Goblin Barrel Miner Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bats Arrows Goblin Gang

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Valkyrie
Bats
Valkyrie Miner Mega Knight Goblin Barrel
Arrows
Goblin Barrel Miner Mega Knight
Goblin Gang
Goblin Barrel Miner Valkyrie
Valkyrie
Bats Goblin Barrel Goblins Goblin Gang
Goblin Barrel
Goblin Gang Valkyrie Bats Arrows Miner Mega Knight
Miner
Goblins Bats Goblin Gang Arrows Goblin Barrel Mega Knight
Mega Knight
Bats Arrows Goblin Barrel Miner

Defense Synergies 1 6

Goblins
Bats
Valkyrie Mega Knight
Arrows
Mega Knight Valkyrie
Goblin Gang
Valkyrie Miner
Valkyrie
Bats Arrows Goblin Gang
Goblin Barrel
Miner
Goblin Gang Mega Knight
Mega Knight
Arrows Bats Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Goblins Bats Goblin Gang Valkyrie Mega Knight
Goblin Gang Mega Knight Goblins Bats Valkyrie
Goblins Bats Goblin Gang Valkyrie Mega Knight
Arrows Valkyrie Mega Knight
Arrows Goblin Gang Goblins Bats Valkyrie Mega Knight
Bats Arrows Goblin Gang
Arrows Valkyrie Mega Knight
Goblins Goblin Gang
Goblin Gang Goblins Valkyrie Miner Mega Knight
Goblins Bats Goblin Gang Valkyrie Arrows Mega Knight
Arrows Bats Goblin Gang
Mega Knight Bats Goblin Gang Valkyrie
Valkyrie Mega Knight Goblins Bats Arrows Goblin Gang
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Mega Knight Goblins Bats Arrows Goblin Gang Valkyrie
Arrows Valkyrie Mega Knight Goblins Bats Goblin Gang
Arrows Valkyrie Bats Mega Knight
Goblin Gang Valkyrie Mega Knight Goblins Bats Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Goblins
Arrows Goblin Gang Valkyrie Miner Mega Knight
Goblin Gang Mega Knight Goblins Bats Valkyrie
Goblin Gang Valkyrie Mega Knight Bats
Goblin Gang Valkyrie Mega Knight
Arrows Bats Goblin Gang
Goblin Gang Goblins Bats Valkyrie
Mega Knight Valkyrie
Mega Knight Goblins Bats Valkyrie
Goblin Gang
Mega Knight Bats Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Goblin Gang Valkyrie
Valkyrie Mega Knight
Goblin Gang Goblins Bats Valkyrie
Bats Arrows Valkyrie Mega Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Miner
Arrows Miner
Arrows Valkyrie
Arrows Valkyrie Mega Knight
Arrows Bats
Arrows
Arrows
Arrows Miner
Goblins Bats Goblin Gang
Miner Arrows Valkyrie
Arrows
Miner
Arrows
Arrows
Arrows
Arrows Mega Knight
Arrows
Bats
Arrows Mega Knight
Arrows Valkyrie Miner Mega Knight
Mega Knight
Arrows
Arrows
Arrows Valkyrie Mega Knight
Arrows Miner
Arrows Miner Mega Knight
Miner Arrows
Bats Arrows
Bats
Arrows Miner Mega Knight
Arrows
Mega Knight
Arrows
Bats Goblin Gang
Arrows
Arrows
Miner Goblin Gang Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Bats Goblin Gang
Bats
Miner Mega Knight
Mega Knight

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