My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mortar Barbarian Barrel Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Goblin Barrel Guards Prince
Giant Snowball
Spear Goblins Archers Goblin Barrel Guards
Zap
Spear Goblins Archers Mortar Goblin Barrel Guards Prince
Barbarian Barrel
Spear Goblins Archers Mortar Goblin Barrel Guards
The Log
Spear Goblins Archers Goblin Barrel Guards Prince
Earthquake
Spear Goblins Archers Mortar Goblin Barrel Guards
Arrows
Spear Goblins Archers Goblin Barrel Guards
Royal Delivery
Spear Goblins Archers Goblin Barrel Guards Prince
Fireball
Archers Mortar Goblin Barrel
Poison
Spear Goblins Archers Mortar Guards
Lightning
Mortar Prince
Rocket
Mortar Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Guards Poison Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Archers Goblin Barrel Guards Mortar Poison Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Barbarian Barrel Archers Goblin Barrel

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Goblin Barrel Mortar Prince
Archers
Mortar Barbarian Barrel Prince
Mortar
Spear Goblins Archers Barbarian Barrel
Barbarian Barrel
Spear Goblins Archers Mortar Goblin Barrel Prince
Goblin Barrel
Spear Goblins Prince Barbarian Barrel Guards
Guards
Goblin Barrel
Poison
Prince
Prince
Goblin Barrel Spear Goblins Archers Barbarian Barrel Poison

Defense Synergies 1 16

Spear Goblins
Archers Mortar Barbarian Barrel Guards Poison Prince
Archers
Barbarian Barrel Spear Goblins Mortar Guards
Mortar
Spear Goblins Archers Barbarian Barrel Guards Poison
Barbarian Barrel
Archers Spear Goblins Mortar Guards Poison Prince
Goblin Barrel
Guards
Spear Goblins Archers Mortar Barbarian Barrel Poison Prince
Poison
Spear Goblins Mortar Barbarian Barrel Guards
Prince
Spear Goblins Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mortar Barbarian Barrel
Mortar Prince
Mortar Prince Archers
Prince Mortar Guards
Barbarian Barrel Poison Prince
Barbarian Barrel Spear Goblins Archers Guards
Spear Goblins Archers Mortar Poison
Barbarian Barrel Poison
Mortar Prince
Guards Spear Goblins Archers Barbarian Barrel Prince
Archers Guards Poison Spear Goblins Barbarian Barrel
Spear Goblins Archers Poison
Mortar Prince Guards
Mortar Barbarian Barrel Guards Poison Prince
Mortar Prince
Mortar Prince
Mortar Poison Prince
Mortar Spear Goblins Archers Barbarian Barrel Guards Prince
Mortar Barbarian Barrel Poison Spear Goblins Archers Guards
Mortar Prince
Spear Goblins Archers Barbarian Barrel Guards Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Archers Barbarian Barrel Prince
Poison Archers Mortar Barbarian Barrel Prince
Guards Spear Goblins Prince
Guards Prince Barbarian Barrel
Guards Prince
Poison Archers
Guards Prince Spear Goblins Archers
Prince
Spear Goblins Mortar Barbarian Barrel Poison Prince
Guards
Guards Prince
Guards Poison Prince
Prince Guards
Archers
Guards Spear Goblins Archers Mortar Barbarian Barrel Poison Prince
Poison Archers Barbarian Barrel
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Barbarian Barrel Guards
Mortar Poison Barbarian Barrel
Barbarian Barrel Poison
Barbarian Barrel Guards Poison Prince
Poison Mortar Barbarian Barrel
Poison Spear Goblins
Archers Mortar Poison
Poison Barbarian Barrel
Poison Mortar
Guards Poison Prince
Poison Mortar Barbarian Barrel Prince
Poison Archers
Poison Mortar Barbarian Barrel
Mortar Barbarian Barrel Poison
Mortar Barbarian Barrel Poison Prince
Spear Goblins Mortar Barbarian Barrel Poison
Mortar Barbarian Barrel Poison
Mortar Barbarian Barrel Poison
Archers Mortar Barbarian Barrel Poison Prince
Mortar Barbarian Barrel Poison
Poison Prince
Poison
Prince
Mortar Barbarian Barrel Poison
Poison Mortar Barbarian Barrel
Mortar Poison Barbarian Barrel
Mortar Poison Prince
Poison Mortar Barbarian Barrel
Poison Archers
Guards Poison
Poison Mortar
Poison
Prince
Poison
Spear Goblins Archers Barbarian Barrel Guards Prince
Poison Archers
Barbarian Barrel
Poison Prince
Mortar Poison
Poison
Prince
Guards Poison
Poison
Poison Mortar Barbarian Barrel Prince
Prince
Mortar

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