My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Princess Night Witch Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Elixir Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Goblin Barrel Night Witch
Giant Snowball
Goblins Goblin Gang Goblin Barrel Princess Night Witch
Zap
Goblins Goblin Gang Goblin Barrel Princess Night Witch
Barbarian Barrel
Goblins Goblin Gang Elixir Golem Goblin Barrel Princess Night Witch
The Log
Goblins Goblin Gang Elixir Golem Goblin Barrel Princess
Earthquake
Goblin Gang Elixir Golem Goblin Barrel
Arrows
Goblins Goblin Gang Goblin Barrel Princess Night Witch
Royal Delivery
Goblins Goblin Gang Elixir Golem Goblin Barrel Princess Night Witch Mother Witch
Fireball
Goblin Gang Elixir Golem Goblin Barrel Princess Night Witch Mother Witch
Poison
Goblin Gang Elixir Golem Princess Night Witch Mother Witch
Lightning
Night Witch Mother Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Princess Night Witch Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Goblin Gang Elixir Golem Goblin Barrel Void Princess Night Witch Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Goblin Gang Elixir Golem Goblin Barrel

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Goblin Gang
Goblin Barrel Elixir Golem Princess
Elixir Golem
Night Witch Goblin Gang Goblin Barrel Mother Witch
Goblin Barrel
Goblin Gang Elixir Golem Princess
Void
Princess
Goblin Gang Goblin Barrel Mother Witch
Night Witch
Elixir Golem
Mother Witch
Elixir Golem Princess

Defense Synergies 0 5

Goblins
Princess Night Witch
Goblin Gang
Princess
Elixir Golem
Goblin Barrel
Void
Princess
Goblins Goblin Gang Mother Witch
Night Witch
Goblins Mother Witch
Mother Witch
Princess Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void
Goblins Goblin Gang Night Witch
Goblin Gang Goblins Void Night Witch
Night Witch Goblins Goblin Gang
Princess
Goblin Gang Goblins Night Witch Mother Witch
Goblin Gang Void Princess Night Witch
Void
Goblins Goblin Gang Princess Night Witch
Goblin Gang Goblins Night Witch
Goblins Goblin Gang Mother Witch Princess Night Witch
Goblin Gang Princess Night Witch
Night Witch Goblin Gang
Goblins Goblin Gang Princess Night Witch
Goblin Gang
Goblin Gang
Goblins Goblin Gang Night Witch
Goblins Goblin Gang Night Witch
Princess Mother Witch
Goblin Gang Goblins Night Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Void
Void Goblin Gang
Goblin Gang Goblins
Goblin Gang Night Witch
Goblin Gang Night Witch
Mother Witch Goblin Gang Princess
Goblin Gang Goblins Void Night Witch
Void Goblins
Goblin Gang
Void
Goblin Gang Night Witch
Princess
Goblin Gang Goblins Night Witch
Princess Mother Witch
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess
Void Princess
Void
Void
Mother Witch Princess
Princess
Princess
Void
Goblins Goblin Gang Void Night Witch
Void Princess
Void Princess
Void Princess
Void Princess
Princess
Princess
Princess
Night Witch
Void Princess
Void Princess Mother Witch
Void Night Witch
Void Princess
Void
Void
Mother Witch Princess
Void Princess
Void Princess
Void
Void Princess Night Witch Mother Witch
Void
Void Night Witch
Void Night Witch
Void Princess
Princess
Goblin Gang Void Princess Night Witch
Princess
Void Goblin Gang Princess
Princess
Void
Goblin Gang Princess
Void Princess
Void Princess
Void
Void

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