My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Bats Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Bats Hog Rider Guards
Giant Snowball
Spear Goblins Bomber Bats Dart Goblin Hog Rider Guards
Zap
Spear Goblins Bomber Bats Dart Goblin Guards
Barbarian Barrel
Spear Goblins Bomber Dart Goblin Guards
The Log
Spear Goblins Bomber Dart Goblin Hog Rider Guards
Earthquake
Spear Goblins Bomber Hog Rider Guards
Arrows
Spear Goblins Bomber Bats Dart Goblin Guards
Royal Delivery
Spear Goblins Bomber Bats Dart Goblin Hog Rider Guards
Fireball
Bomber Dart Goblin Hog Rider
Poison
Spear Goblins Bomber Bats Dart Goblin Guards
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Bats Arrows Dart Goblin Guards Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber Bats Arrows

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Dart Goblin Mega Knight
Bomber
Bats Hog Rider Mega Knight
Bats
Hog Rider Mega Knight Bomber
Arrows
Hog Rider Mega Knight
Dart Goblin
Spear Goblins Hog Rider Mega Knight
Hog Rider
Spear Goblins Bats Arrows Bomber Dart Goblin Guards Mega Knight
Guards
Hog Rider
Mega Knight
Bats Spear Goblins Bomber Arrows Dart Goblin Hog Rider

Defense Synergies 1 11

Spear Goblins
Bats Arrows Dart Goblin Guards Mega Knight
Bomber
Bats Guards
Bats
Spear Goblins Bomber Dart Goblin Mega Knight
Arrows
Mega Knight Spear Goblins
Dart Goblin
Spear Goblins Bats Guards Mega Knight
Hog Rider
Guards
Spear Goblins Bomber Dart Goblin
Mega Knight
Arrows Spear Goblins Bats Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Dart Goblin
Bats Dart Goblin Mega Knight
Mega Knight Bomber Bats Dart Goblin
Bats Dart Goblin Guards Mega Knight
Bomber Arrows Mega Knight
Arrows Spear Goblins Bomber Bats Dart Goblin Guards Mega Knight
Bats Dart Goblin Spear Goblins Arrows
Arrows Dart Goblin Mega Knight
Guards Spear Goblins Bomber Dart Goblin Mega Knight
Bats Dart Goblin Guards Spear Goblins Bomber Arrows Mega Knight
Arrows Spear Goblins Bats Dart Goblin
Mega Knight Bomber Bats Guards
Bomber Mega Knight Bats Arrows Dart Goblin Guards
Mega Knight
Mega Knight
Mega Knight Bomber Bats Arrows
Arrows Mega Knight Spear Goblins Bomber Bats Dart Goblin Guards
Arrows Spear Goblins Bomber Bats Dart Goblin Guards Mega Knight
Dart Goblin
Bomber Mega Knight Spear Goblins Bats Arrows Dart Goblin Guards
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Spear Goblins
Bomber Arrows Mega Knight
Guards Mega Knight Spear Goblins Bats
Guards Mega Knight Bats
Guards Mega Knight
Arrows Bats Dart Goblin
Guards Spear Goblins Bats Dart Goblin
Mega Knight
Mega Knight Spear Goblins Bats
Dart Goblin Guards
Mega Knight Bats Dart Goblin Guards
Mega Knight Arrows Guards
Mega Knight Guards
Bomber Dart Goblin Mega Knight
Guards Spear Goblins Bomber Bats Dart Goblin
Bats Arrows Mega Knight Bomber Dart Goblin
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Guards
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Guards
Bomber Arrows Mega Knight
Arrows Spear Goblins Bats Dart Goblin
Bomber Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Bats Guards
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Spear Goblins Bomber Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Bomber Bats
Bomber Arrows Dart Goblin Mega Knight
Bomber Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Bomber Mega Knight
Arrows Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Bats Arrows Dart Goblin
Bats Dart Goblin Guards
Bomber Arrows Dart Goblin Mega Knight
Arrows
Mega Knight
Arrows
Spear Goblins Bats Dart Goblin Guards
Arrows Dart Goblin
Arrows
Dart Goblin Mega Knight
Arrows Bomber Dart Goblin
Arrows
Dart Goblin Mega Knight
Bats Dart Goblin Guards
Bats Dart Goblin
Dart Goblin Mega Knight
Dart Goblin Mega Knight

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