My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Missing cards in your collection

Void Goblin Drill Royal Ghost Fisherman Phoenix Magic Archer Lumberjack Night Witch Mother Witch Graveyard Lava Hound Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Elixir Golem Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Heal Spirit Elixir Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Elixir Golem
Giant Snowball
Minions Skeleton Barrel
Zap
Minions Skeleton Barrel
Barbarian Barrel
Knight Skeleton Barrel Heal Spirit Elixir Golem Wizard Ice Wizard
The Log
Skeleton Barrel Heal Spirit Elixir Golem Mini P.E.K.K.A
Earthquake
Elixir Golem
Arrows
Minions Skeleton Barrel Heal Spirit
Royal Delivery
Knight Minions Skeleton Barrel Heal Spirit Elixir Golem Mini P.E.K.K.A Wizard Ice Wizard
Fireball
Minions Skeleton Barrel Elixir Golem Wizard Ice Wizard
Poison
Minions Skeleton Barrel Elixir Golem Wizard Ice Wizard
Lightning
Knight Mini P.E.K.K.A Wizard Ice Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Heal Spirit Elixir Golem Mini P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Heal Spirit Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Knight Minions Skeleton Barrel Elixir Golem Ice Wizard Mini P.E.K.K.A Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Knight Minions Skeleton Barrel

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Skeleton Barrel Heal Spirit Wizard Ice Wizard
Minions
Knight Skeleton Barrel Heal Spirit Elixir Golem Mini P.E.K.K.A
Skeleton Barrel
Knight Minions Heal Spirit Elixir Golem Mini P.E.K.K.A
Heal Spirit
Elixir Golem Knight Minions Skeleton Barrel Mini P.E.K.K.A Wizard
Elixir Golem
Heal Spirit Minions Skeleton Barrel Mini P.E.K.K.A Wizard Ice Wizard
Mini P.E.K.K.A
Minions Skeleton Barrel Heal Spirit Elixir Golem Wizard Ice Wizard
Wizard
Knight Heal Spirit Elixir Golem Mini P.E.K.K.A
Ice Wizard
Knight Elixir Golem Mini P.E.K.K.A

Defense Synergies 2 6

Knight
Minions Ice Wizard Mini P.E.K.K.A Wizard
Minions
Knight Ice Wizard
Skeleton Barrel
Heal Spirit
Elixir Golem
Mini P.E.K.K.A
Knight Wizard Ice Wizard
Wizard
Knight Mini P.E.K.K.A Ice Wizard
Ice Wizard
Knight Minions Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Skeleton Barrel Wizard
Mini P.E.K.K.A Knight Minions Ice Wizard
Mini P.E.K.K.A Knight Minions Ice Wizard
Mini P.E.K.K.A Knight Minions Ice Wizard
Mini P.E.K.K.A
Minions Ice Wizard
Minions Wizard Ice Wizard
Skeleton Barrel
Mini P.E.K.K.A Minions Ice Wizard
Knight Mini P.E.K.K.A Ice Wizard
Minions Ice Wizard Knight Wizard
Minions Wizard Ice Wizard
Mini P.E.K.K.A Knight Minions Wizard Ice Wizard
Wizard Minions Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Wizard Knight Minions Mini P.E.K.K.A
Knight Minions Wizard Ice Wizard
Wizard Knight Minions Ice Wizard
Mini P.E.K.K.A
Wizard Knight Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A
Knight Skeleton Barrel Mini P.E.K.K.A Wizard
Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A
Wizard Minions Skeleton Barrel Ice Wizard
Mini P.E.K.K.A Knight Minions Ice Wizard
Mini P.E.K.K.A Knight
Knight Minions Mini P.E.K.K.A
Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A Knight Wizard
Wizard
Knight Minions Mini P.E.K.K.A
Minions Mini P.E.K.K.A Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight
Skeleton Barrel Ice Wizard
Skeleton Barrel
Knight Skeleton Barrel
Wizard
Wizard Minions Skeleton Barrel Ice Wizard
Wizard
Skeleton Barrel Wizard Ice Wizard
Skeleton Barrel Wizard
Minions Mini P.E.K.K.A
Knight Skeleton Barrel Wizard
Wizard
Knight Skeleton Barrel
Minions Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Wizard
Skeleton Barrel Wizard
Minions Mini P.E.K.K.A
Skeleton Barrel Mini P.E.K.K.A Wizard
Skeleton Barrel Wizard
Minions
Wizard
Skeleton Barrel
Wizard Ice Wizard
Skeleton Barrel Wizard Ice Wizard
Skeleton Barrel Wizard
Skeleton Barrel
Wizard Ice Wizard
Minions Skeleton Barrel Wizard
Mini P.E.K.K.A
Wizard
Wizard
Skeleton Barrel Minions
Wizard Ice Wizard
Knight Mini P.E.K.K.A Wizard
Skeleton Barrel Wizard
Minions
Skeleton Barrel

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