My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies Giant Prince Fisherman Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Barbarian Barrel Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Prince Fisherman
Giant Snowball
Zappies Fisherman
Zap
Zappies Prince Fisherman
Barbarian Barrel
Valkyrie Zappies Magic Archer
The Log
Zappies Prince Fisherman
Earthquake
Zappies
Arrows
Zappies
Royal Delivery
Valkyrie Zappies Prince Fisherman Magic Archer
Fireball
Zappies Fisherman Magic Archer
Poison
Zappies Fisherman Magic Archer
Lightning
Valkyrie Prince Fisherman Magic Archer
Rocket
Valkyrie Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Fisherman Valkyrie Zappies Freeze Magic Archer Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Fisherman Valkyrie Zappies

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Prince Zappies Giant Fisherman Magic Archer
Zappies
Valkyrie Giant Barbarian Barrel Prince
Giant
Barbarian Barrel Prince Valkyrie Zappies Fisherman Magic Archer
Barbarian Barrel
Giant Zappies Prince
Freeze
Prince
Valkyrie Giant Zappies Barbarian Barrel Magic Archer
Fisherman
Valkyrie Giant
Magic Archer
Valkyrie Giant Prince

Defense Synergies 0 13

Valkyrie
Zappies Freeze Prince Fisherman Magic Archer
Zappies
Valkyrie Barbarian Barrel Prince Fisherman
Giant
Barbarian Barrel
Zappies Prince Magic Archer
Freeze
Valkyrie
Prince
Valkyrie Zappies Barbarian Barrel Fisherman Magic Archer
Fisherman
Valkyrie Zappies Prince Magic Archer
Magic Archer
Valkyrie Barbarian Barrel Prince Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Zappies Barbarian Barrel Magic Archer
Valkyrie Zappies Prince Fisherman
Prince Fisherman Valkyrie Zappies Freeze
Prince Valkyrie Zappies Fisherman
Valkyrie Barbarian Barrel Prince
Barbarian Barrel Freeze Valkyrie Zappies Magic Archer
Zappies Freeze Magic Archer
Valkyrie Barbarian Barrel Magic Archer
Zappies Prince Fisherman
Valkyrie Zappies Barbarian Barrel Prince Fisherman
Valkyrie Zappies Barbarian Barrel Freeze Fisherman Magic Archer
Zappies Magic Archer
Prince Valkyrie Zappies Freeze
Valkyrie Zappies Barbarian Barrel Freeze Prince Magic Archer
Zappies Prince
Zappies Freeze Prince Fisherman
Valkyrie Zappies Prince Fisherman
Valkyrie Zappies Barbarian Barrel Prince Fisherman Magic Archer
Valkyrie Barbarian Barrel Freeze Zappies Fisherman Magic Archer
Zappies Prince Fisherman
Valkyrie Zappies Barbarian Barrel Prince Fisherman
Zappies Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zappies Barbarian Barrel Prince Fisherman
Valkyrie Barbarian Barrel Prince Fisherman Magic Archer
Zappies Valkyrie Prince Fisherman
Valkyrie Prince Zappies Barbarian Barrel Fisherman
Valkyrie Zappies Prince Fisherman
Zappies Freeze Magic Archer
Prince Valkyrie Zappies
Valkyrie Zappies Prince Fisherman
Freeze Valkyrie Zappies Barbarian Barrel Prince Magic Archer
Zappies
Valkyrie Zappies Prince
Valkyrie Prince
Prince Valkyrie Zappies
Valkyrie Zappies Magic Archer
Zappies Valkyrie Barbarian Barrel Freeze Prince Fisherman Magic Archer
Valkyrie Zappies Barbarian Barrel Freeze Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Barbarian Barrel Freeze
Barbarian Barrel Fisherman Magic Archer
Barbarian Barrel Magic Archer
Valkyrie Barbarian Barrel Freeze Prince
Valkyrie Barbarian Barrel Magic Archer
Freeze Magic Archer
Magic Archer
Barbarian Barrel Freeze Magic Archer
Fisherman
Prince Fisherman
Valkyrie Barbarian Barrel Prince Fisherman Magic Archer
Magic Archer
Barbarian Barrel Fisherman Magic Archer
Barbarian Barrel Freeze Fisherman Magic Archer
Barbarian Barrel Prince Fisherman Magic Archer
Barbarian Barrel Magic Archer
Magic Archer Barbarian Barrel
Barbarian Barrel Freeze
Fisherman
Barbarian Barrel Prince Fisherman Magic Archer
Valkyrie Barbarian Barrel Magic Archer
Prince Magic Archer
Prince Fisherman
Barbarian Barrel
Freeze Valkyrie Barbarian Barrel Magic Archer
Fisherman
Barbarian Barrel Fisherman Magic Archer
Prince Fisherman Magic Archer
Barbarian Barrel Fisherman Magic Archer
Magic Archer
Zappies Freeze
Magic Archer
Zappies Freeze Magic Archer
Prince
Magic Archer
Zappies Barbarian Barrel Freeze Prince Magic Archer
Zappies Magic Archer
Freeze
Barbarian Barrel
Valkyrie Prince Magic Archer
Magic Archer
Prince
Zappies Freeze Magic Archer
Zappies Magic Archer
Barbarian Barrel Freeze Prince Magic Archer
Prince
Fisherman

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