My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Goblin Cage Valkyrie Battle Ram Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Minions Battle Ram
Giant Snowball
Skeletons Spear Goblins Minions Barbarians Battle Ram Goblin Hut
Zap
Skeletons Spear Goblins Minions Battle Ram Goblin Hut
Barbarian Barrel
Skeletons Spear Goblins Barbarians Goblin Cage Valkyrie Battle Ram Goblin Hut
The Log
Skeletons Spear Goblins Barbarians Goblin Cage Battle Ram Goblin Hut
Earthquake
Skeletons Spear Goblins Barbarians Goblin Cage Goblin Hut
Arrows
Skeletons Spear Goblins Minions Goblin Hut
Royal Delivery
Skeletons Spear Goblins Minions Barbarians Goblin Cage Valkyrie Battle Ram Goblin Hut
Fireball
Minions Barbarians Goblin Cage Battle Ram Goblin Hut
Poison
Spear Goblins Minions Barbarians Goblin Cage Goblin Hut
Lightning
Goblin Cage Valkyrie Battle Ram Goblin Hut
Rocket
Barbarians Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Minions Goblin Cage Valkyrie Battle Ram Barbarians Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Spear Goblins Minions Goblin Cage

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Goblin Cage Battle Ram Goblin Hut
Minions
Goblin Cage Valkyrie Battle Ram
Barbarians
Goblin Cage
Spear Goblins Minions Battle Ram Goblin Hut
Valkyrie
Spear Goblins Minions Battle Ram Goblin Hut
Battle Ram
Spear Goblins Minions Goblin Cage Valkyrie Goblin Hut
Goblin Hut
Spear Goblins Goblin Cage Valkyrie Battle Ram

Defense Synergies 2 10

Skeletons
Goblin Cage Spear Goblins Minions Goblin Hut
Spear Goblins
Skeletons Minions Barbarians Goblin Cage Valkyrie Goblin Hut
Minions
Valkyrie Skeletons Spear Goblins Goblin Cage
Barbarians
Spear Goblins
Goblin Cage
Skeletons Spear Goblins Minions
Valkyrie
Minions Spear Goblins Goblin Hut
Battle Ram
Goblin Hut
Skeletons Spear Goblins Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Goblin Cage Valkyrie Goblin Hut
Barbarians Skeletons Minions Goblin Cage Valkyrie Goblin Hut
Barbarians Goblin Cage Goblin Hut Skeletons Minions Valkyrie
Barbarians Goblin Cage Goblin Hut Skeletons Minions Valkyrie
Barbarians Goblin Cage Valkyrie
Skeletons Spear Goblins Minions Valkyrie
Minions Spear Goblins Goblin Cage Goblin Hut
Barbarians Goblin Cage Valkyrie
Barbarians Skeletons Minions Goblin Cage Goblin Hut
Skeletons Spear Goblins Barbarians Valkyrie
Minions Barbarians Valkyrie Skeletons Spear Goblins Goblin Hut
Minions Spear Goblins Goblin Hut
Barbarians Goblin Cage Goblin Hut Skeletons Minions Valkyrie
Valkyrie Minions Barbarians Goblin Cage Goblin Hut
Barbarians Goblin Cage Goblin Hut
Barbarians Goblin Cage Goblin Hut
Barbarians Skeletons Minions Goblin Cage Valkyrie Goblin Hut
Goblin Cage Valkyrie Spear Goblins Minions Barbarians Goblin Hut
Goblin Cage Valkyrie Spear Goblins Minions Barbarians Goblin Hut
Barbarians Goblin Cage Goblin Hut
Valkyrie Spear Goblins Minions Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeletons Spear Goblins Goblin Cage Goblin Hut
Valkyrie
Barbarians Skeletons Spear Goblins Minions Goblin Cage Valkyrie Goblin Hut
Valkyrie Barbarians Goblin Cage
Barbarians Skeletons Goblin Cage Valkyrie Goblin Hut
Skeletons Minions Goblin Hut
Skeletons Spear Goblins Minions Barbarians Goblin Cage Valkyrie Goblin Hut
Barbarians Goblin Cage Valkyrie
Goblin Cage Skeletons Spear Goblins Minions Barbarians Valkyrie Goblin Hut
Skeletons Barbarians Goblin Cage Goblin Hut
Minions Barbarians Goblin Cage Valkyrie Goblin Hut
Barbarians Goblin Cage Valkyrie
Barbarians Skeletons Goblin Cage Valkyrie
Barbarians Goblin Cage Valkyrie
Barbarians Goblin Hut Skeletons Spear Goblins Minions Goblin Cage Valkyrie
Minions Valkyrie Barbarians Goblin Cage Goblin Hut
Goblin Cage Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Goblin Hut
Barbarians Valkyrie
Valkyrie
Spear Goblins Minions
Minions
Valkyrie
Goblin Hut
Minions
Goblin Hut
Spear Goblins Goblin Hut
Goblin Hut
Minions
Valkyrie
Minions
Barbarians
Valkyrie
Minions Goblin Hut
Spear Goblins Minions Barbarians Goblin Hut
Valkyrie
Minions

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