My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rune Giant Cannon Cart Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Rune Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Rune Giant Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Cannon Cart
Giant Snowball
Dart Goblin Goblin Drill
Zap
Mortar Dart Goblin Goblin Drill Cannon Cart
Barbarian Barrel
Mortar Dart Goblin Goblin Drill Cannon Cart Ice Wizard
The Log
Dart Goblin Goblin Drill Cannon Cart
Earthquake
Mortar Goblin Drill
Arrows
Dart Goblin Goblin Drill
Royal Delivery
Dart Goblin Goblin Drill Cannon Cart Ice Wizard
Fireball
Mortar Dart Goblin Goblin Drill Cannon Cart Ice Wizard
Poison
Mortar Dart Goblin Goblin Drill Ice Wizard
Lightning
Mortar Cannon Cart Ice Wizard
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rune Giant Goblin Drill Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker The Log Dart Goblin Ice Wizard Mortar Rune Giant Goblin Drill Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Berserker The Log Dart Goblin Ice Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Mortar
Dart Goblin The Log
Dart Goblin
Mortar Rune Giant Goblin Drill Cannon Cart The Log
Rune Giant
Dart Goblin Ice Wizard
Goblin Drill
Dart Goblin Cannon Cart The Log
Cannon Cart
The Log Dart Goblin Goblin Drill
The Log
Cannon Cart Mortar Dart Goblin Goblin Drill
Ice Wizard
Rune Giant

Defense Synergies 0 11

Berserker
Mortar
Dart Goblin The Log Ice Wizard
Dart Goblin
Mortar Goblin Drill Cannon Cart The Log Ice Wizard
Rune Giant
Goblin Drill
Dart Goblin The Log Ice Wizard
Cannon Cart
Dart Goblin Ice Wizard
The Log
Mortar Dart Goblin Goblin Drill Ice Wizard
Ice Wizard
Mortar Dart Goblin Goblin Drill Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mortar Dart Goblin The Log
Mortar Dart Goblin Goblin Drill Cannon Cart The Log Ice Wizard
Mortar Dart Goblin Goblin Drill Cannon Cart Ice Wizard
Mortar Dart Goblin Goblin Drill Cannon Cart Ice Wizard
The Log
The Log Dart Goblin Cannon Cart Ice Wizard
Dart Goblin Mortar Ice Wizard
Dart Goblin Cannon Cart The Log
Mortar Goblin Drill Ice Wizard
Dart Goblin Cannon Cart Ice Wizard
Dart Goblin Ice Wizard Goblin Drill Cannon Cart The Log
Dart Goblin Ice Wizard
Mortar Goblin Drill Cannon Cart The Log Ice Wizard
Mortar Dart Goblin Goblin Drill Cannon Cart The Log
Mortar Goblin Drill Cannon Cart
Mortar Goblin Drill The Log
Mortar Goblin Drill Cannon Cart
Mortar Dart Goblin Goblin Drill Cannon Cart The Log Ice Wizard
Mortar Goblin Drill The Log Dart Goblin Cannon Cart Ice Wizard
Mortar Dart Goblin Goblin Drill Cannon Cart
Dart Goblin Cannon Cart The Log
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart
Mortar Cannon Cart The Log
Cannon Cart The Log
Cannon Cart The Log
Goblin Drill Cannon Cart
Dart Goblin Ice Wizard
Dart Goblin Cannon Cart Ice Wizard
Cannon Cart
Mortar Cannon Cart The Log
Dart Goblin Goblin Drill
Dart Goblin Cannon Cart
The Log
Cannon Cart
Dart Goblin Cannon Cart
Mortar Dart Goblin Goblin Drill Cannon Cart The Log
Dart Goblin Cannon Cart The Log Ice Wizard
Mortar Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Dart Goblin Goblin Drill The Log
Mortar Dart Goblin The Log Ice Wizard
Dart Goblin Goblin Drill Cannon Cart The Log
Cannon Cart Dart Goblin The Log
Mortar The Log
Dart Goblin Ice Wizard
Mortar Dart Goblin The Log
The Log Dart Goblin Ice Wizard
The Log Mortar Dart Goblin
Mortar Dart Goblin Cannon Cart The Log
Dart Goblin
Mortar Dart Goblin Cannon Cart The Log
Mortar Dart Goblin Cannon Cart
Mortar Dart Goblin Cannon Cart The Log
Mortar Dart Goblin Goblin Drill Cannon Cart The Log
Mortar Dart Goblin Cannon Cart The Log
Mortar
Mortar Dart Goblin The Log
Mortar Dart Goblin The Log
The Log
The Log
Mortar Goblin Drill Cannon Cart The Log
The Log Mortar Ice Wizard
Mortar The Log Dart Goblin Ice Wizard
Mortar The Log
Mortar Dart Goblin The Log
Dart Goblin Ice Wizard
Dart Goblin
Mortar Dart Goblin The Log
The Log
Dart Goblin Cannon Cart
Dart Goblin Ice Wizard
The Log
Dart Goblin Cannon Cart
The Log Mortar Dart Goblin
Dart Goblin Cannon Cart
Dart Goblin The Log
Dart Goblin
Mortar Dart Goblin Cannon Cart The Log
Cannon Cart
Mortar Dart Goblin

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