My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Goblin Gang Elite Barbarians Dart Goblin Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Wall Breakers
Giant Snowball
Fire Spirit Goblins Goblin Gang Dart Goblin Wall Breakers Witch
Zap
Fire Spirit Goblins Goblin Gang Dart Goblin Wall Breakers Witch
Barbarian Barrel
Fire Spirit Goblins Goblin Gang Elite Barbarians Dart Goblin Wall Breakers Witch
The Log
Fire Spirit Goblins Goblin Gang Elite Barbarians Dart Goblin Wall Breakers Witch
Earthquake
Goblin Gang Witch
Arrows
Fire Spirit Goblins Goblin Gang Dart Goblin Wall Breakers Witch
Royal Delivery
Fire Spirit Goblins Goblin Gang Elite Barbarians Dart Goblin Wall Breakers Witch
Fireball
Goblin Gang Elite Barbarians Dart Goblin Wall Breakers Witch
Poison
Goblin Gang Dart Goblin Witch
Lightning
Elite Barbarians Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Goblin Gang Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Zap Wall Breakers Goblin Gang Dart Goblin Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Goblins Zap Wall Breakers

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Elite Barbarians Wall Breakers
Goblins
Zap
Zap
Elite Barbarians Fire Spirit Goblins Dart Goblin Wall Breakers Witch
Goblin Gang
Dart Goblin
Elite Barbarians
Zap Fire Spirit Dart Goblin
Dart Goblin
Zap Goblin Gang Elite Barbarians Wall Breakers
Wall Breakers
Fire Spirit Zap Dart Goblin
Witch
Zap

Defense Synergies 0 9

Fire Spirit
Zap
Goblins
Zap Dart Goblin
Zap
Fire Spirit Goblins Goblin Gang Elite Barbarians Dart Goblin Witch
Goblin Gang
Zap Dart Goblin
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Goblins Zap Goblin Gang Elite Barbarians
Wall Breakers
Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin
Elite Barbarians Goblins Zap Goblin Gang Dart Goblin Witch
Goblin Gang Witch Fire Spirit Goblins Elite Barbarians Dart Goblin
Elite Barbarians Witch Goblins Goblin Gang Dart Goblin
Elite Barbarians
Goblin Gang Fire Spirit Goblins Zap Dart Goblin
Dart Goblin Fire Spirit Zap Goblin Gang Witch
Zap Dart Goblin
Witch Goblins Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin Witch Zap
Zap Goblin Gang Dart Goblin Witch
Fire Spirit Zap Goblin Gang Elite Barbarians Witch
Fire Spirit Goblins Zap Goblin Gang Dart Goblin Witch
Elite Barbarians Goblin Gang
Zap Goblin Gang Elite Barbarians
Goblins Goblin Gang Elite Barbarians Witch
Fire Spirit Goblins Zap Goblin Gang Elite Barbarians Dart Goblin Witch
Zap Witch Fire Spirit Dart Goblin
Elite Barbarians Dart Goblin
Goblin Gang Fire Spirit Goblins Elite Barbarians Dart Goblin Witch
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Zap Elite Barbarians Witch
Zap Goblin Gang Elite Barbarians
Goblin Gang Goblins Zap Elite Barbarians Witch
Goblin Gang Zap Elite Barbarians
Goblin Gang Elite Barbarians Witch
Fire Spirit Zap Goblin Gang Dart Goblin Witch
Goblin Gang Goblins Elite Barbarians Dart Goblin Witch
Elite Barbarians
Zap Goblins Elite Barbarians Witch
Witch Goblin Gang Dart Goblin
Elite Barbarians Dart Goblin Witch
Zap Elite Barbarians
Elite Barbarians Goblin Gang Witch
Dart Goblin Witch
Goblin Gang Elite Barbarians Witch Goblins Zap Dart Goblin
Zap Elite Barbarians Dart Goblin Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin
Fire Spirit Zap
Fire Spirit Zap Dart Goblin Witch
Fire Spirit Dart Goblin Witch
Fire Spirit Zap Dart Goblin
Zap Dart Goblin
Fire Spirit Goblins Goblin Gang Elite Barbarians
Zap Dart Goblin
Fire Spirit Zap Dart Goblin
Fire Spirit Elite Barbarians Dart Goblin
Dart Goblin
Zap Elite Barbarians Dart Goblin
Zap Dart Goblin Witch
Dart Goblin
Fire Spirit Zap Dart Goblin
Fire Spirit Zap Dart Goblin Witch
Zap
Zap Fire Spirit Witch
Witch
Zap Dart Goblin Witch
Zap Witch
Zap Dart Goblin
Elite Barbarians Fire Spirit Zap Dart Goblin Witch
Zap Dart Goblin Witch
Elite Barbarians
Zap Dart Goblin
Zap
Zap Fire Spirit Goblin Gang Dart Goblin Witch
Fire Spirit Zap Dart Goblin Witch
Goblin Gang Dart Goblin
Zap Dart Goblin
Zap
Elite Barbarians Dart Goblin
Zap Goblin Gang Elite Barbarians Dart Goblin Witch
Zap Dart Goblin Witch
Zap Dart Goblin Witch
Dart Goblin

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