My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Graveyard
Giant Snowball
Dart Goblin Guards Witch Princess Graveyard
Zap
Dart Goblin Guards Witch Princess Graveyard
Barbarian Barrel
Dart Goblin Wizard Guards Witch Princess Graveyard
The Log
Dart Goblin Guards Witch Princess Graveyard
Earthquake
Guards Witch Graveyard
Arrows
Dart Goblin Guards Witch Princess Graveyard
Royal Delivery
Dart Goblin Wizard Guards Witch Princess Graveyard
Fireball
Dart Goblin Wizard Witch Princess
Poison
Dart Goblin Wizard Guards Witch Princess Graveyard
Lightning
Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Void Princess Wizard Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Dart Goblin Guards Void

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Graveyard
Dart Goblin
Princess Graveyard
Wizard
Guards
Graveyard
Void
Arrows
Witch
Graveyard
Princess
Dart Goblin
Graveyard
Arrows Dart Goblin Guards Witch

Defense Synergies 1 5

Arrows
Void
Dart Goblin
Guards Princess
Wizard
Guards
Guards
Dart Goblin Wizard Witch Princess
Void
Arrows
Witch
Guards
Princess
Dart Goblin Guards
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Void
Dart Goblin Witch
Witch Dart Goblin Void
Witch Dart Goblin Guards
Arrows Princess
Arrows Dart Goblin Guards
Dart Goblin Arrows Wizard Void Witch Princess
Arrows Dart Goblin Void
Witch Princess
Guards Dart Goblin
Dart Goblin Guards Witch Arrows Wizard Princess
Arrows Dart Goblin Wizard Witch Princess
Wizard Guards Witch
Wizard Arrows Dart Goblin Guards Witch Princess
Wizard Arrows Witch
Arrows Dart Goblin Wizard Guards Witch
Arrows Wizard Witch Dart Goblin Guards Princess
Dart Goblin
Wizard Arrows Dart Goblin Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Void Witch
Void Arrows Wizard
Guards Witch
Guards
Guards Witch
Arrows Wizard Dart Goblin Witch Princess
Guards Dart Goblin Void Witch
Void Witch
Witch Dart Goblin Guards
Dart Goblin Guards Witch
Arrows Guards Void
Wizard Guards Witch
Wizard Dart Goblin Witch Princess
Guards Witch Dart Goblin
Arrows Dart Goblin Wizard Witch Princess
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess Arrows Dart Goblin Guards
Arrows Void Dart Goblin Princess
Arrows Dart Goblin Void
Arrows Dart Goblin Guards Void
Wizard Arrows
Arrows Wizard Dart Goblin Witch Princess
Arrows Dart Goblin Wizard Witch Princess
Arrows Dart Goblin Wizard Princess
Arrows Void Dart Goblin Wizard
Guards Void
Void Arrows Dart Goblin Wizard Princess
Void Arrows Dart Goblin Wizard Princess
Dart Goblin Void Princess
Arrows Dart Goblin Void Princess
Princess Arrows Dart Goblin
Arrows Dart Goblin Wizard Witch Princess
Arrows Dart Goblin Wizard Princess
Arrows
Void Arrows Dart Goblin Wizard Princess
Arrows Dart Goblin Wizard Void Witch Princess
Void
Arrows Wizard Void Princess
Void
Arrows Void
Arrows Wizard Witch Princess
Witch
Arrows Void Dart Goblin Wizard Witch Princess
Void Arrows Wizard Witch Princess
Void Arrows Dart Goblin
Arrows Dart Goblin Wizard Void Witch Princess
Dart Goblin Wizard Guards Void Witch
Void
Void Arrows Dart Goblin Wizard
Void Arrows Princess
Arrows Wizard Princess
Dart Goblin Guards Void Witch Princess
Arrows Dart Goblin Wizard Witch Princess
Arrows
Void Dart Goblin Wizard Princess
Arrows Dart Goblin Wizard Princess
Void Arrows
Dart Goblin
Dart Goblin Guards Witch Princess
Dart Goblin Void Witch Princess
Void Dart Goblin Witch Princess
Dart Goblin Wizard Void
Void

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