My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Bad
F2P score
Good

2 problems 1 warnings Why?

Missing cards in your collection

Firecracker Royal Delivery Rascals Heal Spirit Earthquake Elixir Golem Goblin Demolisher Elixir Collector Mirror Rage Goblin Curse Clone Tornado Void Goblin Drill Electro Dragon Bowler Executioner Cannon Cart Electro Giant The Log Ice Wizard Royal Ghost Bandit Fisherman Phoenix Magic Archer Lumberjack Night Witch Mother Witch Graveyard Goblin Machine Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Balloon Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Spear Goblins Ice Golem Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Balloon Fisherman
Giant Snowball
Fire Spirit Spear Goblins Goblin Barrel Balloon Fisherman
Zap
Fire Spirit Spear Goblins Goblin Barrel Balloon Fisherman
Barbarian Barrel
Electro Spirit Fire Spirit Spear Goblins Goblin Barrel
The Log
Electro Spirit Fire Spirit Spear Goblins Goblin Barrel Fisherman
Earthquake
Spear Goblins Goblin Barrel
Arrows
Electro Spirit Fire Spirit Spear Goblins Goblin Barrel
Royal Delivery
Electro Spirit Fire Spirit Spear Goblins Goblin Barrel Balloon Fisherman
Fireball
Goblin Barrel Balloon Fisherman
Poison
Spear Goblins Balloon Fisherman
Lightning
Ice Golem Balloon Fisherman
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Ice Golem Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Spear Goblins Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Spear Goblins Ice Golem Goblin Barrel Fisherman Fireball Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Electro Spirit Fire Spirit Spear Goblins Ice Golem

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Balloon
Fire Spirit
Ice Golem Goblin Barrel Balloon Fisherman
Spear Goblins
Ice Golem Goblin Barrel Balloon
Ice Golem
Spear Goblins Goblin Barrel Balloon Fire Spirit
Fireball
Electro Spirit
Goblin Barrel
Spear Goblins Ice Golem Fire Spirit Balloon
Balloon
Ice Golem Electro Spirit Fire Spirit Spear Goblins Goblin Barrel Fisherman
Fisherman
Fire Spirit Balloon

Defense Synergies 1 5

Electro Spirit
Fisherman
Fire Spirit
Spear Goblins Ice Golem
Spear Goblins
Ice Golem Fire Spirit
Ice Golem
Spear Goblins Fire Spirit Fireball Fisherman
Fireball
Ice Golem
Goblin Barrel
Balloon
Fisherman
Electro Spirit Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Ice Golem Fireball
Fisherman
Fisherman Fire Spirit
Fisherman
Fireball
Fireball Electro Spirit Fire Spirit Spear Goblins
Electro Spirit Fire Spirit Spear Goblins Fireball
Electro Spirit Ice Golem Fireball
Fisherman
Fire Spirit Spear Goblins Ice Golem Fisherman
Electro Spirit Spear Goblins Ice Golem Fireball Fisherman
Spear Goblins Fireball
Fire Spirit Fireball
Fire Spirit Fireball Electro Spirit
Fireball Fisherman
Fireball Fisherman
Fire Spirit Fireball Electro Spirit Spear Goblins Fisherman
Electro Spirit Fire Spirit Spear Goblins Ice Golem Fireball Fisherman
Fisherman
Electro Spirit Fire Spirit Spear Goblins Fireball Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Ice Golem Fireball Fisherman
Fireball Ice Golem Fisherman
Spear Goblins Ice Golem Fisherman
Ice Golem Fireball Fisherman
Fisherman
Fire Spirit Fireball Electro Spirit Ice Golem
Spear Goblins Ice Golem Fireball
Fisherman
Electro Spirit Spear Goblins Ice Golem Fireball
Fireball
Ice Golem Fireball
Fireball
Electro Spirit Spear Goblins Ice Golem Fireball Fisherman
Electro Spirit Ice Golem Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem
Fireball Fisherman
Fireball
Ice Golem Fireball
Fireball Fire Spirit
Fireball Electro Spirit Fire Spirit Spear Goblins Ice Golem
Fire Spirit
Fireball Fire Spirit Ice Golem
Fireball Fisherman
Fire Spirit Fireball Fisherman
Fireball Fisherman
Fireball Fire Spirit
Fire Spirit Ice Golem Fireball Fisherman
Fireball Fisherman
Ice Golem Fireball Fisherman
Spear Goblins Fireball
Fireball
Fireball
Fisherman
Fire Spirit Fireball Fisherman
Fire Spirit Fireball
Fireball
Fireball
Fisherman
Fireball
Ice Golem Electro Spirit Fire Spirit Fireball
Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball Fisherman
Fire Spirit Ice Golem Fireball
Electro Spirit Fireball
Fireball
Fireball
Electro Spirit Fireball
Fireball
Electro Spirit Fire Spirit Spear Goblins Fireball
Fireball Fire Spirit
Fireball
Fireball
Ice Golem Fireball
Fireball
Electro Spirit Fireball
Fireball
Fireball

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