My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Witch Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Sparky
Giant Snowball
Witch
Zap
Witch Sparky
Barbarian Barrel
Elixir Golem Valkyrie Witch Electro Wizard Sparky
The Log
Elixir Golem Mini P.E.K.K.A Witch Sparky
Earthquake
Elixir Golem Witch
Arrows
Witch
Royal Delivery
Elixir Golem Mini P.E.K.K.A Valkyrie Witch Electro Wizard Sparky
Fireball
Elixir Golem Witch Electro Wizard Sparky
Poison
Elixir Golem Witch Electro Wizard Sparky
Lightning
Mini P.E.K.K.A Valkyrie Witch Electro Wizard Sparky
Rocket
Valkyrie Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Valkyrie Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Elixir Golem Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Elixir Golem Fireball Mini P.E.K.K.A

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Electro Wizard Sparky Elixir Golem Mini P.E.K.K.A Valkyrie Witch
Elixir Golem
Zap Fireball Mini P.E.K.K.A Witch Sparky
Fireball
Zap Elixir Golem Electro Wizard Sparky
Mini P.E.K.K.A
Sparky Zap Elixir Golem Valkyrie Electro Wizard
Valkyrie
Zap Mini P.E.K.K.A Witch Electro Wizard Sparky
Witch
Zap Elixir Golem Valkyrie
Electro Wizard
Zap Fireball Mini P.E.K.K.A Valkyrie Sparky
Sparky
Zap Mini P.E.K.K.A Elixir Golem Fireball Valkyrie Electro Wizard

Defense Synergies 4 12

Zap
Fireball Mini P.E.K.K.A Electro Wizard Valkyrie Witch Sparky
Elixir Golem
Fireball
Zap Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Fireball Valkyrie Witch
Valkyrie
Zap Fireball Mini P.E.K.K.A Witch Electro Wizard Sparky
Witch
Zap Mini P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Fireball Valkyrie Witch
Sparky
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Electro Wizard Sparky
Mini P.E.K.K.A Sparky Zap Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Witch Sparky Valkyrie Electro Wizard
Mini P.E.K.K.A Witch Sparky Valkyrie Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Sparky
Fireball Zap Valkyrie Electro Wizard
Electro Wizard Zap Fireball Witch
Zap Fireball Valkyrie Electro Wizard Sparky
Mini P.E.K.K.A Witch Sparky
Mini P.E.K.K.A Valkyrie Electro Wizard Sparky
Valkyrie Witch Electro Wizard Zap Fireball
Zap Fireball Witch Electro Wizard
Mini P.E.K.K.A Sparky Zap Fireball Valkyrie Witch Electro Wizard
Fireball Valkyrie Sparky Zap Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Sparky Electro Wizard
Zap Fireball Mini P.E.K.K.A Electro Wizard Sparky
Sparky Fireball Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Fireball Valkyrie Zap Witch Electro Wizard
Zap Valkyrie Witch Fireball Electro Wizard
Mini P.E.K.K.A Sparky Electro Wizard
Valkyrie Fireball Mini P.E.K.K.A Witch Electro Wizard Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Fireball Witch Electro Wizard Sparky
Fireball Electro Wizard Zap Mini P.E.K.K.A Valkyrie
Zap Mini P.E.K.K.A Valkyrie Witch Electro Wizard Sparky
Mini P.E.K.K.A Valkyrie Zap Fireball Electro Wizard Sparky
Mini P.E.K.K.A Valkyrie Witch Sparky
Fireball Zap Witch Electro Wizard
Mini P.E.K.K.A Sparky Fireball Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Valkyrie Sparky
Zap Electro Wizard Fireball Mini P.E.K.K.A Valkyrie Witch Sparky
Witch Sparky
Mini P.E.K.K.A Valkyrie Witch Sparky
Zap Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Fireball Valkyrie Witch Sparky
Fireball Valkyrie Witch Sparky
Witch Electro Wizard Sparky Zap Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Zap Fireball Mini P.E.K.K.A Witch Electro Wizard Sparky
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Sparky
Fireball Zap Electro Wizard
Fireball Sparky
Fireball Valkyrie Sparky
Fireball Zap Valkyrie Sparky
Fireball Zap Witch
Witch Sparky
Fireball Zap
Fireball Zap
Fireball Mini P.E.K.K.A Electro Wizard Sparky
Zap Fireball Valkyrie Electro Wizard Sparky
Fireball Zap
Fireball Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Witch Sparky
Fireball Sparky
Fireball Sparky
Mini P.E.K.K.A Sparky
Zap Fireball Mini P.E.K.K.A Electro Wizard Sparky
Zap Fireball Valkyrie Witch
Fireball Sparky
Fireball
Sparky
Zap Fireball
Zap Fireball Valkyrie Witch Sparky
Witch
Fireball Zap Witch Electro Wizard Sparky
Fireball Zap Witch Sparky
Fireball Zap Sparky
Zap Fireball Witch Electro Wizard Sparky
Zap Electro Wizard Fireball Witch
Fireball Mini P.E.K.K.A Sparky
Zap Fireball Sparky
Zap Fireball Electro Wizard Sparky
Sparky
Fireball Sparky
Zap Electro Wizard Fireball Witch
Fireball Zap Witch Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Sparky
Zap Fireball
Zap Fireball Sparky
Sparky
Zap Fireball Witch Electro Wizard Sparky
Zap Fireball Witch Electro Wizard
Zap Fireball Witch Electro Wizard Sparky
Sparky
Fireball Sparky

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