My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Rascals Mega Minion Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Rascals Mega Minion Goblin Giant P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Goblin Giant P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Mega Minion
Zap
Spear Goblins Goblin Giant
Barbarian Barrel
Spear Goblins Rascals Magic Archer
The Log
Spear Goblins Rascals
Earthquake
Spear Goblins
Arrows
Spear Goblins Rascals
Royal Delivery
Spear Goblins Rascals Mega Minion P.E.K.K.A Magic Archer
Fireball
Rascals Mega Minion Magic Archer
Poison
Spear Goblins Rascals Mega Minion Magic Archer
Lightning
Mega Minion Magic Archer
Rocket
Rascals Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Rage Poison P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Mega Minion Poison Magic Archer Rascals Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Rage Mega Minion Poison

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Rascals Goblin Giant
Rascals
Spear Goblins Mega Minion Magic Archer
Mega Minion
Goblin Giant Rascals Poison
Rage
Goblin Giant
Poison
P.E.K.K.A Mega Minion Goblin Giant
Goblin Giant
Mega Minion Spear Goblins Rage Poison Magic Archer
P.E.K.K.A
Poison Magic Archer
Magic Archer
P.E.K.K.A Rascals Goblin Giant

Defense Synergies 0 6

Spear Goblins
Rascals Mega Minion Poison Goblin Giant P.E.K.K.A
Rascals
Spear Goblins
Mega Minion
Spear Goblins
Rage
Poison
Spear Goblins
Goblin Giant
Spear Goblins Magic Archer
P.E.K.K.A
Spear Goblins
Magic Archer
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mega Minion Goblin Giant Magic Archer
P.E.K.K.A Rascals Mega Minion
P.E.K.K.A Rascals Mega Minion
P.E.K.K.A Rascals Mega Minion
Poison P.E.K.K.A
Spear Goblins Rascals Mega Minion Magic Archer
Mega Minion Spear Goblins Rascals Poison Magic Archer
Rascals Poison Goblin Giant P.E.K.K.A Magic Archer
P.E.K.K.A Rascals
Spear Goblins Rascals
Poison Spear Goblins Rascals Mega Minion Goblin Giant Magic Archer
Mega Minion Spear Goblins Rascals Poison Magic Archer
P.E.K.K.A Rascals
Rascals Mega Minion Poison P.E.K.K.A Magic Archer
P.E.K.K.A Rascals
Rascals P.E.K.K.A
Rascals Poison P.E.K.K.A
Spear Goblins Rascals Mega Minion Magic Archer
Poison Spear Goblins Rascals Mega Minion Magic Archer
P.E.K.K.A
Rascals Spear Goblins Poison Goblin Giant P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins P.E.K.K.A
Poison Mega Minion Magic Archer
P.E.K.K.A Spear Goblins Rascals Goblin Giant
P.E.K.K.A Rascals Goblin Giant
P.E.K.K.A Rascals Goblin Giant
Poison Rascals Goblin Giant Magic Archer
Rascals P.E.K.K.A Spear Goblins Mega Minion Goblin Giant
P.E.K.K.A Rascals Goblin Giant
P.E.K.K.A Spear Goblins Mega Minion Poison Magic Archer
P.E.K.K.A Mega Minion Goblin Giant
P.E.K.K.A Rascals Mega Minion
P.E.K.K.A Poison Goblin Giant
Rascals P.E.K.K.A Goblin Giant
Rascals Magic Archer
Rascals Spear Goblins Mega Minion Poison Goblin Giant P.E.K.K.A Magic Archer
Poison Rascals Mega Minion P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Rascals
Poison Magic Archer
Poison Goblin Giant Magic Archer
Rascals Poison
Poison Magic Archer
Poison Spear Goblins Mega Minion Goblin Giant Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison
Poison
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Spear Goblins Poison Magic Archer
Magic Archer Poison
Poison
Mega Minion Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison
Poison
Poison Magic Archer
Mega Minion
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Mega Minion Poison
Mega Minion
Poison Magic Archer
Poison Magic Archer
P.E.K.K.A
Poison Magic Archer
Spear Goblins Magic Archer
Poison Mega Minion Magic Archer
Poison Rascals Mega Minion Magic Archer
Poison Magic Archer
Poison
Mega Minion P.E.K.K.A
Rascals Poison Magic Archer
Poison Magic Archer
Poison Goblin Giant Magic Archer
P.E.K.K.A
Poison

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