My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tesla Baby Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mini P.E.K.K.A Baby Dragon Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Ram Rider
Giant Snowball
Skeleton Barrel Baby Dragon Ram Rider
Zap
Skeleton Barrel Ram Rider
Barbarian Barrel
Skeleton Barrel Tesla
The Log
Skeleton Barrel Mini P.E.K.K.A Ram Rider
Earthquake
Tesla
Arrows
Skeleton Barrel
Royal Delivery
Skeleton Barrel Mini P.E.K.K.A Baby Dragon Ram Rider
Fireball
Skeleton Barrel Tesla Baby Dragon Ram Rider
Poison
Skeleton Barrel
Lightning
Tesla Mini P.E.K.K.A Baby Dragon Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Royal Delivery Mini P.E.K.K.A Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Royal Delivery Tesla Fireball Mini P.E.K.K.A Baby Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Barrel Royal Delivery Tesla Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Fireball Mini P.E.K.K.A Ram Rider Mega Knight
Royal Delivery
Tesla
Fireball
Skeleton Barrel Baby Dragon Ram Rider Mega Knight
Mini P.E.K.K.A
Skeleton Barrel Baby Dragon Ram Rider Mega Knight
Baby Dragon
Fireball Mini P.E.K.K.A Ram Rider Mega Knight
Ram Rider
Skeleton Barrel Fireball Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight
Skeleton Barrel Fireball Mini P.E.K.K.A Baby Dragon Ram Rider

Defense Synergies 0 18

Skeleton Barrel
Royal Delivery Fireball Mega Knight
Royal Delivery
Skeleton Barrel Tesla Fireball Mini P.E.K.K.A Baby Dragon Ram Rider Mega Knight
Tesla
Royal Delivery Fireball Mini P.E.K.K.A Baby Dragon
Fireball
Skeleton Barrel Royal Delivery Tesla Mini P.E.K.K.A Ram Rider Mega Knight
Mini P.E.K.K.A
Royal Delivery Tesla Fireball Baby Dragon Ram Rider
Baby Dragon
Royal Delivery Tesla Mini P.E.K.K.A Mega Knight
Ram Rider
Royal Delivery Fireball Mini P.E.K.K.A
Mega Knight
Skeleton Barrel Royal Delivery Fireball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla Fireball Baby Dragon Ram Rider
Mini P.E.K.K.A Royal Delivery Tesla Ram Rider Mega Knight
Tesla Mini P.E.K.K.A Ram Rider Mega Knight Royal Delivery
Tesla Mini P.E.K.K.A Ram Rider Mega Knight
Royal Delivery Fireball Mini P.E.K.K.A Mega Knight
Royal Delivery Fireball Tesla Baby Dragon Mega Knight
Tesla Ram Rider Royal Delivery Fireball Baby Dragon
Skeleton Barrel Tesla Fireball Baby Dragon Ram Rider Mega Knight
Tesla Mini P.E.K.K.A
Royal Delivery Tesla Mini P.E.K.K.A Mega Knight
Royal Delivery Tesla Fireball Baby Dragon Ram Rider Mega Knight
Tesla Royal Delivery Fireball Baby Dragon Ram Rider
Tesla Mini P.E.K.K.A Mega Knight Royal Delivery Fireball Ram Rider
Fireball Mega Knight Royal Delivery Tesla Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Tesla Ram Rider Mega Knight
Royal Delivery Tesla Fireball Mini P.E.K.K.A Ram Rider Mega Knight
Tesla Mega Knight Royal Delivery Fireball Mini P.E.K.K.A
Royal Delivery Tesla Fireball Mega Knight Baby Dragon Ram Rider
Royal Delivery Baby Dragon Tesla Fireball Ram Rider Mega Knight
Mini P.E.K.K.A Tesla Ram Rider
Mega Knight Royal Delivery Tesla Fireball Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Royal Delivery Tesla Fireball
Royal Delivery Fireball Skeleton Barrel Tesla Mini P.E.K.K.A Baby Dragon Mega Knight
Royal Delivery Mega Knight Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Mega Knight Royal Delivery Tesla Fireball Ram Rider
Royal Delivery Tesla Mini P.E.K.K.A Ram Rider Mega Knight
Royal Delivery Fireball Skeleton Barrel Tesla Baby Dragon Ram Rider
Royal Delivery Mini P.E.K.K.A Tesla Fireball Ram Rider
Mini P.E.K.K.A Mega Knight Royal Delivery Tesla
Royal Delivery Mega Knight Fireball Mini P.E.K.K.A Baby Dragon
Royal Delivery Tesla
Mega Knight Tesla Mini P.E.K.K.A
Mega Knight Royal Delivery Fireball
Royal Delivery Mini P.E.K.K.A Mega Knight Tesla Fireball Ram Rider
Tesla Fireball Baby Dragon Mega Knight
Tesla Royal Delivery Fireball Mini P.E.K.K.A Baby Dragon
Mega Knight Royal Delivery Tesla Fireball Mini P.E.K.K.A Baby Dragon
Royal Delivery Fireball
Tesla Mini P.E.K.K.A Mega Knight
Tesla Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Baby Dragon
Fireball Skeleton Barrel Baby Dragon Ram Rider
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball
Fireball Baby Dragon Mega Knight
Fireball Skeleton Barrel Baby Dragon Ram Rider
Baby Dragon
Fireball Skeleton Barrel Baby Dragon Ram Rider
Fireball Skeleton Barrel Ram Rider
Fireball Mini P.E.K.K.A
Skeleton Barrel Fireball Ram Rider
Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon Mega Knight
Fireball
Mini P.E.K.K.A
Skeleton Barrel Fireball Mini P.E.K.K.A Baby Dragon Mega Knight
Skeleton Barrel Fireball Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Fireball
Skeleton Barrel Fireball Baby Dragon
Fireball Baby Dragon Mega Knight
Fireball Skeleton Barrel Baby Dragon Ram Rider
Fireball Skeleton Barrel Baby Dragon Ram Rider Mega Knight
Fireball Skeleton Barrel Baby Dragon
Fireball Baby Dragon
Skeleton Barrel Fireball
Fireball Mini P.E.K.K.A
Fireball Mega Knight
Fireball
Mega Knight
Fireball
Skeleton Barrel Fireball
Fireball Baby Dragon Ram Rider
Fireball
Fireball Mini P.E.K.K.A Baby Dragon Mega Knight
Skeleton Barrel Fireball Baby Dragon
Fireball
Mega Knight
Fireball Baby Dragon
Fireball
Skeleton Barrel Fireball Baby Dragon Mega Knight
Fireball Mega Knight

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