My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Witch Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton
Giant Snowball
Goblin Gang Musketeer Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Witch Giant Skeleton Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Musketeer Witch Giant Skeleton
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Witch Giant Skeleton Electro Wizard
Fireball
Goblin Gang Musketeer Witch Electro Wizard
Poison
Goblin Gang Musketeer Witch Electro Wizard
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Witch Electro Wizard
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Fireball Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Fireball Mini P.E.K.K.A Musketeer

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Valkyrie Giant Skeleton
Fireball
Electro Wizard
Mini P.E.K.K.A
Goblin Gang Musketeer Valkyrie Giant Skeleton Electro Wizard
Musketeer
Valkyrie Mini P.E.K.K.A Giant Skeleton
Valkyrie
Musketeer Goblin Gang Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Witch Electro Wizard
Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton

Defense Synergies 3 18

Goblin Gang
Musketeer Mini P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard
Fireball
Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A
Electro Wizard Goblin Gang Fireball Musketeer Valkyrie Witch
Musketeer
Goblin Gang Valkyrie Fireball Mini P.E.K.K.A Giant Skeleton Electro Wizard
Valkyrie
Musketeer Goblin Gang Fireball Mini P.E.K.K.A Witch Electro Wizard
Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton
Goblin Gang Musketeer Witch Electro Wizard
Electro Wizard
Mini P.E.K.K.A Goblin Gang Fireball Musketeer Valkyrie Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A Goblin Gang Musketeer Valkyrie Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Witch Musketeer Valkyrie Giant Skeleton Electro Wizard
Mini P.E.K.K.A Witch Goblin Gang Musketeer Valkyrie Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton
Goblin Gang Fireball Musketeer Valkyrie Electro Wizard
Musketeer Electro Wizard Goblin Gang Fireball Witch
Fireball Musketeer Valkyrie Giant Skeleton Electro Wizard
Mini P.E.K.K.A Witch Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Giant Skeleton Electro Wizard
Goblin Gang Valkyrie Witch Electro Wizard Fireball Musketeer Giant Skeleton
Musketeer Goblin Gang Fireball Witch Electro Wizard
Mini P.E.K.K.A Goblin Gang Fireball Musketeer Valkyrie Witch Giant Skeleton Electro Wizard
Fireball Valkyrie Goblin Gang Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard
Goblin Gang Fireball Mini P.E.K.K.A Musketeer Valkyrie Witch Electro Wizard
Fireball Valkyrie Goblin Gang Musketeer Witch Electro Wizard
Valkyrie Witch Fireball Musketeer Giant Skeleton Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard
Goblin Gang Valkyrie Fireball Mini P.E.K.K.A Musketeer Witch Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Fireball Witch Giant Skeleton Electro Wizard
Fireball Electro Wizard Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie
Goblin Gang Giant Skeleton Mini P.E.K.K.A Musketeer Valkyrie Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Valkyrie Giant Skeleton Fireball Musketeer Electro Wizard
Giant Skeleton Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Witch
Fireball Goblin Gang Musketeer Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Fireball Musketeer Valkyrie Witch Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Valkyrie
Giant Skeleton Electro Wizard Fireball Mini P.E.K.K.A Valkyrie Witch
Witch Goblin Gang Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Witch Giant Skeleton
Fireball Valkyrie Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Goblin Gang Fireball Valkyrie Witch
Fireball Musketeer Valkyrie Witch
Goblin Gang Witch Electro Wizard Fireball Mini P.E.K.K.A Musketeer Valkyrie Giant Skeleton
Valkyrie Fireball Mini P.E.K.K.A Musketeer Witch Giant Skeleton Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Giant Skeleton
Fireball Musketeer Electro Wizard
Fireball Giant Skeleton
Fireball Musketeer Valkyrie Giant Skeleton
Fireball Valkyrie
Fireball Musketeer Witch
Musketeer Witch
Fireball
Fireball
Goblin Gang Fireball Mini P.E.K.K.A Musketeer Electro Wizard
Fireball Musketeer Valkyrie Electro Wizard
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Witch
Fireball Musketeer
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Electro Wizard
Fireball Valkyrie Witch
Fireball Musketeer Giant Skeleton
Fireball
Musketeer
Fireball Musketeer
Fireball Valkyrie Witch
Witch
Fireball Musketeer Witch Electro Wizard
Fireball Musketeer Witch
Fireball Musketeer
Fireball Musketeer Witch Electro Wizard
Electro Wizard Fireball Musketeer Witch
Fireball Mini P.E.K.K.A
Fireball Musketeer
Fireball Electro Wizard
Giant Skeleton
Fireball
Electro Wizard Goblin Gang Fireball Musketeer Witch
Fireball Musketeer Witch Electro Wizard
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard
Fireball Musketeer
Fireball Giant Skeleton
Musketeer
Goblin Gang Fireball Musketeer Witch Giant Skeleton Electro Wizard
Fireball Musketeer Witch Electro Wizard
Fireball Musketeer Witch Giant Skeleton Electro Wizard
Fireball

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