My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Golem Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Ice Golem Flying Machine P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Recruits Ice Golem Flying Machine P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Fire Spirit Cannon Royal Recruits Flying Machine
Zap
Fire Spirit Cannon Flying Machine
Barbarian Barrel
Fire Spirit Cannon Royal Recruits
The Log
Fire Spirit Cannon Royal Recruits
Earthquake
Cannon
Arrows
Fire Spirit Royal Recruits Flying Machine
Royal Delivery
Fire Spirit Royal Recruits Flying Machine P.E.K.K.A
Fireball
Cannon Flying Machine
Poison
Cannon Royal Recruits Flying Machine
Lightning
Cannon Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Ice Golem P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Ice Golem Cannon Void Flying Machine Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Giant Snowball Ice Golem Cannon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Giant Snowball Royal Recruits Ice Golem
Giant Snowball
P.E.K.K.A Fire Spirit Ice Golem Flying Machine
Cannon
Royal Recruits
Fire Spirit Ice Golem Flying Machine
Ice Golem
Fire Spirit Giant Snowball Royal Recruits Flying Machine
Flying Machine
Giant Snowball Royal Recruits Ice Golem P.E.K.K.A
Void
P.E.K.K.A
Fire Spirit Giant Snowball Flying Machine

Defense Synergies 1 13

Fire Spirit
Giant Snowball Royal Recruits Ice Golem P.E.K.K.A
Giant Snowball
Fire Spirit Cannon Royal Recruits Ice Golem Flying Machine P.E.K.K.A
Cannon
Ice Golem Giant Snowball Royal Recruits Flying Machine
Royal Recruits
Fire Spirit Giant Snowball Cannon
Ice Golem
Cannon Fire Spirit Giant Snowball Flying Machine
Flying Machine
Giant Snowball Cannon Ice Golem P.E.K.K.A
Void
P.E.K.K.A
Fire Spirit Giant Snowball Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Royal Recruits Ice Golem Flying Machine Void
P.E.K.K.A Cannon Royal Recruits Flying Machine
Cannon P.E.K.K.A Fire Spirit Giant Snowball Royal Recruits Void
Cannon Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A
Fire Spirit Giant Snowball Cannon Flying Machine
Giant Snowball Fire Spirit Cannon Flying Machine Void
Cannon Royal Recruits Ice Golem Flying Machine Void P.E.K.K.A
Cannon P.E.K.K.A Royal Recruits
Fire Spirit Giant Snowball Cannon Royal Recruits Ice Golem
Giant Snowball Cannon Royal Recruits Ice Golem Flying Machine
Giant Snowball Flying Machine
Cannon Royal Recruits P.E.K.K.A Fire Spirit Giant Snowball Flying Machine
Fire Spirit Giant Snowball Cannon Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A Cannon
Giant Snowball Cannon Royal Recruits P.E.K.K.A
Cannon Royal Recruits P.E.K.K.A
Fire Spirit Cannon Giant Snowball Royal Recruits Flying Machine
Giant Snowball Fire Spirit Cannon Royal Recruits Ice Golem Flying Machine
P.E.K.K.A Cannon Royal Recruits
Royal Recruits Fire Spirit Giant Snowball Cannon Flying Machine P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Snowball Ice Golem Void P.E.K.K.A
Void Giant Snowball Ice Golem Flying Machine
Royal Recruits P.E.K.K.A Ice Golem
Royal Recruits P.E.K.K.A Ice Golem
Royal Recruits P.E.K.K.A Cannon
Fire Spirit Giant Snowball Ice Golem Flying Machine
Royal Recruits P.E.K.K.A Ice Golem Flying Machine Void
P.E.K.K.A Royal Recruits
Royal Recruits Void P.E.K.K.A Giant Snowball Ice Golem Flying Machine
Royal Recruits P.E.K.K.A Cannon
P.E.K.K.A Royal Recruits Flying Machine
Royal Recruits P.E.K.K.A Giant Snowball Void
Royal Recruits P.E.K.K.A Cannon Ice Golem
Royal Recruits Cannon Flying Machine
Royal Recruits Ice Golem Flying Machine P.E.K.K.A
Giant Snowball Cannon Royal Recruits Ice Golem Flying Machine P.E.K.K.A
Giant Snowball Cannon Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Royal Recruits Ice Golem Flying Machine
Void Giant Snowball Flying Machine
Flying Machine Void
Royal Recruits Ice Golem Flying Machine Void
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Ice Golem Flying Machine
Fire Spirit Flying Machine
Fire Spirit Giant Snowball Ice Golem Flying Machine
Void Giant Snowball Flying Machine
Fire Spirit Giant Snowball Void
Void Royal Recruits Flying Machine
Void Fire Spirit Giant Snowball Flying Machine
Flying Machine Fire Spirit Giant Snowball Ice Golem Void
Flying Machine Void
Giant Snowball Ice Golem Flying Machine
Giant Snowball Flying Machine
Royal Recruits Flying Machine
Giant Snowball
Void Fire Spirit Giant Snowball Flying Machine
Fire Spirit Giant Snowball Flying Machine Void
Void
Giant Snowball Void
Void
Giant Snowball Royal Recruits Flying Machine Void
Giant Snowball Ice Golem Fire Spirit
Void Giant Snowball Flying Machine
Void Giant Snowball Flying Machine
Void
Fire Spirit Giant Snowball Ice Golem Flying Machine Void
Giant Snowball Flying Machine Void
Giant Snowball Void
Void Giant Snowball
Void Giant Snowball
P.E.K.K.A
Giant Snowball
Fire Spirit Royal Recruits Flying Machine Void
Fire Spirit Giant Snowball Flying Machine
Void Flying Machine
Giant Snowball Ice Golem Flying Machine
Void Giant Snowball
Royal Recruits Flying Machine P.E.K.K.A
Giant Snowball Royal Recruits Flying Machine
Giant Snowball Flying Machine Void
Void Giant Snowball Royal Recruits Flying Machine
P.E.K.K.A
Void
Void

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