My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Dart Goblin Goblin Barrel Guards Baby Dragon
Zap
Dart Goblin Goblin Barrel Guards
Barbarian Barrel
Knight Dart Goblin Goblin Barrel Guards
The Log
Dart Goblin Goblin Barrel Guards
Earthquake
Goblin Barrel Guards
Arrows
Dart Goblin Goblin Barrel Guards
Royal Delivery
Knight Dart Goblin Goblin Barrel Guards Baby Dragon P.E.K.K.A
Fireball
Dart Goblin Goblin Barrel Baby Dragon
Poison
Dart Goblin Guards
Lightning
Knight Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Dart Goblin Goblin Barrel Guards Fireball Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Dart Goblin Goblin Barrel

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Knight Dart Goblin Guards Baby Dragon
Knight
Dart Goblin Goblin Barrel Baby Dragon Zap Fireball
Dart Goblin
Knight Goblin Barrel Zap Baby Dragon P.E.K.K.A
Fireball
Zap Knight Baby Dragon
Goblin Barrel
Knight Dart Goblin Guards Baby Dragon P.E.K.K.A
Guards
Zap Goblin Barrel
Baby Dragon
Knight Zap Dart Goblin Fireball Goblin Barrel P.E.K.K.A
P.E.K.K.A
Zap Dart Goblin Goblin Barrel Baby Dragon

Defense Synergies 2 12

Zap
Fireball Knight Dart Goblin Guards Baby Dragon P.E.K.K.A
Knight
Dart Goblin Zap Fireball Baby Dragon
Dart Goblin
Knight Zap Guards Baby Dragon P.E.K.K.A
Fireball
Zap Knight
Goblin Barrel
Guards
Zap Dart Goblin Baby Dragon
Baby Dragon
Zap Knight Dart Goblin Guards P.E.K.K.A
P.E.K.K.A
Zap Dart Goblin Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Dart Goblin Fireball Baby Dragon
P.E.K.K.A Zap Knight Dart Goblin
P.E.K.K.A Knight Dart Goblin
P.E.K.K.A Knight Dart Goblin Guards
Fireball P.E.K.K.A
Fireball Zap Dart Goblin Guards Baby Dragon
Dart Goblin Zap Fireball Baby Dragon
Zap Dart Goblin Fireball Baby Dragon P.E.K.K.A
P.E.K.K.A
Knight Guards Dart Goblin
Dart Goblin Guards Zap Knight Fireball Baby Dragon
Zap Dart Goblin Fireball Baby Dragon
P.E.K.K.A Zap Knight Fireball Guards
Fireball Zap Dart Goblin Guards Baby Dragon P.E.K.K.A
P.E.K.K.A Knight
Zap Fireball P.E.K.K.A
Knight Fireball P.E.K.K.A
Fireball Zap Knight Dart Goblin Guards Baby Dragon
Zap Baby Dragon Knight Dart Goblin Fireball Guards
P.E.K.K.A Dart Goblin
Knight Dart Goblin Fireball Guards Baby Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zap Fireball P.E.K.K.A
Fireball Zap Knight Baby Dragon
Guards P.E.K.K.A Zap Knight
Guards P.E.K.K.A Zap Knight Fireball
P.E.K.K.A Knight Guards
Fireball Zap Dart Goblin Baby Dragon
Guards P.E.K.K.A Knight Dart Goblin Fireball
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Fireball Baby Dragon
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Knight Dart Goblin Guards
P.E.K.K.A Zap Fireball Guards
P.E.K.K.A Knight Fireball Guards
Dart Goblin Fireball Baby Dragon
Guards Zap Knight Dart Goblin Fireball Baby Dragon P.E.K.K.A
Zap Dart Goblin Fireball Baby Dragon P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin Guards Baby Dragon
Fireball Zap Dart Goblin Baby Dragon
Dart Goblin Fireball Baby Dragon
Knight Dart Goblin Fireball Guards
Fireball Zap Baby Dragon
Fireball Zap Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Fireball Zap Dart Goblin Baby Dragon
Fireball Zap Dart Goblin
Fireball Guards
Zap Knight Dart Goblin Fireball
Fireball Zap Dart Goblin Baby Dragon
Knight Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon
Zap Dart Goblin Fireball Baby Dragon
Zap Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon
Fireball
Zap Dart Goblin Fireball Baby Dragon
Zap Dart Goblin Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Zap Dart Goblin Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Dart Goblin Baby Dragon
Zap Dart Goblin Fireball Baby Dragon
Zap Dart Goblin Fireball Guards
Fireball
Zap Dart Goblin Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Dart Goblin Fireball Guards
Fireball Zap Dart Goblin Baby Dragon
Fireball
Fireball Knight Dart Goblin Baby Dragon
Zap Dart Goblin Fireball Baby Dragon
Zap Fireball
Dart Goblin P.E.K.K.A
Zap Dart Goblin Fireball Guards Baby Dragon
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Baby Dragon
P.E.K.K.A
Fireball Dart Goblin

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