My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Dark Prince Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Royal Hogs Dark Prince Miner
Giant Snowball
Minions Royal Recruits Royal Hogs Electro Dragon Miner
Zap
Minions Royal Hogs Dark Prince
Barbarian Barrel
Royal Recruits Royal Hogs Dark Prince
The Log
Royal Recruits Royal Hogs Dark Prince
Earthquake
Royal Hogs
Arrows
Minions Royal Recruits Royal Hogs
Royal Delivery
Minions Royal Recruits Royal Hogs Dark Prince Electro Dragon Miner
Fireball
Minions Royal Hogs Electro Dragon
Poison
Minions Royal Recruits Royal Hogs Electro Dragon
Lightning
Dark Prince Electro Dragon
Rocket
Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Freeze Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rage Dark Prince Freeze Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Miner Dark Prince Freeze Royal Hogs Electro Dragon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Minions Miner Dark Prince

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Miner Royal Recruits Royal Hogs Dark Prince
Royal Recruits
Minions Royal Hogs Electro Dragon
Royal Hogs
Minions Royal Recruits Dark Prince
Rage
Minions Dark Prince Electro Dragon
Dark Prince
Minions Royal Hogs Rage Miner
Freeze
Electro Dragon
Royal Recruits Rage Miner
Miner
Minions Dark Prince Electro Dragon

Defense Synergies 0 4

Minions
Royal Recruits Dark Prince Freeze
Royal Recruits
Minions
Royal Hogs
Rage
Dark Prince
Minions Electro Dragon
Freeze
Minions
Electro Dragon
Dark Prince
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Electro Dragon
Minions Royal Recruits Dark Prince Electro Dragon
Minions Royal Recruits Dark Prince Freeze Electro Dragon
Royal Recruits Minions Dark Prince Electro Dragon
Royal Recruits Dark Prince
Freeze Minions Dark Prince Electro Dragon
Minions Freeze Electro Dragon
Royal Recruits Electro Dragon
Minions Royal Recruits
Royal Recruits Dark Prince Miner
Minions Royal Recruits Dark Prince Freeze Electro Dragon
Minions Electro Dragon
Royal Recruits Minions Dark Prince Freeze Electro Dragon
Minions Royal Recruits Dark Prince Freeze Electro Dragon
Royal Recruits
Royal Recruits Freeze
Minions Royal Recruits Dark Prince Electro Dragon
Minions Royal Recruits Dark Prince Electro Dragon
Freeze Minions Royal Recruits Dark Prince Electro Dragon
Royal Recruits
Royal Recruits Dark Prince Minions Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Dark Prince
Electro Dragon Miner
Royal Recruits Minions Dark Prince Electro Dragon
Royal Recruits Dark Prince
Royal Recruits Dark Prince
Minions Freeze Electro Dragon
Royal Recruits Dark Prince Minions
Royal Recruits Dark Prince
Royal Recruits Freeze Electro Dragon Minions Dark Prince
Royal Recruits
Minions Royal Recruits Dark Prince Electro Dragon
Royal Recruits Dark Prince
Royal Recruits Dark Prince
Royal Recruits Electro Dragon
Royal Recruits Electro Dragon Minions Dark Prince Freeze
Minions Royal Recruits Dark Prince Freeze Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Freeze Electro Dragon
Electro Dragon Miner
Electro Dragon Miner
Royal Recruits Dark Prince Freeze
Dark Prince
Minions Freeze Electro Dragon
Freeze Electro Dragon
Miner Electro Dragon
Minions Electro Dragon
Miner Royal Recruits Dark Prince Electro Dragon
Electro Dragon
Miner
Minions Freeze Electro Dragon
Electro Dragon
Royal Recruits Electro Dragon
Freeze
Minions
Dark Prince Electro Dragon
Electro Dragon Miner
Minions
Royal Recruits Electro Dragon
Freeze Dark Prince Electro Dragon
Miner Electro Dragon
Electro Dragon Miner
Miner
Electro Dragon
Electro Dragon Minions Freeze
Electro Dragon Miner
Freeze Electro Dragon
Minions Royal Recruits Dark Prince Freeze Electro Dragon
Electro Dragon
Freeze
Miner Dark Prince Electro Dragon
Electro Dragon
Royal Recruits Dark Prince Electro Dragon
Electro Dragon Minions Royal Recruits Freeze
Electro Dragon
Electro Dragon Royal Recruits Dark Prince Freeze Miner
Electro Dragon

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