My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Archers Skeleton Dragons Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Archers Dark Prince
Giant Snowball
Bomber Bats Archers Skeleton Dragons Barbarians
Zap
Bomber Bats Archers Dark Prince
Barbarian Barrel
Bomber Archers Barbarians Dark Prince
The Log
Bomber Archers Barbarians Mini P.E.K.K.A Dark Prince
Earthquake
Bomber Archers Barbarians
Arrows
Bomber Bats Archers Skeleton Dragons
Royal Delivery
Bomber Bats Archers Skeleton Dragons Barbarians Mini P.E.K.K.A Dark Prince
Fireball
Bomber Archers Skeleton Dragons Barbarians
Poison
Bomber Bats Archers Skeleton Dragons Barbarians
Lightning
Skeleton Dragons Mini P.E.K.K.A Dark Prince
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Skeleton Dragons Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Archers Arrows Skeleton Dragons Mini P.E.K.K.A Dark Prince Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Archers Arrows

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Mini P.E.K.K.A Dark Prince
Bats
Bomber Skeleton Dragons Mini P.E.K.K.A Dark Prince
Archers
Arrows Mini P.E.K.K.A Dark Prince
Arrows
Archers Mini P.E.K.K.A Dark Prince
Skeleton Dragons
Bats Mini P.E.K.K.A Dark Prince
Barbarians
Mini P.E.K.K.A
Bomber Bats Archers Arrows Skeleton Dragons Dark Prince
Dark Prince
Bomber Bats Archers Arrows Skeleton Dragons Mini P.E.K.K.A

Defense Synergies 0 14

Bomber
Bats Mini P.E.K.K.A Dark Prince
Bats
Bomber Mini P.E.K.K.A Dark Prince
Archers
Skeleton Dragons Mini P.E.K.K.A Dark Prince
Arrows
Barbarians Mini P.E.K.K.A Dark Prince
Skeleton Dragons
Archers Barbarians Mini P.E.K.K.A Dark Prince
Barbarians
Arrows Skeleton Dragons
Mini P.E.K.K.A
Bomber Bats Archers Arrows Skeleton Dragons
Dark Prince
Bomber Bats Archers Arrows Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Dragons
Barbarians Mini P.E.K.K.A Bats Skeleton Dragons Dark Prince
Barbarians Mini P.E.K.K.A Bomber Bats Archers Skeleton Dragons Dark Prince
Barbarians Mini P.E.K.K.A Bats Skeleton Dragons Dark Prince
Bomber Arrows Barbarians Mini P.E.K.K.A Dark Prince
Arrows Bomber Bats Archers Skeleton Dragons Dark Prince
Bats Skeleton Dragons Archers Arrows
Arrows Skeleton Dragons Barbarians
Barbarians Mini P.E.K.K.A
Bomber Archers Barbarians Mini P.E.K.K.A Dark Prince
Bats Archers Skeleton Dragons Barbarians Bomber Arrows Dark Prince
Arrows Skeleton Dragons Bats Archers
Barbarians Mini P.E.K.K.A Bomber Bats Skeleton Dragons Dark Prince
Bomber Bats Arrows Skeleton Dragons Barbarians Mini P.E.K.K.A Dark Prince
Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A
Barbarians Bomber Bats Arrows Skeleton Dragons Mini P.E.K.K.A Dark Prince
Arrows Bomber Bats Archers Skeleton Dragons Barbarians Dark Prince
Arrows Bomber Bats Archers Skeleton Dragons Barbarians Dark Prince
Barbarians Mini P.E.K.K.A
Bomber Skeleton Dragons Dark Prince Bats Archers Arrows Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Archers Dark Prince
Bomber Archers Arrows Skeleton Dragons Mini P.E.K.K.A
Barbarians Bats Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Bats Barbarians
Barbarians Mini P.E.K.K.A Dark Prince
Arrows Skeleton Dragons Bats Archers
Mini P.E.K.K.A Dark Prince Bats Archers Barbarians
Mini P.E.K.K.A Barbarians Dark Prince
Bats Skeleton Dragons Barbarians Mini P.E.K.K.A Dark Prince
Skeleton Dragons Barbarians
Bats Barbarians Mini P.E.K.K.A Dark Prince
Arrows Barbarians Dark Prince
Barbarians Mini P.E.K.K.A Dark Prince
Bomber Archers Skeleton Dragons Barbarians
Barbarians Bomber Bats Archers Skeleton Dragons Mini P.E.K.K.A Dark Prince
Bats Arrows Bomber Archers Skeleton Dragons Barbarians Mini P.E.K.K.A Dark Prince
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Barbarians Dark Prince
Bomber Arrows Skeleton Dragons Dark Prince
Arrows Skeleton Dragons Bats
Bomber Archers Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Bats Mini P.E.K.K.A
Arrows Skeleton Dragons Dark Prince
Archers Arrows Skeleton Dragons
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Bomber Bats Skeleton Dragons Mini P.E.K.K.A
Bomber Archers Arrows Skeleton Dragons Mini P.E.K.K.A Dark Prince
Bomber Arrows Skeleton Dragons
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Barbarians
Arrows Bomber Skeleton Dragons Dark Prince
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Bats Archers Arrows Skeleton Dragons
Bats Skeleton Dragons
Mini P.E.K.K.A
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Bats Archers Barbarians Dark Prince
Archers Arrows Skeleton Dragons
Arrows
Skeleton Dragons Mini P.E.K.K.A Dark Prince
Arrows Bomber Skeleton Dragons
Arrows
Skeleton Dragons Dark Prince
Bats Skeleton Dragons
Bats Skeleton Dragons
Dark Prince
Skeleton Dragons

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