My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Magic Archer Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang
Giant Snowball
Skeletons Goblin Gang
Zap
Skeletons Goblin Gang
Barbarian Barrel
Skeletons Goblin Gang Magic Archer
The Log
Skeletons Goblin Gang Mini P.E.K.K.A
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblin Gang
Royal Delivery
Skeletons Goblin Gang Mini P.E.K.K.A Magic Archer
Fireball
Goblin Gang Magic Archer
Poison
Goblin Gang Magic Archer
Lightning
Mini P.E.K.K.A Magic Archer Goblinstein
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Goblin Gang Mini P.E.K.K.A Magic Archer Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Goblin Gang

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Mini P.E.K.K.A
Mini P.E.K.K.A
Goblin Gang Rage The Log Magic Archer Mega Knight
Rage
Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Mini P.E.K.K.A The Log Magic Archer
Goblinstein

Defense Synergies 1 10

Skeletons
Mini P.E.K.K.A The Log Magic Archer
Goblin Gang
Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A
The Log Skeletons Goblin Gang Magic Archer
Rage
The Log
Mini P.E.K.K.A Skeletons Goblin Gang Magic Archer Mega Knight
Magic Archer
Skeletons Goblin Gang Mini P.E.K.K.A The Log Mega Knight
Mega Knight
The Log Magic Archer
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer
Mini P.E.K.K.A Skeletons Goblin Gang The Log Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Skeletons
Mini P.E.K.K.A Skeletons Goblin Gang Mega Knight
Mini P.E.K.K.A The Log Mega Knight
Goblin Gang The Log Skeletons Magic Archer Mega Knight
Goblin Gang Magic Archer
The Log Magic Archer Mega Knight
Mini P.E.K.K.A Skeletons Goblin Gang
Goblin Gang Skeletons Mini P.E.K.K.A Mega Knight
Goblin Gang Skeletons The Log Magic Archer Mega Knight
Goblin Gang Magic Archer
Mini P.E.K.K.A Mega Knight Skeletons Goblin Gang The Log
Mega Knight Goblin Gang Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A Goblin Gang Mega Knight
Goblin Gang Mini P.E.K.K.A The Log Mega Knight
Mega Knight Skeletons Goblin Gang Mini P.E.K.K.A
Mega Knight Goblin Gang The Log Magic Archer
The Log Magic Archer Mega Knight
Mini P.E.K.K.A
Goblin Gang Mega Knight Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Skeletons
Goblin Gang Mini P.E.K.K.A The Log Magic Archer Mega Knight
Goblin Gang Mega Knight Skeletons Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Mega Knight The Log
Skeletons Goblin Gang Mini P.E.K.K.A Mega Knight
Skeletons Goblin Gang Magic Archer
Goblin Gang Mini P.E.K.K.A Skeletons
Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A The Log Magic Archer
Skeletons Goblin Gang
Mega Knight Mini P.E.K.K.A
Mega Knight The Log
Mini P.E.K.K.A Mega Knight Skeletons Goblin Gang
Magic Archer Mega Knight
Goblin Gang Skeletons Mini P.E.K.K.A The Log Magic Archer
Mega Knight Mini P.E.K.K.A The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
The Log Magic Archer
The Log Magic Archer
The Log
The Log Magic Archer Mega Knight
Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log
Goblin Gang Mini P.E.K.K.A
The Log Magic Archer
Magic Archer
The Log Magic Archer
Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log
The Log
The Log Magic Archer Mega Knight
The Log Magic Archer
The Log Magic Archer Mega Knight
The Log Magic Archer
Magic Archer
Mini P.E.K.K.A
The Log Magic Archer Mega Knight
Magic Archer
Mega Knight
The Log Magic Archer
Goblin Gang Magic Archer
Magic Archer
The Log
Goblin Gang Mini P.E.K.K.A Magic Archer Mega Knight
The Log Magic Archer
Mega Knight
Goblin Gang The Log Magic Archer
Magic Archer
The Log Magic Archer Mega Knight
Mega Knight

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