My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Cage Battle Ram P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Battle Ram
Giant Snowball
Skeletons Goblin Gang Battle Ram
Zap
Skeletons Goblin Gang Battle Ram
Barbarian Barrel
Skeletons Goblin Gang Goblin Cage Battle Ram Bomb Tower
The Log
Skeletons Goblin Gang Goblin Cage Battle Ram
Earthquake
Skeletons Goblin Gang Goblin Cage Bomb Tower
Arrows
Skeletons Goblin Gang
Royal Delivery
Skeletons Goblin Gang Goblin Cage Battle Ram P.E.K.K.A
Fireball
Goblin Gang Goblin Cage Battle Ram Bomb Tower
Poison
Goblin Gang Goblin Cage Bomb Tower
Lightning
Goblin Cage Battle Ram Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Goblin Gang Goblin Cage Battle Ram Bomb Tower P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Goblin Gang Goblin Cage

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Battle Ram Mega Knight
Goblin Gang
Goblin Cage Battle Ram P.E.K.K.A
Goblin Cage
Goblin Gang Battle Ram
Battle Ram
Arrows Goblin Gang Goblin Cage P.E.K.K.A
Bomb Tower
P.E.K.K.A
Arrows Goblin Gang Battle Ram
Mega Knight
Arrows

Defense Synergies 2 7

Skeletons
Goblin Cage Bomb Tower P.E.K.K.A
Arrows
Mega Knight Bomb Tower P.E.K.K.A
Goblin Gang
Goblin Cage Bomb Tower P.E.K.K.A
Goblin Cage
Skeletons Goblin Gang
Battle Ram
Bomb Tower
Skeletons Arrows Goblin Gang
P.E.K.K.A
Skeletons Arrows Goblin Gang
Mega Knight
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage
Bomb Tower P.E.K.K.A Skeletons Goblin Gang Goblin Cage Mega Knight
Goblin Gang Goblin Cage Bomb Tower P.E.K.K.A Mega Knight Skeletons
Goblin Cage Bomb Tower P.E.K.K.A Skeletons Goblin Gang Mega Knight
Arrows Goblin Cage Bomb Tower P.E.K.K.A Mega Knight
Arrows Goblin Gang Skeletons Bomb Tower Mega Knight
Arrows Goblin Gang Goblin Cage Bomb Tower
Arrows Goblin Cage Bomb Tower P.E.K.K.A Mega Knight
P.E.K.K.A Skeletons Goblin Gang Goblin Cage Bomb Tower
Goblin Gang Skeletons Mega Knight
Goblin Gang Skeletons Arrows Bomb Tower Mega Knight
Arrows Goblin Gang
Goblin Cage Bomb Tower P.E.K.K.A Mega Knight Skeletons Goblin Gang
Bomb Tower Mega Knight Arrows Goblin Gang Goblin Cage P.E.K.K.A
P.E.K.K.A Goblin Gang Goblin Cage Bomb Tower Mega Knight
Bomb Tower Goblin Gang Goblin Cage P.E.K.K.A Mega Knight
Bomb Tower Mega Knight Skeletons Arrows Goblin Gang Goblin Cage P.E.K.K.A
Arrows Goblin Cage Bomb Tower Mega Knight Goblin Gang
Arrows Goblin Cage Bomb Tower Mega Knight
P.E.K.K.A Goblin Cage Bomb Tower
Goblin Gang Mega Knight Arrows Bomb Tower P.E.K.K.A
P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Skeletons Goblin Cage P.E.K.K.A
Arrows Goblin Gang Bomb Tower Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Skeletons Goblin Cage Bomb Tower
Goblin Gang P.E.K.K.A Mega Knight Goblin Cage
P.E.K.K.A Skeletons Goblin Gang Goblin Cage Mega Knight
Arrows Skeletons Goblin Gang Bomb Tower
Goblin Gang P.E.K.K.A Skeletons Goblin Cage Bomb Tower
P.E.K.K.A Mega Knight Goblin Cage Bomb Tower
Goblin Cage P.E.K.K.A Mega Knight Skeletons Bomb Tower
P.E.K.K.A Skeletons Goblin Gang Goblin Cage
P.E.K.K.A Mega Knight Goblin Cage Bomb Tower
P.E.K.K.A Mega Knight Arrows Goblin Cage
P.E.K.K.A Mega Knight Skeletons Goblin Gang Goblin Cage Bomb Tower
Goblin Cage Bomb Tower Mega Knight
Goblin Gang Skeletons Goblin Cage Bomb Tower P.E.K.K.A
Arrows Mega Knight Goblin Cage Bomb Tower P.E.K.K.A
Arrows Goblin Cage Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Arrows Mega Knight
Arrows
Arrows
Arrows
Arrows
Goblin Gang
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Mega Knight
Arrows
Arrows Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows
Arrows Mega Knight
Arrows
Arrows Mega Knight
Arrows
Arrows
Arrows Mega Knight
Arrows
P.E.K.K.A Mega Knight
Arrows
Goblin Gang
Arrows
Arrows
Goblin Gang Mega Knight
Arrows
Arrows
P.E.K.K.A Mega Knight
Goblin Gang
Mega Knight
P.E.K.K.A
Mega Knight

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