My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Valkyrie X-Bow Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits X-Bow Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie X-Bow Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Royal Recruits
Giant Snowball
Bats Minions Royal Recruits
Zap
Bats Minions X-Bow
Barbarian Barrel
Royal Recruits Valkyrie X-Bow Royal Ghost
The Log
Royal Recruits X-Bow
Earthquake
X-Bow
Arrows
Bats Minions Royal Recruits
Royal Delivery
Bats Minions Royal Recruits Valkyrie Royal Ghost
Fireball
Minions X-Bow
Poison
Bats Minions Royal Recruits X-Bow
Lightning
Valkyrie X-Bow
Rocket
Valkyrie X-Bow

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Valkyrie Rocket Tornado Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Tornado Royal Ghost Valkyrie Rocket X-Bow Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Minions Tornado Royal Ghost

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Minions Royal Recruits X-Bow
Minions
Bats Royal Recruits Valkyrie
Royal Recruits
Bats Minions Royal Ghost
Valkyrie
Bats Minions Tornado X-Bow Royal Ghost
Rocket
Tornado X-Bow
Tornado
Rocket Valkyrie
X-Bow
Bats Valkyrie Rocket
Royal Ghost
Royal Recruits Valkyrie

Defense Synergies 2 10

Bats
Minions Royal Recruits Valkyrie X-Bow
Minions
Valkyrie Bats Royal Recruits X-Bow
Royal Recruits
Bats Minions Tornado
Valkyrie
Minions Bats Tornado X-Bow
Rocket
Tornado
Tornado
Rocket Royal Recruits Valkyrie X-Bow
X-Bow
Bats Minions Valkyrie Tornado
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Royal Recruits Valkyrie X-Bow
Bats Minions Royal Recruits Valkyrie X-Bow
Rocket Tornado Bats Minions Royal Recruits Valkyrie
Royal Recruits Bats Minions Valkyrie
Royal Recruits Valkyrie Rocket Tornado X-Bow
Tornado Bats Minions Valkyrie X-Bow Royal Ghost
Bats Minions Rocket Tornado X-Bow
Rocket Royal Recruits Valkyrie X-Bow
Minions Royal Recruits Tornado X-Bow
Tornado Royal Recruits Valkyrie Royal Ghost
Bats Minions Valkyrie Royal Recruits Tornado X-Bow Royal Ghost
Minions Bats Tornado
Royal Recruits Bats Minions Valkyrie Rocket X-Bow
Valkyrie Rocket Bats Minions Royal Recruits Tornado X-Bow Royal Ghost
Royal Recruits X-Bow
Rocket Tornado Royal Recruits X-Bow
Bats Minions Royal Recruits Valkyrie Tornado X-Bow
Bats Minions Royal Recruits Valkyrie Tornado X-Bow Royal Ghost
Valkyrie Tornado Bats Minions Royal Recruits Royal Ghost
Royal Recruits Tornado
Royal Recruits Valkyrie Royal Ghost Bats Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie X-Bow Royal Ghost
Valkyrie Rocket X-Bow Royal Ghost
Royal Recruits Bats Minions Valkyrie Rocket
Royal Recruits Valkyrie Rocket Bats Tornado X-Bow
Royal Recruits Valkyrie
Rocket Bats Minions Tornado
Royal Recruits Rocket Bats Minions Valkyrie
Royal Recruits Valkyrie
Royal Recruits Rocket Bats Minions Valkyrie Tornado X-Bow
Royal Recruits
Bats Minions Royal Recruits Valkyrie
Royal Recruits Rocket Valkyrie Tornado
Royal Recruits Rocket Valkyrie
Royal Recruits Valkyrie
Royal Recruits Bats Minions Valkyrie Rocket Tornado X-Bow
Bats Minions Valkyrie Royal Recruits Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Valkyrie Rocket X-Bow Royal Ghost
Tornado X-Bow Royal Ghost
Rocket X-Bow
Royal Recruits Valkyrie Rocket
Rocket Valkyrie
Bats Minions Rocket Tornado
Tornado
X-Bow Tornado
Tornado X-Bow
Rocket Bats Minions Tornado X-Bow
Rocket Royal Recruits Valkyrie Tornado X-Bow
Rocket Tornado
Rocket
Minions Rocket X-Bow
X-Bow
Rocket X-Bow
Royal Recruits Rocket X-Bow
Rocket Tornado
Bats Minions Rocket
Rocket X-Bow
Rocket Valkyrie Tornado X-Bow
Rocket Minions X-Bow
Rocket Tornado
Rocket Tornado X-Bow
Rocket Royal Recruits X-Bow
Tornado Valkyrie
X-Bow Tornado Royal Ghost
Tornado X-Bow
Rocket Tornado X-Bow
Bats Tornado X-Bow
Rocket Bats Minions
Rocket X-Bow
Rocket
Rocket
Bats Minions Royal Recruits Rocket X-Bow
Rocket Tornado
Valkyrie Rocket
Rocket Tornado
Royal Recruits
Bats Minions Royal Recruits Rocket Tornado
Bats Rocket Tornado
Royal Recruits Rocket Tornado X-Bow Royal Ghost
Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: