My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Battle Ram Guards
Giant Snowball
Fire Spirit Bomber Archers Dart Goblin Battle Ram Guards
Zap
Fire Spirit Bomber Archers Dart Goblin Battle Ram Guards
Barbarian Barrel
Fire Spirit Bomber Archers Dart Goblin Valkyrie Battle Ram Guards
The Log
Fire Spirit Bomber Archers Dart Goblin Battle Ram Guards
Earthquake
Bomber Archers Guards
Arrows
Fire Spirit Bomber Archers Dart Goblin Guards
Royal Delivery
Fire Spirit Bomber Archers Dart Goblin Valkyrie Battle Ram Guards
Fireball
Bomber Archers Dart Goblin Battle Ram
Poison
Bomber Archers Dart Goblin Guards
Lightning
Valkyrie Battle Ram
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Valkyrie Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Battle Ram Guards Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Archers Dart Goblin Guards Valkyrie Battle Ram Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Archers Dart Goblin

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Battle Ram
Bomber
Valkyrie Battle Ram
Archers
Valkyrie Battle Ram
Dart Goblin
Valkyrie Battle Ram
Valkyrie
Fire Spirit Archers Dart Goblin Bomber Battle Ram
Battle Ram
Poison Fire Spirit Bomber Archers Dart Goblin Valkyrie
Guards
Poison
Battle Ram

Defense Synergies 1 8

Fire Spirit
Valkyrie
Bomber
Valkyrie Guards
Archers
Valkyrie Dart Goblin Guards
Dart Goblin
Archers Valkyrie Guards
Valkyrie
Archers Fire Spirit Bomber Dart Goblin
Battle Ram
Guards
Bomber Archers Dart Goblin Poison
Poison
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Valkyrie
Dart Goblin Valkyrie
Fire Spirit Bomber Archers Dart Goblin Valkyrie
Dart Goblin Valkyrie Guards
Bomber Valkyrie Poison
Fire Spirit Bomber Archers Dart Goblin Valkyrie Guards
Dart Goblin Fire Spirit Archers Poison
Dart Goblin Valkyrie Poison
Guards Fire Spirit Bomber Archers Dart Goblin Valkyrie
Archers Dart Goblin Valkyrie Guards Poison Bomber
Archers Dart Goblin Poison
Fire Spirit Bomber Valkyrie Guards
Fire Spirit Bomber Valkyrie Dart Goblin Guards Poison
Bomber Valkyrie Poison
Fire Spirit Valkyrie Bomber Archers Dart Goblin Guards
Valkyrie Poison Fire Spirit Bomber Archers Dart Goblin Guards
Dart Goblin
Bomber Valkyrie Fire Spirit Archers Dart Goblin Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Archers
Poison Bomber Archers Valkyrie
Guards Valkyrie
Valkyrie Guards
Valkyrie Guards
Fire Spirit Poison Archers Dart Goblin
Guards Archers Dart Goblin Valkyrie
Valkyrie
Valkyrie Poison
Dart Goblin Guards
Dart Goblin Valkyrie Guards
Valkyrie Guards Poison
Valkyrie Guards
Bomber Archers Dart Goblin Valkyrie
Guards Bomber Archers Dart Goblin Valkyrie Poison
Valkyrie Poison Bomber Archers Dart Goblin
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin Valkyrie Guards
Poison Dart Goblin
Dart Goblin Poison
Dart Goblin Valkyrie Guards Poison
Bomber Poison Fire Spirit Valkyrie
Poison Fire Spirit Dart Goblin
Fire Spirit Bomber Archers Dart Goblin Poison
Poison Fire Spirit Dart Goblin
Poison Dart Goblin
Fire Spirit Guards Poison
Poison Dart Goblin Valkyrie
Poison Fire Spirit Archers Dart Goblin
Poison Fire Spirit Dart Goblin
Dart Goblin Poison
Dart Goblin Poison
Bomber Dart Goblin Poison
Dart Goblin Poison
Poison
Bomber
Fire Spirit Bomber Archers Dart Goblin Poison
Fire Spirit Bomber Dart Goblin Valkyrie Poison
Poison
Poison
Poison
Poison Fire Spirit Bomber Valkyrie
Poison Dart Goblin
Poison
Poison Dart Goblin
Poison Fire Spirit Archers Dart Goblin
Dart Goblin Guards Poison
Poison Bomber Dart Goblin
Poison
Poison
Fire Spirit Archers Dart Goblin Guards
Poison Fire Spirit Archers Dart Goblin
Poison Dart Goblin Valkyrie
Bomber Dart Goblin Poison
Poison
Dart Goblin
Dart Goblin Guards Poison
Dart Goblin Poison
Poison Dart Goblin
Dart Goblin

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