My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ice Wizard Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Ice Wizard Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Valkyrie Witch Ice Wizard Electro Wizard Magic Archer
The Log
Firecracker Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Witch Ice Wizard Electro Wizard Magic Archer
Fireball
Firecracker Witch Ice Wizard Electro Wizard Magic Archer
Poison
Firecracker Witch Ice Wizard Electro Wizard Magic Archer
Lightning
Valkyrie Witch Ice Wizard Electro Wizard Magic Archer
Rocket
Valkyrie Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log Ice Wizard Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Ice Wizard Valkyrie Electro Wizard Magic Archer Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Ice Wizard Valkyrie

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Mega Knight
Valkyrie
Firecracker Witch Electro Wizard Magic Archer
Witch
Valkyrie Mega Knight
The Log
Magic Archer Mega Knight
Ice Wizard
Electro Wizard
Valkyrie Magic Archer Mega Knight
Magic Archer
Valkyrie The Log Electro Wizard Mega Knight
Mega Knight
Firecracker Witch The Log Electro Wizard Magic Archer

Defense Synergies 2 20

Firecracker
Valkyrie The Log Ice Wizard Electro Wizard Mega Knight
Valkyrie
Firecracker Witch The Log Ice Wizard Electro Wizard Magic Archer
Witch
Valkyrie The Log Ice Wizard Electro Wizard Mega Knight
The Log
Firecracker Valkyrie Witch Ice Wizard Electro Wizard Magic Archer Mega Knight
Ice Wizard
Firecracker Valkyrie Witch The Log Mega Knight
Electro Wizard
Firecracker Valkyrie Witch The Log Magic Archer Mega Knight
Magic Archer
Valkyrie The Log Electro Wizard Mega Knight
Mega Knight
Firecracker Witch The Log Ice Wizard Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log Electro Wizard Magic Archer
Firecracker Valkyrie Witch The Log Ice Wizard Electro Wizard Mega Knight
Witch Mega Knight Valkyrie Ice Wizard Electro Wizard
Witch Firecracker Valkyrie Ice Wizard Electro Wizard Mega Knight
Firecracker Valkyrie The Log Mega Knight
The Log Firecracker Valkyrie Ice Wizard Electro Wizard Magic Archer Mega Knight
Electro Wizard Firecracker Witch Ice Wizard Magic Archer
Valkyrie The Log Electro Wizard Magic Archer Mega Knight
Witch Ice Wizard
Firecracker Valkyrie Ice Wizard Electro Wizard Mega Knight
Valkyrie Witch Ice Wizard Electro Wizard Firecracker The Log Magic Archer Mega Knight
Firecracker Witch Ice Wizard Electro Wizard Magic Archer
Mega Knight Valkyrie Witch The Log Ice Wizard Electro Wizard
Valkyrie Mega Knight Firecracker Witch The Log Electro Wizard Magic Archer
Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Firecracker Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Firecracker Witch The Log Ice Wizard Electro Wizard Magic Archer
Valkyrie Witch The Log Firecracker Ice Wizard Electro Wizard Magic Archer Mega Knight
Electro Wizard
Valkyrie Mega Knight Firecracker Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch Electro Wizard
Electro Wizard Firecracker Valkyrie The Log Magic Archer Mega Knight
Mega Knight Valkyrie Witch The Log Electro Wizard
Valkyrie Mega Knight The Log Electro Wizard
Valkyrie Witch Mega Knight
Firecracker Witch Ice Wizard Electro Wizard Magic Archer
Valkyrie Witch Ice Wizard Electro Wizard
Mega Knight Valkyrie
Electro Wizard Mega Knight Firecracker Valkyrie Witch The Log Magic Archer
Witch
Mega Knight Valkyrie Witch
Mega Knight Valkyrie The Log Electro Wizard
Mega Knight Valkyrie Witch
Firecracker Valkyrie Witch Magic Archer Mega Knight
Witch Electro Wizard Firecracker Valkyrie The Log Magic Archer
Valkyrie Mega Knight Firecracker Witch The Log Ice Wizard Electro Wizard Magic Archer
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Valkyrie The Log
Firecracker The Log Ice Wizard Electro Wizard Magic Archer
The Log Magic Archer
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log Magic Archer Mega Knight
Firecracker Witch Ice Wizard Magic Archer
Firecracker Witch The Log Magic Archer
The Log Firecracker Ice Wizard Magic Archer
The Log Firecracker
Electro Wizard
Firecracker Valkyrie The Log Electro Wizard Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Witch The Log Magic Archer
Magic Archer Firecracker The Log Mega Knight
Firecracker The Log Electro Wizard Magic Archer Mega Knight
Firecracker Valkyrie Witch The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log
The Log
Firecracker The Log Valkyrie Witch Ice Wizard Magic Archer Mega Knight
Witch
Firecracker The Log Witch Ice Wizard Electro Wizard Magic Archer
Witch The Log Magic Archer Mega Knight
Firecracker The Log Magic Archer
Firecracker Witch Ice Wizard Electro Wizard Magic Archer
Electro Wizard Firecracker Witch
The Log Magic Archer Mega Knight
Firecracker Electro Wizard Magic Archer
Mega Knight
Firecracker The Log Magic Archer
Electro Wizard Witch Magic Archer
Firecracker Witch Ice Wizard Electro Wizard Magic Archer
The Log
Firecracker Valkyrie Electro Wizard Magic Archer Mega Knight
The Log Firecracker Magic Archer
Firecracker Mega Knight
Firecracker Witch The Log Electro Wizard Magic Archer
Firecracker Witch Electro Wizard Magic Archer
Firecracker Witch The Log Electro Wizard Magic Archer Mega Knight
Firecracker Mega Knight

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