My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army Prince
Giant Snowball
Bats Goblin Barrel Skeleton Army Witch
Zap
Bats Goblin Barrel Skeleton Army Witch Prince
Barbarian Barrel
Goblin Barrel Skeleton Army Witch
The Log
Goblin Barrel Skeleton Army Witch Prince
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Bats Goblin Barrel Skeleton Army Witch
Royal Delivery
Bats Goblin Barrel Skeleton Army Witch Prince
Fireball
Goblin Barrel Skeleton Army Witch
Poison
Bats Skeleton Army Witch
Lightning
Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Goblin Barrel Skeleton Army Freeze Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Goblin Barrel

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Goblin Barrel Prince
Zap
Arrows Prince Bats Freeze Witch
Arrows
Zap Goblin Barrel Freeze Prince
Goblin Barrel
Prince Bats Arrows Skeleton Army
Skeleton Army
Goblin Barrel
Freeze
Zap Arrows
Witch
Zap Prince
Prince
Zap Goblin Barrel Bats Arrows Witch

Defense Synergies 0 11

Bats
Zap Freeze Prince
Zap
Bats Arrows Skeleton Army Witch Prince
Arrows
Zap Prince
Goblin Barrel
Skeleton Army
Zap Freeze Prince
Freeze
Bats Skeleton Army
Witch
Zap Prince
Prince
Bats Zap Arrows Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Skeleton Army Bats Zap Witch Prince
Skeleton Army Witch Prince Bats Freeze
Skeleton Army Witch Prince Bats
Arrows Skeleton Army Prince
Arrows Skeleton Army Freeze Bats Zap
Bats Zap Arrows Freeze Witch
Zap Arrows
Witch Skeleton Army Prince
Skeleton Army Prince
Bats Skeleton Army Witch Zap Arrows Freeze
Arrows Bats Zap Witch
Skeleton Army Prince Bats Zap Freeze Witch
Skeleton Army Bats Zap Arrows Freeze Witch Prince
Skeleton Army Prince
Skeleton Army Zap Freeze Prince
Bats Arrows Skeleton Army Witch Prince
Arrows Bats Zap Skeleton Army Witch Prince
Zap Arrows Freeze Witch Bats
Prince
Skeleton Army Bats Arrows Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Witch Prince
Zap Arrows Prince
Skeleton Army Bats Zap Witch Prince
Skeleton Army Prince Bats Zap
Skeleton Army Witch Prince
Arrows Bats Zap Freeze Witch
Skeleton Army Prince Bats Witch
Skeleton Army Prince
Zap Freeze Bats Skeleton Army Witch Prince
Witch Skeleton Army
Bats Witch Prince
Skeleton Army Zap Arrows Prince
Skeleton Army Prince Witch
Skeleton Army Witch
Skeleton Army Witch Bats Zap Freeze Prince
Bats Arrows Zap Freeze Witch
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Zap
Arrows
Arrows Freeze Prince
Zap Arrows
Arrows Bats Zap Freeze Witch
Arrows Witch
Arrows Zap Freeze
Arrows Zap
Bats Prince
Zap Arrows Prince
Zap Arrows
Arrows Freeze
Zap Arrows Prince
Zap Arrows Witch
Arrows
Arrows Freeze
Bats
Zap Arrows Prince
Zap Arrows Witch
Prince
Arrows
Prince
Zap Arrows
Zap Arrows Freeze Witch
Witch
Arrows Zap Witch
Zap Arrows Witch Prince
Zap Arrows
Bats Zap Arrows Witch
Zap Bats Freeze Witch
Zap Arrows
Zap Arrows Freeze
Prince
Arrows
Zap Bats Skeleton Army Freeze Witch Prince
Zap Arrows Witch
Freeze
Arrows
Prince
Arrows Zap
Zap Arrows
Prince
Zap Bats Freeze Witch
Bats Zap Witch
Zap Freeze Witch Prince
Prince

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