My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince Miner
Giant Snowball
Hog Rider Baby Dragon Witch Miner
Zap
Witch Prince
Barbarian Barrel
Wizard Witch
The Log
Hog Rider Witch Prince
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Hog Rider Wizard Baby Dragon Witch Prince Miner
Fireball
Hog Rider Wizard Baby Dragon Witch
Poison
Wizard Witch
Lightning
Wizard Baby Dragon Witch Prince
Rocket
Hog Rider Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Miner Fireball Hog Rider Baby Dragon Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Miner Fireball Hog Rider

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Baby Dragon Miner
Hog Rider
Fireball Wizard Barbarian Barrel Baby Dragon Witch Prince
Wizard
Hog Rider Prince Miner
Barbarian Barrel
Hog Rider Baby Dragon Prince Miner
Baby Dragon
Fireball Hog Rider Barbarian Barrel Witch Prince Miner
Witch
Hog Rider Baby Dragon Prince Miner
Prince
Hog Rider Wizard Barbarian Barrel Baby Dragon Witch Miner
Miner
Fireball Wizard Barbarian Barrel Baby Dragon Witch Prince

Defense Synergies 1 10

Fireball
Barbarian Barrel Miner
Hog Rider
Wizard
Barbarian Barrel Prince
Barbarian Barrel
Fireball Wizard Baby Dragon Witch Prince Miner
Baby Dragon
Barbarian Barrel Witch Prince
Witch
Barbarian Barrel Baby Dragon Prince
Prince
Wizard Barbarian Barrel Baby Dragon Witch
Miner
Fireball Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Barbarian Barrel Baby Dragon
Witch Prince
Witch Prince
Witch Prince
Fireball Barbarian Barrel Prince
Fireball Barbarian Barrel Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Barbarian Barrel Baby Dragon
Witch Prince
Barbarian Barrel Prince Miner
Witch Fireball Wizard Barbarian Barrel Baby Dragon
Fireball Wizard Baby Dragon Witch
Prince Fireball Wizard Witch
Fireball Wizard Barbarian Barrel Baby Dragon Witch Prince
Prince
Fireball Prince
Wizard Fireball Witch Prince
Fireball Wizard Barbarian Barrel Baby Dragon Witch Prince
Wizard Barbarian Barrel Baby Dragon Witch Fireball
Prince
Wizard Fireball Barbarian Barrel Baby Dragon Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Barbarian Barrel Witch Prince
Fireball Wizard Barbarian Barrel Baby Dragon Prince Miner
Witch Prince
Prince Fireball Barbarian Barrel
Witch Prince
Fireball Wizard Baby Dragon Witch
Prince Fireball Witch
Prince
Fireball Barbarian Barrel Baby Dragon Witch Prince
Witch
Witch Prince
Fireball Prince
Prince Fireball Wizard Witch
Wizard Fireball Baby Dragon Witch
Witch Fireball Barbarian Barrel Baby Dragon Prince
Fireball Wizard Barbarian Barrel Baby Dragon Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon Miner
Fireball Barbarian Barrel Baby Dragon Miner
Fireball Barbarian Barrel Prince
Fireball Wizard Barbarian Barrel Baby Dragon
Fireball Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Fireball Wizard Barbarian Barrel Baby Dragon
Fireball Miner Wizard
Fireball Prince
Miner Fireball Wizard Barbarian Barrel Prince
Fireball Wizard Baby Dragon
Fireball Barbarian Barrel Baby Dragon Miner
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon Prince
Fireball Wizard Barbarian Barrel Baby Dragon Witch
Fireball Wizard Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel Baby Dragon Prince
Fireball Wizard Barbarian Barrel Baby Dragon Witch Miner
Fireball Baby Dragon Prince
Fireball Wizard
Prince
Fireball Barbarian Barrel Baby Dragon
Fireball Wizard Barbarian Barrel Baby Dragon Witch
Witch
Fireball Miner Wizard Barbarian Barrel Baby Dragon Witch
Fireball Wizard Baby Dragon Witch Prince Miner
Fireball Miner Barbarian Barrel Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Wizard Witch
Fireball
Fireball Wizard Miner
Fireball
Prince
Fireball Wizard
Fireball Barbarian Barrel Witch Prince
Fireball Wizard Baby Dragon Witch
Fireball Barbarian Barrel
Fireball Miner Wizard Baby Dragon Prince
Fireball Wizard Baby Dragon
Fireball
Prince
Fireball Baby Dragon Witch
Fireball Witch
Fireball Barbarian Barrel Baby Dragon Witch Prince Miner
Prince
Fireball Wizard

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