My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Witch P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Witch Princess
Zap
Skeleton Army Witch Princess
Barbarian Barrel
Knight Wizard Skeleton Army Witch Princess
The Log
Mini P.E.K.K.A Skeleton Army Witch Princess
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch Princess
Royal Delivery
Knight Mini P.E.K.K.A Wizard Skeleton Army Witch P.E.K.K.A Princess
Fireball
Wizard Skeleton Army Witch Princess
Poison
Wizard Skeleton Army Witch Princess
Lightning
Knight Mini P.E.K.K.A Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Skeleton Army P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Army Princess Mini P.E.K.K.A Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Skeleton Army Princess

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Mini P.E.K.K.A
Knight
Princess Arrows Wizard Witch
Mini P.E.K.K.A
Arrows Wizard Princess
Wizard
Knight Mini P.E.K.K.A P.E.K.K.A
Skeleton Army
Witch
Knight P.E.K.K.A
P.E.K.K.A
Arrows Wizard Witch Princess
Princess
Knight Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 1 15

Arrows
Knight Mini P.E.K.K.A P.E.K.K.A
Knight
Princess Arrows Mini P.E.K.K.A Wizard Skeleton Army Witch
Mini P.E.K.K.A
Arrows Knight Wizard Skeleton Army Witch Princess
Wizard
Knight Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army
Knight Mini P.E.K.K.A Wizard Princess
Witch
Knight Mini P.E.K.K.A
P.E.K.K.A
Arrows Wizard Princess
Princess
Knight Mini P.E.K.K.A Skeleton Army P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Knight Witch
Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Knight
Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Knight
Arrows Mini P.E.K.K.A Skeleton Army P.E.K.K.A Princess
Arrows Skeleton Army
Arrows Wizard Witch Princess
Arrows P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Skeleton Army Princess
Knight Skeleton Army Mini P.E.K.K.A
Skeleton Army Witch Arrows Knight Wizard Princess
Arrows Wizard Witch Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Knight Wizard Witch
Wizard Skeleton Army Arrows Mini P.E.K.K.A Witch P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Knight
Skeleton Army Mini P.E.K.K.A P.E.K.K.A
Wizard Arrows Knight Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A
Arrows Knight Wizard Skeleton Army Witch
Arrows Wizard Witch Knight Princess
Mini P.E.K.K.A P.E.K.K.A
Wizard Skeleton Army Arrows Knight Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A
Arrows Knight Mini P.E.K.K.A Wizard
Skeleton Army P.E.K.K.A Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Knight
P.E.K.K.A Knight Mini P.E.K.K.A Skeleton Army Witch
Arrows Wizard Witch Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Knight Witch
Mini P.E.K.K.A P.E.K.K.A Knight Skeleton Army
P.E.K.K.A Knight Mini P.E.K.K.A Skeleton Army Witch
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Knight Mini P.E.K.K.A Witch
Skeleton Army P.E.K.K.A Arrows
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Knight Wizard Witch
Wizard Skeleton Army Witch Princess
Skeleton Army Witch Knight Mini P.E.K.K.A P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Witch P.E.K.K.A Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Princess
Arrows
Arrows Knight
Wizard Arrows
Arrows Wizard Witch Princess
Arrows Wizard Witch Princess
Arrows Wizard Princess
Arrows Wizard
Mini P.E.K.K.A
Arrows Knight Wizard Princess
Arrows Wizard Princess
Knight Princess
Arrows Princess
Princess Arrows
Arrows Wizard Witch Princess
Arrows Wizard Princess
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Princess
Arrows Wizard Witch Princess
Arrows Wizard Princess
Arrows
Arrows Wizard Witch Princess
Witch
Arrows Wizard Witch Princess
Arrows Wizard Witch Princess
Arrows
Arrows Wizard Witch Princess
Wizard Witch
Mini P.E.K.K.A
Arrows Wizard
Arrows Princess
P.E.K.K.A
Arrows Wizard Princess
Skeleton Army Witch Princess
Arrows Wizard Witch Princess
Arrows
Knight Mini P.E.K.K.A Wizard Princess
Arrows Wizard Princess
Arrows
P.E.K.K.A
Witch Princess
Witch Princess
Witch Princess
P.E.K.K.A
Wizard

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