My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Electro Dragon P.E.K.K.A Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Witch Electro Dragon Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Wizard Witch
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Hog Rider Wizard Witch Electro Dragon P.E.K.K.A Inferno Dragon
Fireball
Hog Rider Wizard Witch Electro Dragon Inferno Dragon
Poison
Wizard Witch Electro Dragon
Lightning
Wizard Witch Electro Dragon Inferno Dragon
Rocket
Hog Rider Wizard Witch Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Hog Rider Freeze Inferno Dragon Golden Knight Wizard Witch Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Hog Rider Freeze Inferno Dragon Golden Knight

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Freeze Wizard Witch Golden Knight
Wizard
Hog Rider P.E.K.K.A
Freeze
Hog Rider
Witch
Hog Rider P.E.K.K.A
Electro Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A
Wizard Witch Electro Dragon
Inferno Dragon
Electro Dragon
Golden Knight
Hog Rider

Defense Synergies 0 5

Hog Rider
Wizard
Freeze P.E.K.K.A Golden Knight
Freeze
Wizard
Witch
Electro Dragon
Electro Dragon
Witch Inferno Dragon
P.E.K.K.A
Wizard
Inferno Dragon
Electro Dragon
Golden Knight
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon Golden Knight
P.E.K.K.A Inferno Dragon Witch Electro Dragon
Witch P.E.K.K.A Freeze Electro Dragon Inferno Dragon
Witch P.E.K.K.A Inferno Dragon Electro Dragon
P.E.K.K.A
Freeze Electro Dragon
Inferno Dragon Wizard Freeze Witch Electro Dragon
Electro Dragon P.E.K.K.A Golden Knight
Witch P.E.K.K.A Inferno Dragon
Witch Wizard Freeze Electro Dragon
Inferno Dragon Wizard Witch Electro Dragon
P.E.K.K.A Wizard Freeze Witch Electro Dragon
Wizard Freeze Witch Electro Dragon P.E.K.K.A Golden Knight
P.E.K.K.A Inferno Dragon
Freeze P.E.K.K.A Inferno Dragon
Wizard Witch Electro Dragon P.E.K.K.A
Wizard Witch Electro Dragon Golden Knight
Wizard Freeze Witch Electro Dragon Inferno Dragon
P.E.K.K.A Inferno Dragon
Wizard Witch Electro Dragon P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch P.E.K.K.A
Wizard Electro Dragon Inferno Dragon
P.E.K.K.A Witch Electro Dragon Golden Knight
P.E.K.K.A
P.E.K.K.A Witch Inferno Dragon
Wizard Freeze Witch Electro Dragon
P.E.K.K.A Witch
P.E.K.K.A Inferno Dragon
Freeze Electro Dragon P.E.K.K.A Witch Inferno Dragon
Witch P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Witch Electro Dragon Golden Knight
P.E.K.K.A
P.E.K.K.A Wizard Witch Golden Knight
Wizard Witch Electro Dragon
Witch Electro Dragon Freeze P.E.K.K.A Inferno Dragon Golden Knight
Wizard Freeze Witch Electro Dragon P.E.K.K.A Inferno Dragon Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Electro Dragon Golden Knight
Electro Dragon Golden Knight
Electro Dragon
Freeze
Wizard
Wizard Freeze Witch Electro Dragon
Wizard Witch
Wizard Freeze Electro Dragon
Wizard Electro Dragon Golden Knight
Electro Dragon
Wizard Electro Dragon Golden Knight
Wizard Electro Dragon
Golden Knight
Freeze Electro Dragon
Wizard Witch Electro Dragon Golden Knight
Wizard Electro Dragon
Freeze
Wizard Electro Dragon
Wizard Witch Electro Dragon Golden Knight
Wizard
Electro Dragon
Freeze Wizard Witch Electro Dragon
Witch Inferno Dragon
Wizard Witch Electro Dragon Golden Knight
Wizard Witch Electro Dragon Golden Knight
Golden Knight
Wizard Witch Electro Dragon
Electro Dragon Wizard Freeze Witch
Wizard Electro Dragon
Freeze Electro Dragon
P.E.K.K.A
Wizard
Freeze Witch Electro Dragon
Wizard Witch Electro Dragon
Freeze
Wizard Electro Dragon
Wizard Electro Dragon
Electro Dragon P.E.K.K.A
Electro Dragon Freeze Witch Golden Knight
Witch Electro Dragon
Electro Dragon Freeze Witch Golden Knight
P.E.K.K.A Inferno Dragon
Wizard Electro Dragon

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