My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Rune Giant Giant Skeleton P.E.K.K.A Bandit Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rune Giant Giant Skeleton P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Bandit
Giant Snowball
Little Prince
Zap
Firecracker Bandit Little Prince
Barbarian Barrel
Knight Firecracker Giant Skeleton Bandit Little Prince
The Log
Firecracker Giant Skeleton Bandit Little Prince
Earthquake
Firecracker
Arrows
Firecracker Little Prince
Royal Delivery
Knight Firecracker Giant Skeleton P.E.K.K.A Bandit Little Prince
Fireball
Firecracker Bandit Little Prince
Poison
Firecracker Little Prince
Lightning
Knight Bandit Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Rune Giant Giant Skeleton P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Tornado Bandit Little Prince Rune Giant Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Firecracker Tornado Bandit

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Little Prince
Firecracker
Knight Tornado Giant Skeleton P.E.K.K.A Bandit
Tornado
P.E.K.K.A Firecracker Giant Skeleton
Rune Giant
Little Prince
Giant Skeleton
Firecracker Tornado Bandit
P.E.K.K.A
Tornado Firecracker
Bandit
Firecracker Giant Skeleton Little Prince
Little Prince
Knight Rune Giant Bandit

Defense Synergies 3 9

Knight
Firecracker Little Prince Tornado
Firecracker
Knight Tornado Giant Skeleton P.E.K.K.A Bandit
Tornado
P.E.K.K.A Knight Firecracker Giant Skeleton Little Prince
Rune Giant
Giant Skeleton
Firecracker Tornado Little Prince
P.E.K.K.A
Tornado Firecracker
Bandit
Firecracker Little Prince
Little Prince
Knight Tornado Giant Skeleton Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
P.E.K.K.A Knight Firecracker Bandit
Tornado P.E.K.K.A Knight Giant Skeleton Bandit
P.E.K.K.A Knight Firecracker Bandit
Firecracker Tornado Giant Skeleton P.E.K.K.A
Tornado Firecracker Bandit
Tornado Firecracker Little Prince
Giant Skeleton P.E.K.K.A Bandit
P.E.K.K.A Tornado
Knight Tornado Firecracker Giant Skeleton Bandit Little Prince
Knight Firecracker Tornado Giant Skeleton Bandit
Firecracker Tornado
P.E.K.K.A Knight Giant Skeleton Bandit
Firecracker Tornado P.E.K.K.A
P.E.K.K.A Knight Bandit
Tornado P.E.K.K.A Bandit
Knight Firecracker Tornado P.E.K.K.A
Knight Firecracker Tornado Bandit Little Prince
Tornado Knight Firecracker Giant Skeleton Bandit Little Prince
P.E.K.K.A Tornado
Knight Firecracker Giant Skeleton P.E.K.K.A Bandit Little Prince
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Skeleton P.E.K.K.A Bandit
Bandit Knight Firecracker
Giant Skeleton P.E.K.K.A Bandit Knight
Giant Skeleton P.E.K.K.A Knight Tornado Bandit
Giant Skeleton P.E.K.K.A Knight Bandit
Firecracker Tornado
P.E.K.K.A Knight Giant Skeleton Bandit
Giant Skeleton P.E.K.K.A Knight
Giant Skeleton P.E.K.K.A Knight Firecracker Tornado Bandit
P.E.K.K.A
P.E.K.K.A Knight Giant Skeleton
P.E.K.K.A Tornado Giant Skeleton
Giant Skeleton P.E.K.K.A Knight Bandit
Firecracker
Knight Firecracker Tornado Giant Skeleton P.E.K.K.A Little Prince
Firecracker Giant Skeleton P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Giant Skeleton Bandit
Firecracker Tornado Bandit
Giant Skeleton Bandit
Knight Firecracker Giant Skeleton
Firecracker
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado Bandit
Tornado
Firecracker Knight Tornado Bandit
Firecracker Tornado
Knight Firecracker Bandit
Firecracker Bandit
Firecracker
Firecracker Bandit
Firecracker Bandit
Tornado
Firecracker Bandit
Firecracker Tornado Little Prince
Giant Skeleton
Tornado
Tornado
Firecracker Tornado Little Prince
Firecracker Tornado Bandit
Tornado Bandit
Firecracker Tornado Bandit
Firecracker Tornado Little Prince
Firecracker
Bandit
Firecracker
P.E.K.K.A Giant Skeleton
Firecracker
Bandit
Firecracker Tornado
Knight Firecracker
Firecracker
Tornado Giant Skeleton
Firecracker P.E.K.K.A
Firecracker Tornado Giant Skeleton
Firecracker Tornado
Firecracker Tornado Giant Skeleton Bandit Little Prince
P.E.K.K.A
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: