My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Valkyrie P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Guards
Giant Snowball
Archers Cannon Dart Goblin Guards Princess
Zap
Archers Cannon Dart Goblin Guards Princess
Barbarian Barrel
Archers Cannon Elite Barbarians Dart Goblin Valkyrie Guards Princess
The Log
Archers Cannon Elite Barbarians Dart Goblin Guards Princess
Earthquake
Archers Cannon Guards
Arrows
Archers Dart Goblin Guards Princess
Royal Delivery
Archers Elite Barbarians Dart Goblin Valkyrie Guards P.E.K.K.A Princess
Fireball
Archers Cannon Elite Barbarians Dart Goblin Princess
Poison
Archers Cannon Dart Goblin Guards Princess
Lightning
Cannon Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Cannon Dart Goblin Guards Princess Valkyrie Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Cannon Dart Goblin Guards

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Elite Barbarians P.E.K.K.A
Cannon
Elite Barbarians
Valkyrie Archers Dart Goblin
Dart Goblin
Valkyrie Elite Barbarians P.E.K.K.A Princess
Valkyrie
Archers Elite Barbarians Dart Goblin P.E.K.K.A
Guards
P.E.K.K.A
Archers Dart Goblin Valkyrie Princess
Princess
Dart Goblin P.E.K.K.A

Defense Synergies 2 17

Archers
Valkyrie Cannon Dart Goblin Guards P.E.K.K.A
Cannon
Archers Dart Goblin Valkyrie Guards Princess
Elite Barbarians
Valkyrie Dart Goblin
Dart Goblin
Archers Cannon Elite Barbarians Valkyrie Guards P.E.K.K.A Princess
Valkyrie
Archers Elite Barbarians Cannon Dart Goblin P.E.K.K.A Princess
Guards
Archers Cannon Dart Goblin Princess
P.E.K.K.A
Archers Dart Goblin Valkyrie Princess
Princess
Cannon Dart Goblin Valkyrie Guards P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Valkyrie
Elite Barbarians P.E.K.K.A Cannon Dart Goblin Valkyrie
Cannon P.E.K.K.A Archers Elite Barbarians Dart Goblin Valkyrie
Cannon Elite Barbarians P.E.K.K.A Dart Goblin Valkyrie Guards
Elite Barbarians Valkyrie P.E.K.K.A Princess
Archers Cannon Dart Goblin Valkyrie Guards
Dart Goblin Archers Cannon Princess
Cannon Dart Goblin Valkyrie P.E.K.K.A
Cannon P.E.K.K.A Elite Barbarians Princess
Elite Barbarians Guards Archers Cannon Dart Goblin Valkyrie
Archers Dart Goblin Valkyrie Guards Cannon Princess
Archers Dart Goblin Princess
Cannon P.E.K.K.A Elite Barbarians Valkyrie Guards
Valkyrie Cannon Dart Goblin Guards P.E.K.K.A Princess
Elite Barbarians P.E.K.K.A Cannon
Cannon Elite Barbarians P.E.K.K.A
Cannon Elite Barbarians Valkyrie P.E.K.K.A
Cannon Valkyrie Archers Elite Barbarians Dart Goblin Guards
Valkyrie Archers Cannon Dart Goblin Guards Princess
P.E.K.K.A Cannon Elite Barbarians Dart Goblin
Valkyrie Archers Cannon Elite Barbarians Dart Goblin Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Archers Elite Barbarians P.E.K.K.A
Archers Elite Barbarians Valkyrie
Guards P.E.K.K.A Elite Barbarians Valkyrie
Valkyrie Guards P.E.K.K.A Elite Barbarians
P.E.K.K.A Cannon Elite Barbarians Valkyrie Guards
Archers Dart Goblin Princess
Guards P.E.K.K.A Archers Elite Barbarians Dart Goblin Valkyrie
P.E.K.K.A Elite Barbarians Valkyrie
P.E.K.K.A Elite Barbarians Valkyrie
P.E.K.K.A Cannon Dart Goblin Guards
P.E.K.K.A Elite Barbarians Dart Goblin Valkyrie Guards
P.E.K.K.A Elite Barbarians Valkyrie Guards
Elite Barbarians P.E.K.K.A Cannon Valkyrie Guards
Archers Cannon Dart Goblin Valkyrie Princess
Elite Barbarians Guards Archers Dart Goblin Valkyrie P.E.K.K.A
Valkyrie Archers Cannon Elite Barbarians Dart Goblin P.E.K.K.A Princess
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin Valkyrie Guards
Dart Goblin Princess
Dart Goblin
Dart Goblin Valkyrie Guards
Valkyrie
Dart Goblin Princess
Archers Dart Goblin Princess
Dart Goblin Princess
Dart Goblin
Elite Barbarians Guards
Dart Goblin Valkyrie Princess
Archers Dart Goblin Princess
Elite Barbarians Dart Goblin Princess
Dart Goblin Princess
Princess Elite Barbarians Dart Goblin
Dart Goblin Princess
Dart Goblin Princess
Archers Dart Goblin Princess
Dart Goblin Valkyrie Princess
Princess
Valkyrie Princess
Dart Goblin Princess
Princess
Dart Goblin
Elite Barbarians Archers Dart Goblin Princess
Dart Goblin Guards
Elite Barbarians
Dart Goblin
Princess
P.E.K.K.A
Princess
Archers Dart Goblin Guards Princess
Archers Dart Goblin Princess
Dart Goblin Valkyrie Princess
Dart Goblin Princess
Elite Barbarians Dart Goblin P.E.K.K.A
Elite Barbarians Dart Goblin Guards Princess
Dart Goblin Princess
Dart Goblin Princess
P.E.K.K.A
Dart Goblin

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